HLSL: Correctly identify which variables are global storage class.
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@@ -2,7 +2,7 @@ hlsl.precedence2.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:10 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (temp int)
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0:10 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (global int)
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0:7 Function Parameters:
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0:7 'a1' (in int)
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0:7 'a2' (in int)
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@@ -34,7 +34,7 @@ Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:10 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (temp int)
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0:10 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (global int)
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0:7 Function Parameters:
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0:7 'a1' (in int)
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0:7 'a2' (in int)
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