HLSL: Correctly identify which variables are global storage class.

This commit is contained in:
John Kessenich
2016-07-01 19:35:53 -06:00
parent 532543c1c4
commit b0a63f578a
35 changed files with 995 additions and 979 deletions

View File

@@ -2,7 +2,7 @@ hlsl.templatetypes.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:48 Function Definition: PixelShaderFunction( (temp float)
0:48 Function Definition: PixelShaderFunction( (global float)
0:3 Function Parameters:
0:? Sequence
0:4 Sequence
@@ -251,7 +251,7 @@ Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:48 Function Definition: PixelShaderFunction( (temp float)
0:48 Function Definition: PixelShaderFunction( (global float)
0:3 Function Parameters:
0:? Sequence
0:4 Sequence