Merge pull request #2458 from ShchchowAMD/unique_id-fix
Fix issue for new unique id system.
This commit is contained in:
@@ -328,14 +328,14 @@ output primitive = triangle_strip
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Decorate 59(Vertex) Block
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Decorate 61(oV) Location 0
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Decorate 64(Vertex) Block
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Decorate 68(iV) Location 1
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Decorate 68(iV) Location 0
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MemberDecorate 95(BufferBlock) 0 ColMajor
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MemberDecorate 95(BufferBlock) 0 Offset 0
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MemberDecorate 95(BufferBlock) 0 MatrixStride 16
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Decorate 95(BufferBlock) BufferBlock
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Decorate 97(uBuf) DescriptorSet 0
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Decorate 97(uBuf) Binding 1
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Decorate 100(P) Location 0
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Decorate 100(P) Location 2
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -11,7 +11,7 @@ spv.specConstant.vert
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Source GLSL 400
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Name 4 "main"
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Name 9 "arraySize"
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Name 14 "foo(vf4[s805310914];"
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Name 14 "foo(vf4[s216172782];"
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Name 13 "p"
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Name 17 "builtin_spec_constant("
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Name 20 "color"
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@@ -106,10 +106,10 @@ spv.specConstant.vert
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Store 20(color) 46
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48: 10 Load 22(ucol)
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Store 47(param) 48
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49: 2 FunctionCall 14(foo(vf4[s805310914];) 47(param)
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49: 2 FunctionCall 14(foo(vf4[s216172782];) 47(param)
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Return
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FunctionEnd
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14(foo(vf4[s805310914];): 2 Function None 12
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14(foo(vf4[s216172782];): 2 Function None 12
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13(p): 11(ptr) FunctionParameter
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15: Label
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54: 24(ptr) AccessChain 53(dupUcol) 23
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