Fix clang static analyzer issues, as reported by floooh.

This commit is contained in:
John Kessenich
2015-07-11 18:01:03 -06:00
parent 1f654e1603
commit b329715caf
4 changed files with 44 additions and 35 deletions

View File

@@ -626,6 +626,8 @@ void CompileAndLinkShaders()
char** shaderStrings = ReadFileData(workItem->name.c_str());
if (! shaderStrings) {
usage();
delete &program;
return;
}
const int defaultVersion = Options & EOptionDefaultDesktop? 110: 100;
@@ -945,14 +947,14 @@ int fopen_s(
//
char** ReadFileData(const char* fileName)
{
FILE *in;
FILE *in = nullptr;
int errorCode = fopen_s(&in, fileName, "r");
int count = 0;
const int maxSourceStrings = 5;
char** return_data = (char**)malloc(sizeof(char *) * (maxSourceStrings+1));
const int maxSourceStrings = 5; // for testing splitting shader/tokens across multiple strings
char** return_data = (char**)malloc(sizeof(char *) * (maxSourceStrings+1)); // freed in FreeFileData()
if (errorCode) {
if (errorCode || in == nullptr) {
printf("Error: unable to open input file: %s\n", fileName);
return nullptr;
}
@@ -962,49 +964,61 @@ char** ReadFileData(const char* fileName)
fseek(in, 0, SEEK_SET);
char *fdata = (char*)malloc(count+2);
char *fdata = (char*)malloc(count+2); // freed before return of this function
if (! fdata) {
printf("Error allocating memory\n");
return nullptr;
}
if ((int)fread(fdata,1,count, in) != count) {
printf("Error reading input file: %s\n", fileName);
return nullptr;
if ((int)fread(fdata, 1, count, in) != count) {
printf("Error reading input file: %s\n", fileName);
free(fdata);
return nullptr;
}
fdata[count] = '\0';
fclose(in);
if (count == 0) {
return_data[0]=(char*)malloc(count+2);
// recover from empty file
return_data[0] = (char*)malloc(count+2); // freed in FreeFileData()
return_data[0][0]='\0';
NumShaderStrings = 0;
return return_data;
} else
NumShaderStrings = 1;
free(fdata);
return return_data;
} else
NumShaderStrings = 1; // Set to larger than 1 for testing multiple strings
// compute how to split up the file into multiple strings, for testing multiple strings
int len = (int)(ceil)((float)count/(float)NumShaderStrings);
int ptr_len=0,i=0;
while(count>0){
return_data[i]=(char*)malloc(len+2);
memcpy(return_data[i],fdata+ptr_len,len);
return_data[i][len]='\0';
count-=(len);
ptr_len+=(len);
if(count<len){
if(count==0){
NumShaderStrings=(i+1);
int ptr_len = 0;
int i = 0;
while (count > 0) {
return_data[i] = (char*)malloc(len + 2); // freed in FreeFileData()
memcpy(return_data[i], fdata + ptr_len, len);
return_data[i][len] = '\0';
count -= len;
ptr_len += len;
if (count < len) {
if (count == 0) {
NumShaderStrings = i + 1;
break;
}
len = count;
len = count;
}
++i;
}
free(fdata);
return return_data;
}
void FreeFileData(char** data)
{
for(int i=0;i<NumShaderStrings;i++)
for(int i = 0; i < NumShaderStrings; i++)
free(data[i]);
free(data);
}
void InfoLogMsg(const char* msg, const char* name, const int num)