HLSL Tests: Remove optimization from tests that don't need it.
This is to create more stable test results.
This commit is contained in:
parent
3b2dc1a756
commit
b3cff2f297
@ -73,7 +73,7 @@ Shader version: 500
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// Module Version 10000
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// Generated by (magic number): 80003
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// Id's are bound by 41
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// Id's are bound by 34
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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@ -81,9 +81,11 @@ Shader version: 500
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EntryPoint Vertex 4 "main" 32
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Source HLSL 500
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Name 4 "main"
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Name 9 "@main("
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Name 11 "$Global"
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MemberName 11($Global) 0 "pos"
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Name 13 ""
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Name 22 "@position"
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Name 32 "@entryPointOutput"
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MemberDecorate 11($Global) 0 Offset 0
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Decorate 11($Global) Block
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@ -93,21 +95,36 @@ Shader version: 500
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeFunction 7(fvec4)
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11($Global): TypeStruct 7(fvec4)
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12: TypePointer Uniform 11($Global)
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13: 12(ptr) Variable Uniform
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14: TypeInt 32 1
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15: 14(int) Constant 0
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16: TypePointer Uniform 7(fvec4)
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21: TypePointer Function 7(fvec4)
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24: TypeInt 32 0
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25: 24(int) Constant 1
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26: TypePointer Function 6(float)
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31: TypePointer Output 7(fvec4)
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32(@entryPointOutput): 31(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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35: 16(ptr) AccessChain 13 15
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36: 7(fvec4) Load 35
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38: 6(float) CompositeExtract 36 1
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29: 6(float) FNegate 38
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40: 7(fvec4) CompositeInsert 29 36 1
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Store 32(@entryPointOutput) 40
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22(@position): 21(ptr) Variable Function
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23: 7(fvec4) FunctionCall 9(@main()
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Store 22(@position) 23
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27: 26(ptr) AccessChain 22(@position) 25
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28: 6(float) Load 27
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29: 6(float) FNegate 28
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30: 26(ptr) AccessChain 22(@position) 25
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Store 30 29
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33: 7(fvec4) Load 22(@position)
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Store 32(@entryPointOutput) 33
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Return
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FunctionEnd
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9(@main(): 7(fvec4) Function None 8
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10: Label
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17: 16(ptr) AccessChain 13 15
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18: 7(fvec4) Load 17
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ReturnValue 18
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FunctionEnd
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@ -81,7 +81,7 @@ Shader version: 500
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// Module Version 10000
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// Generated by (magic number): 80003
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// Id's are bound by 43
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// Id's are bound by 37
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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@ -89,9 +89,14 @@ Shader version: 500
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EntryPoint Vertex 4 "main" 35
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Source HLSL 500
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Name 4 "main"
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Name 11 "@main(vf4;"
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Name 10 "position"
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Name 13 "$Global"
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MemberName 13($Global) 0 "pos"
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Name 15 ""
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Name 21 "position"
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Name 22 "param"
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Name 25 "@position"
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Name 35 "position"
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MemberDecorate 13($Global) 0 Offset 0
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Decorate 13($Global) Block
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@ -101,21 +106,43 @@ Shader version: 500
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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9: TypeFunction 2 8(ptr)
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13($Global): TypeStruct 7(fvec4)
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14: TypePointer Uniform 13($Global)
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15: 14(ptr) Variable Uniform
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16: TypeInt 32 1
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17: 16(int) Constant 0
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18: TypePointer Uniform 7(fvec4)
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27: TypeInt 32 0
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28: 27(int) Constant 1
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29: TypePointer Function 6(float)
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34: TypePointer Output 7(fvec4)
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35(position): 34(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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37: 18(ptr) AccessChain 15 17
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38: 7(fvec4) Load 37
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40: 6(float) CompositeExtract 38 1
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32: 6(float) FNegate 40
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42: 7(fvec4) CompositeInsert 32 38 1
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Store 35(position) 42
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21(position): 8(ptr) Variable Function
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22(param): 8(ptr) Variable Function
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25(@position): 8(ptr) Variable Function
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23: 2 FunctionCall 11(@main(vf4;) 22(param)
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24: 7(fvec4) Load 22(param)
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Store 21(position) 24
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26: 7(fvec4) Load 21(position)
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Store 25(@position) 26
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30: 29(ptr) AccessChain 25(@position) 28
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31: 6(float) Load 30
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32: 6(float) FNegate 31
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33: 29(ptr) AccessChain 25(@position) 28
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Store 33 32
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36: 7(fvec4) Load 25(@position)
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Store 35(position) 36
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Return
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FunctionEnd
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11(@main(vf4;): 2 Function None 9
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10(position): 8(ptr) FunctionParameter
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12: Label
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19: 18(ptr) AccessChain 15 17
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20: 7(fvec4) Load 19
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Store 10(position) 20
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Return
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FunctionEnd
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@ -127,7 +127,7 @@ Shader version: 500
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// Module Version 10000
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// Generated by (magic number): 80003
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// Id's are bound by 67
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// Id's are bound by 50
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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@ -138,9 +138,13 @@ Shader version: 500
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Name 9 "VS_OUT"
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MemberName 9(VS_OUT) 0 "pos"
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MemberName 9(VS_OUT) 1 "somethingelse"
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Name 11 "@main("
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Name 14 "vsout"
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Name 16 "$Global"
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MemberName 16($Global) 0 "position"
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Name 18 ""
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Name 31 "flattenTemp"
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Name 33 "@position"
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Name 44 "@entryPointOutput.pos"
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Name 47 "@entryPointOutput.somethingelse"
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MemberDecorate 16($Global) 0 Offset 0
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@ -154,24 +158,54 @@ Shader version: 500
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7: TypeVector 6(float) 4
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8: TypeInt 32 1
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9(VS_OUT): TypeStruct 7(fvec4) 8(int)
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10: TypeFunction 9(VS_OUT)
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13: TypePointer Function 9(VS_OUT)
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15: 8(int) Constant 0
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16($Global): TypeStruct 7(fvec4)
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17: TypePointer Uniform 16($Global)
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18: 17(ptr) Variable Uniform
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19: TypePointer Uniform 7(fvec4)
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22: TypePointer Function 7(fvec4)
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24: 8(int) Constant 1
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25: 8(int) Constant 42
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26: TypePointer Function 8(int)
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36: TypeInt 32 0
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37: 36(int) Constant 1
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38: TypePointer Function 6(float)
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43: TypePointer Output 7(fvec4)
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44(@entryPointOutput.pos): 43(ptr) Variable Output
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46: TypePointer Output 8(int)
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47(@entryPointOutput.somethingelse): 46(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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52: 19(ptr) AccessChain 18 15
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53: 7(fvec4) Load 52
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64: 6(float) CompositeExtract 53 1
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41: 6(float) FNegate 64
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66: 7(fvec4) CompositeInsert 41 53 1
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Store 44(@entryPointOutput.pos) 66
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Store 47(@entryPointOutput.somethingelse) 25
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31(flattenTemp): 13(ptr) Variable Function
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33(@position): 22(ptr) Variable Function
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32: 9(VS_OUT) FunctionCall 11(@main()
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Store 31(flattenTemp) 32
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34: 22(ptr) AccessChain 31(flattenTemp) 15
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35: 7(fvec4) Load 34
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Store 33(@position) 35
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39: 38(ptr) AccessChain 33(@position) 37
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40: 6(float) Load 39
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41: 6(float) FNegate 40
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42: 38(ptr) AccessChain 33(@position) 37
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Store 42 41
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45: 7(fvec4) Load 33(@position)
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Store 44(@entryPointOutput.pos) 45
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48: 26(ptr) AccessChain 31(flattenTemp) 24
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49: 8(int) Load 48
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Store 47(@entryPointOutput.somethingelse) 49
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Return
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FunctionEnd
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11(@main(): 9(VS_OUT) Function None 10
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12: Label
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14(vsout): 13(ptr) Variable Function
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20: 19(ptr) AccessChain 18 15
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21: 7(fvec4) Load 20
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23: 22(ptr) AccessChain 14(vsout) 15
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Store 23 21
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27: 26(ptr) AccessChain 14(vsout) 24
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Store 27 25
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28: 9(VS_OUT) Load 14(vsout)
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ReturnValue 28
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FunctionEnd
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@ -32,11 +32,11 @@ diff -b $BASEDIR/badMacroArgs.frag.out $TARGETDIR/badMacroArgs.frag.out || HASER
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echo Running reflection...
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$EXE -l -q -C reflection.vert > $TARGETDIR/reflection.vert.out
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diff -b $BASEDIR/reflection.vert.out $TARGETDIR/reflection.vert.out || HASERROR=1
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$EXE -D -e flizv -l -q -C -V -Od hlsl.reflection.vert > $TARGETDIR/hlsl.reflection.vert.out
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$EXE -D -Od -e flizv -l -q -C -V -Od hlsl.reflection.vert > $TARGETDIR/hlsl.reflection.vert.out
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diff -b $BASEDIR/hlsl.reflection.vert.out $TARGETDIR/hlsl.reflection.vert.out || HASERROR=1
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$EXE -D -e main -l -q -C -V -Od hlsl.reflection.binding.frag > $TARGETDIR/hlsl.reflection.binding.frag.out
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$EXE -D -Od -e main -l -q -C -V -Od hlsl.reflection.binding.frag > $TARGETDIR/hlsl.reflection.binding.frag.out
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diff -b $BASEDIR/hlsl.reflection.binding.frag.out $TARGETDIR/hlsl.reflection.binding.frag.out || HASERROR=1
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$EXE -D -e main -l -q --hlsl-iomap --auto-map-bindings --stb 10 --sbb 20 --ssb 30 --suavb 40 --scb 50 -D -V -e main -Od hlsl.automap.frag > $TARGETDIR/hlsl.automap.frag.out
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$EXE -D -Od -e main -l -q --hlsl-iomap --auto-map-bindings --stb 10 --sbb 20 --ssb 30 --suavb 40 --scb 50 -D -V -e main -Od hlsl.automap.frag > $TARGETDIR/hlsl.automap.frag.out
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diff -b $BASEDIR/hlsl.automap.frag.out $TARGETDIR/hlsl.automap.frag.out || HASERROR=1
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#
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@ -56,14 +56,14 @@ fi
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# entry point renaming tests
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#
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echo Running entry-point renaming tests
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$EXE -i -H -V -D -e main_in_spv --ku --source-entrypoint main -Od hlsl.entry.rename.frag > $TARGETDIR/hlsl.entry.rename.frag.out
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$EXE -i -H -V -D -Od -e main_in_spv --ku --source-entrypoint main -Od hlsl.entry.rename.frag > $TARGETDIR/hlsl.entry.rename.frag.out
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diff -b $BASEDIR/hlsl.entry.rename.frag.out $TARGETDIR/hlsl.entry.rename.frag.out || HASERROR=1
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#
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# Testing ill-defined uncalled function
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#
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echo Running ill-defined uncalled function
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$EXE -D -e main -H -Od hlsl.deadFunctionMissingBody.vert > $TARGETDIR/hlsl.deadFunctionMissingBody.vert.out
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$EXE -D -Od -e main -H -Od hlsl.deadFunctionMissingBody.vert > $TARGETDIR/hlsl.deadFunctionMissingBody.vert.out
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diff -b $BASEDIR/hlsl.deadFunctionMissingBody.vert.out $TARGETDIR/hlsl.deadFunctionMissingBody.vert.out || HASERROR=1
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if [ $HASERROR -eq 0 ]
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@ -88,27 +88,27 @@ $EXE -i --hlsl-offsets -H spv.hlslOffsets.vert > $TARGETDIR/spv.hlslOffsets.vert
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diff -b $BASEDIR/spv.hlslOffsets.vert.out $TARGETDIR/spv.hlslOffsets.vert.out || HASERROR=1
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echo Running hlsl offsets
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$EXE -i --hlsl-offsets -D -e main -H -Od hlsl.hlslOffset.vert > $TARGETDIR/hlsl.hlslOffset.vert.out
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$EXE -i --hlsl-offsets -D -Od -e main -H -Od hlsl.hlslOffset.vert > $TARGETDIR/hlsl.hlslOffset.vert.out
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diff -b $BASEDIR/hlsl.hlslOffset.vert.out $TARGETDIR/hlsl.hlslOffset.vert.out || HASERROR=1
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#
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# Testing --resource-set-binding
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#
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echo Configuring HLSL descriptor set and binding number manually
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$EXE -V -D -e main -H -Od hlsl.multiDescriptorSet.frag --rsb frag t0 0 0 t1 1 0 s0 0 1 s1 1 1 b0 2 0 b1 2 1 b2 2 2 > $TARGETDIR/hlsl.multiDescriptorSet.frag.out
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$EXE -V -D -Od -e main -H -Od hlsl.multiDescriptorSet.frag --rsb frag t0 0 0 t1 1 0 s0 0 1 s1 1 1 b0 2 0 b1 2 1 b2 2 2 > $TARGETDIR/hlsl.multiDescriptorSet.frag.out
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diff -b $BASEDIR/hlsl.multiDescriptorSet.frag.out $TARGETDIR/hlsl.multiDescriptorSet.frag.out || HASERROR=1
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$EXE -V -D -e main -H -Od hlsl.explicitDescriptorSet.frag --hlsl-iomap --amb --ssb 10 --stb 20 --rsb 4 > $TARGETDIR/hlsl.explicitDescriptorSet.frag.out
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$EXE -V -D -Od -e main -H -Od hlsl.explicitDescriptorSet.frag --hlsl-iomap --amb --ssb 10 --stb 20 --rsb 4 > $TARGETDIR/hlsl.explicitDescriptorSet.frag.out
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diff -b $BASEDIR/hlsl.explicitDescriptorSet.frag.out $TARGETDIR/hlsl.explicitDescriptorSet.frag.out || HASERROR=1
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$EXE -V -D -e main -H -Od hlsl.explicitDescriptorSet.frag --hlsl-iomap --amb --ssb 10 --stb 20 --rsb frag 3 > $TARGETDIR/hlsl.explicitDescriptorSet-2.frag.out
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$EXE -V -D -Od -e main -H -Od hlsl.explicitDescriptorSet.frag --hlsl-iomap --amb --ssb 10 --stb 20 --rsb frag 3 > $TARGETDIR/hlsl.explicitDescriptorSet-2.frag.out
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diff -b $BASEDIR/hlsl.explicitDescriptorSet-2.frag.out $TARGETDIR/hlsl.explicitDescriptorSet-2.frag.out || HASERROR=1
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#
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# Testing per-descriptor-set IO map shift
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#
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echo 'Testing per-descriptor-set IO map shift'
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$EXE -e main --hlsl-iomap --ssb 10 1 15 2 --stb 20 --stb 25 2 --suavb 30 --suavb 40 2 --sub 50 6 -i -q -D -V hlsl.shift.per-set.frag > $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
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$EXE -e main --hlsl-iomap --ssb 10 1 15 2 --stb 20 --stb 25 2 --suavb 30 --suavb 40 2 --sub 50 6 -i -q -D -Od -V hlsl.shift.per-set.frag > $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
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diff -b $BASEDIR/hlsl.shift.per-set.frag.out $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
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#
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@ -129,7 +129,7 @@ echo Testing SPV Debug Information
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$EXE -g --relaxed-errors --suppress-warnings --aml --hlsl-offsets --nsf \
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-G -H spv.debugInfo.frag --rsb frag 3 > $TARGETDIR/spv.debugInfo.frag.out
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diff -b $BASEDIR/spv.debugInfo.frag.out $TARGETDIR/spv.debugInfo.frag.out || HASERROR=1
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$EXE -g -D -e newMain -g --amb --aml --fua --hlsl-iomap --nsf --sib 1 --ssb 2 --sbb 3 --stb 4 --suavb 5 --sub 6 \
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$EXE -g -D -Od -e newMain -g --amb --aml --fua --hlsl-iomap --nsf --sib 1 --ssb 2 --sbb 3 --stb 4 --suavb 5 --sub 6 \
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--sep origMain -H -Od spv.hlslDebugInfo.vert --rsb vert t0 0 0 > $TARGETDIR/spv.hlslDebugInfo.frag.out
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diff -b $BASEDIR/spv.hlslDebugInfo.frag.out $TARGETDIR/spv.hlslDebugInfo.frag.out || HASERROR=1
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@ -137,13 +137,13 @@ diff -b $BASEDIR/spv.hlslDebugInfo.frag.out $TARGETDIR/spv.hlslDebugInfo.frag.ou
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# Testing Includer
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#
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echo Testing Includer
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$EXE -D -e main -H -Od ../Test/hlsl.include.vert > $TARGETDIR/hlsl.include.vert.out
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$EXE -D -Od -e main -H -Od ../Test/hlsl.include.vert > $TARGETDIR/hlsl.include.vert.out
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diff -b $BASEDIR/hlsl.include.vert.out $TARGETDIR/hlsl.include.vert.out || HASERROR=1
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$EXE -D -e main -H -Od hlsl.includeNegative.vert > $TARGETDIR/hlsl.includeNegative.vert.out
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$EXE -D -Od -e main -H -Od hlsl.includeNegative.vert > $TARGETDIR/hlsl.includeNegative.vert.out
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diff -b $BASEDIR/hlsl.includeNegative.vert.out $TARGETDIR/hlsl.includeNegative.vert.out || HASERROR=1
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$EXE -l -i include.vert > $TARGETDIR/include.vert.out
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diff -b $BASEDIR/include.vert.out $TARGETDIR/include.vert.out || HASERROR=1
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$EXE -D -e main -H -Od -Iinc1/path1 -Iinc1/path2 hlsl.dashI.vert > $TARGETDIR/hlsl.dashI.vert.out
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$EXE -D -Od -e main -H -Od -Iinc1/path1 -Iinc1/path2 hlsl.dashI.vert > $TARGETDIR/hlsl.dashI.vert.out
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diff -b $BASEDIR/hlsl.dashI.vert.out $TARGETDIR/hlsl.dashI.vert.out || HASERROR=1
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#
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@ -152,7 +152,7 @@ diff -b $BASEDIR/hlsl.dashI.vert.out $TARGETDIR/hlsl.dashI.vert.out || HASERROR=
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echo "Testing -D and -U"
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$EXE -DUNDEFED -UIN_SHADER -DFOO=200 -i -l -UUNDEFED -DMUL=FOO*2 glsl.-D-U.frag > $TARGETDIR/glsl.-D-U.frag.out
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diff -b $BASEDIR/glsl.-D-U.frag.out $TARGETDIR/glsl.-D-U.frag.out || HASERROR=1
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$EXE -D -e main -V -i -DUNDEFED -UIN_SHADER -DFOO=200 -UUNDEFED -Od hlsl.-D-U.frag > $TARGETDIR/hlsl.-D-U.frag.out
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$EXE -D -Od -e main -V -i -DUNDEFED -UIN_SHADER -DFOO=200 -UUNDEFED -Od hlsl.-D-U.frag > $TARGETDIR/hlsl.-D-U.frag.out
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diff -b $BASEDIR/hlsl.-D-U.frag.out $TARGETDIR/hlsl.-D-U.frag.out || HASERROR=1
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#
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@ -190,11 +190,11 @@ diff -b $BASEDIR/remap.invalid-spirv-2.out $TARGETDIR/remap.invalid-spirv-2.out
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# Testing position Y inversion
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#
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echo "Testing position Y inversion"
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$EXE -H -e main -V -D -H -i --iy hlsl.y-negate-1.vert > $TARGETDIR/hlsl.y-negate-1.vert.out
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$EXE -H -e main -V -D -Od -H -i --iy hlsl.y-negate-1.vert > $TARGETDIR/hlsl.y-negate-1.vert.out
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diff -b $BASEDIR/hlsl.y-negate-1.vert.out $TARGETDIR/hlsl.y-negate-1.vert.out || HASERROR=1
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$EXE -H -e main -V -D -H -i --invert-y hlsl.y-negate-2.vert > $TARGETDIR/hlsl.y-negate-2.vert.out
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$EXE -H -e main -V -D -Od -H -i --invert-y hlsl.y-negate-2.vert > $TARGETDIR/hlsl.y-negate-2.vert.out
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diff -b $BASEDIR/hlsl.y-negate-2.vert.out $TARGETDIR/hlsl.y-negate-2.vert.out || HASERROR=1
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$EXE -H -e main -V -D -H -i --invert-y hlsl.y-negate-3.vert > $TARGETDIR/hlsl.y-negate-3.vert.out
|
||||
$EXE -H -e main -V -D -Od -H -i --invert-y hlsl.y-negate-3.vert > $TARGETDIR/hlsl.y-negate-3.vert.out
|
||||
diff -b $BASEDIR/hlsl.y-negate-3.vert.out $TARGETDIR/hlsl.y-negate-3.vert.out || HASERROR=1
|
||||
|
||||
#
|
||||
|
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Reference in New Issue
Block a user