glslang AST -> SPIR-V: Move to new auto-generated official headers, and for the disassembler, mirror the split done between the auto-generation header database and the specification.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30434 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-03-30 17:41:16 +00:00
parent 1f77cacd69
commit b40d6ac9e7
9 changed files with 3537 additions and 2302 deletions

View File

@ -124,7 +124,7 @@ enum Entrypoints {
inline void GetDebugNames(const char** names) inline void GetDebugNames(const char** names)
{ {
for (int i = 0; i < Count; ++i) for (int i = 0; i < Count; ++i)
names[i] = "unknown"; names[i] = "Unknown";
names[Round] = "round"; names[Round] = "round";
names[RoundEven] = "roundEven"; names[RoundEven] = "roundEven";

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@ -134,15 +134,15 @@ protected:
spv::ExecutionModel TranslateExecutionModel(EShLanguage stage) spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
{ {
switch (stage) { switch (stage) {
case EShLangVertex: return spv::ModelVertex; case EShLangVertex: return spv::ExecutionModelVertex;
case EShLangTessControl: return spv::ModelTessellationControl; case EShLangTessControl: return spv::ExecutionModelTessellationControl;
case EShLangTessEvaluation: return spv::ModelTessellationEvaluation; case EShLangTessEvaluation: return spv::ExecutionModelTessellationEvaluation;
case EShLangGeometry: return spv::ModelGeometry; case EShLangGeometry: return spv::ExecutionModelGeometry;
case EShLangFragment: return spv::ModelFragment; case EShLangFragment: return spv::ExecutionModelFragment;
case EShLangCompute: return spv::ModelGLCompute; case EShLangCompute: return spv::ExecutionModelGLCompute;
default: default:
spv::MissingFunctionality("GLSL stage"); spv::MissingFunctionality("GLSL stage");
return spv::ModelFragment; return spv::ExecutionModelFragment;
} }
} }
@ -150,30 +150,30 @@ spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
spv::StorageClass TranslateStorageClass(const glslang::TType& type) spv::StorageClass TranslateStorageClass(const glslang::TType& type)
{ {
if (type.getQualifier().isPipeInput()) if (type.getQualifier().isPipeInput())
return spv::StorageInput; return spv::StorageClassInput;
else if (type.getQualifier().isPipeOutput()) else if (type.getQualifier().isPipeOutput())
return spv::StorageOutput; return spv::StorageClassOutput;
else if (type.getQualifier().isUniformOrBuffer()) { else if (type.getQualifier().isUniformOrBuffer()) {
if (type.getBasicType() == glslang::EbtBlock) if (type.getBasicType() == glslang::EbtBlock)
return spv::StorageUniform; return spv::StorageClassUniform;
else else
return spv::StorageConstantUniform; return spv::StorageClassUniformConstant;
// TODO: how are we distuingishing between default and non-default non-writable uniforms? Do default uniforms even exist? // TODO: how are we distuingishing between default and non-default non-writable uniforms? Do default uniforms even exist?
} else { } else {
switch (type.getQualifier().storage) { switch (type.getQualifier().storage) {
case glslang::EvqShared: return spv::StorageWorkgroupLocal; break; case glslang::EvqShared: return spv::StorageClassWorkgroupLocal; break;
case glslang::EvqGlobal: return spv::StoragePrivateGlobal; case glslang::EvqGlobal: return spv::StorageClassPrivateGlobal;
case glslang::EvqConstReadOnly: return spv::StorageFunction; case glslang::EvqConstReadOnly: return spv::StorageClassFunction;
case glslang::EvqTemporary: return spv::StorageFunction; case glslang::EvqTemporary: return spv::StorageClassFunction;
default: default:
spv::MissingFunctionality("unknown glslang storage class"); spv::MissingFunctionality("unknown glslang storage class");
return spv::StorageCount; return spv::StorageClassFunction;
} }
} }
} }
// Translate glslang sampler type to SPIR-V dimensionality. // Translate glslang sampler type to SPIR-V dimensionality.
spv::Dimensionality TranslateDimensionality(const glslang::TSampler& sampler) spv::Dim TranslateDimensionality(const glslang::TSampler& sampler)
{ {
switch (sampler.dim) { switch (sampler.dim) {
case glslang::Esd1D: return spv::Dim1D; case glslang::Esd1D: return spv::Dim1D;
@ -192,10 +192,11 @@ spv::Dimensionality TranslateDimensionality(const glslang::TSampler& sampler)
spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type) spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type)
{ {
switch (type.getQualifier().precision) { switch (type.getQualifier().precision) {
case glslang::EpqLow: return spv::DecPrecisionLow; case glslang::EpqLow: return spv::DecorationPrecisionLow;
case glslang::EpqMedium: return spv::DecPrecisionMedium; case glslang::EpqMedium: return spv::DecorationPrecisionMedium;
case glslang::EpqHigh: return spv::DecPrecisionHigh; case glslang::EpqHigh: return spv::DecorationPrecisionHigh;
default: return spv::DecCount; default:
return spv::NoPrecision;
} }
} }
@ -204,17 +205,17 @@ spv::Decoration TranslateBlockDecoration(const glslang::TType& type)
{ {
if (type.getBasicType() == glslang::EbtBlock) { if (type.getBasicType() == glslang::EbtBlock) {
switch (type.getQualifier().storage) { switch (type.getQualifier().storage) {
case glslang::EvqUniform: return spv::DecBlock; case glslang::EvqUniform: return spv::DecorationBlock;
case glslang::EvqBuffer: return spv::DecBufferBlock; case glslang::EvqBuffer: return spv::DecorationBufferBlock;
case glslang::EvqVaryingIn: return spv::DecBlock; case glslang::EvqVaryingIn: return spv::DecorationBlock;
case glslang::EvqVaryingOut: return spv::DecBlock; case glslang::EvqVaryingOut: return spv::DecorationBlock;
default: default:
spv::MissingFunctionality("kind of block"); spv::MissingFunctionality("kind of block");
break; break;
} }
} }
return spv::DecCount; return (spv::Decoration)spv::BadValue;
} }
// Translate glslang type to SPIR-V layout decorations. // Translate glslang type to SPIR-V layout decorations.
@ -223,36 +224,36 @@ spv::Decoration TranslateLayoutDecoration(const glslang::TType& type)
if (type.isMatrix()) { if (type.isMatrix()) {
switch (type.getQualifier().layoutMatrix) { switch (type.getQualifier().layoutMatrix) {
case glslang::ElmRowMajor: case glslang::ElmRowMajor:
return spv::DecRowMajor; return spv::DecorationRowMajor;
default: default:
return spv::DecColMajor; return spv::DecorationColMajor;
} }
} else { } else {
switch (type.getBasicType()) { switch (type.getBasicType()) {
default: default:
return spv::DecCount; return (spv::Decoration)spv::BadValue;
break; break;
case glslang::EbtBlock: case glslang::EbtBlock:
switch (type.getQualifier().storage) { switch (type.getQualifier().storage) {
case glslang::EvqUniform: case glslang::EvqUniform:
case glslang::EvqBuffer: case glslang::EvqBuffer:
switch (type.getQualifier().layoutPacking) { switch (type.getQualifier().layoutPacking) {
case glslang::ElpShared: return spv::DecGLSLShared; case glslang::ElpShared: return spv::DecorationGLSLShared;
case glslang::ElpStd140: return spv::DecGLSLStd140; case glslang::ElpStd140: return spv::DecorationGLSLStd140;
case glslang::ElpStd430: return spv::DecGLSLStd430; case glslang::ElpStd430: return spv::DecorationGLSLStd430;
case glslang::ElpPacked: return spv::DecGLSLPacked; case glslang::ElpPacked: return spv::DecorationGLSLPacked;
default: default:
spv::MissingFunctionality("uniform block layout"); spv::MissingFunctionality("uniform block layout");
return spv::DecGLSLShared; return spv::DecorationGLSLShared;
} }
case glslang::EvqVaryingIn: case glslang::EvqVaryingIn:
case glslang::EvqVaryingOut: case glslang::EvqVaryingOut:
if (type.getQualifier().layoutPacking != glslang::ElpNone) if (type.getQualifier().layoutPacking != glslang::ElpNone)
spv::MissingFunctionality("in/out block layout"); spv::MissingFunctionality("in/out block layout");
return spv::DecCount; return (spv::Decoration)spv::BadValue;
default: default:
spv::MissingFunctionality("block storage qualification"); spv::MissingFunctionality("block storage qualification");
return spv::DecCount; return (spv::Decoration)spv::BadValue;
} }
} }
} }
@ -262,28 +263,28 @@ spv::Decoration TranslateLayoutDecoration(const glslang::TType& type)
spv::Decoration TranslateInterpolationDecoration(const glslang::TType& type) spv::Decoration TranslateInterpolationDecoration(const glslang::TType& type)
{ {
if (type.getQualifier().smooth) if (type.getQualifier().smooth)
return spv::DecSmooth; return spv::DecorationSmooth;
if (type.getQualifier().nopersp) if (type.getQualifier().nopersp)
return spv::DecNoperspective; return spv::DecorationNoperspective;
else if (type.getQualifier().patch) else if (type.getQualifier().patch)
return spv::DecPatch; return spv::DecorationPatch;
else if (type.getQualifier().flat) else if (type.getQualifier().flat)
return spv::DecFlat; return spv::DecorationFlat;
else if (type.getQualifier().centroid) else if (type.getQualifier().centroid)
return spv::DecCentroid; return spv::DecorationCentroid;
else if (type.getQualifier().sample) else if (type.getQualifier().sample)
return spv::DecSample; return spv::DecorationSample;
else else
return spv::DecCount; return (spv::Decoration)spv::BadValue;
} }
// If glslang type is invaraiant, return SPIR-V invariant decoration. // If glslang type is invaraiant, return SPIR-V invariant decoration.
spv::Decoration TranslateInvariantDecoration(const glslang::TType& type) spv::Decoration TranslateInvariantDecoration(const glslang::TType& type)
{ {
if (type.getQualifier().invariant) if (type.getQualifier().invariant)
return spv::DecInvariant; return spv::DecorationInvariant;
else else
return spv::DecCount; return (spv::Decoration)spv::BadValue;
} }
// Identify what SPIR-V built-in variable a symbol is. // Identify what SPIR-V built-in variable a symbol is.
@ -312,7 +313,7 @@ spv::BuiltIn TranslateBuiltIn(const glslang::TIntermSymbol* node)
{ {
const glslang::TString& name = node->getName(); const glslang::TString& name = node->getName();
if (name.compare(0, 3, "gl_") != 0) if (name.compare(0, 3, "gl_") != 0)
return spv::BuiltInCount; return (spv::BuiltIn)spv::BadValue;
switch (node->getQualifier().storage) { switch (node->getQualifier().storage) {
case glslang::EvqPosition: return spv::BuiltInPosition; case glslang::EvqPosition: return spv::BuiltInPosition;
@ -325,7 +326,7 @@ spv::BuiltIn TranslateBuiltIn(const glslang::TIntermSymbol* node)
case glslang::EvqFace: return spv::BuiltInFrontFacing; case glslang::EvqFace: return spv::BuiltInFrontFacing;
case glslang::EvqFragColor: return spv::BuiltInFragColor; case glslang::EvqFragColor: return spv::BuiltInFragColor;
case glslang::EvqFragDepth: return spv::BuiltInFragDepth; case glslang::EvqFragDepth: return spv::BuiltInFragDepth;
default: return spv::BuiltInCount; default: return (spv::BuiltIn)spv::BadValue;
if (name == "gl_ClipDistance") if (name == "gl_ClipDistance")
return spv::BuiltInClipDistance; return spv::BuiltInClipDistance;
else if (name == "gl_PrimitiveID" || name == "gl_PrimitiveIDIn") else if (name == "gl_PrimitiveID" || name == "gl_PrimitiveIDIn")
@ -380,9 +381,9 @@ TGlslangToSpvTraverser::TGlslangToSpvTraverser(const glslang::TIntermediate* gls
spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage()); spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage());
builder.clearAccessChain(); builder.clearAccessChain();
builder.setSource(spv::LangGLSL, glslangIntermediate->getVersion()); builder.setSource(spv::SourceLanguageGLSL, glslangIntermediate->getVersion());
stdBuiltins = builder.import("GLSL.std.450"); stdBuiltins = builder.import("GLSL.std.450");
builder.setMemoryModel(spv::AddressingLogical, spv::MemoryGLSL450); builder.setMemoryModel(spv::AddressingModelLogical, spv::MemoryModelGLSL450);
shaderEntry = builder.makeMain(); shaderEntry = builder.makeMain();
builder.addEntryPoint(executionModel, shaderEntry); builder.addEntryPoint(executionModel, shaderEntry);
@ -394,7 +395,7 @@ TGlslangToSpvTraverser::TGlslangToSpvTraverser(const glslang::TIntermediate* gls
// Add the top-level modes for this shader. // Add the top-level modes for this shader.
if (glslangIntermediate->getXfbMode()) if (glslangIntermediate->getXfbMode())
builder.addExecutionMode(shaderEntry, spv::ExecutionXfb); builder.addExecutionMode(shaderEntry, spv::ExecutionModeXfb);
spv::ExecutionMode mode; spv::ExecutionMode mode;
switch (glslangIntermediate->getStage()) { switch (glslangIntermediate->getStage()) {
@ -402,17 +403,17 @@ TGlslangToSpvTraverser::TGlslangToSpvTraverser(const glslang::TIntermediate* gls
break; break;
case EShLangTessControl: case EShLangTessControl:
builder.addExecutionMode(shaderEntry, spv::ExecutionOutputVertices, glslangIntermediate->getVertices()); builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
break; break;
case EShLangTessEvaluation: case EShLangTessEvaluation:
switch (glslangIntermediate->getInputPrimitive()) { switch (glslangIntermediate->getInputPrimitive()) {
case glslang::ElgTriangles: mode = spv::ExecutionInputTriangles; break; case glslang::ElgTriangles: mode = spv::ExecutionModeInputTriangles; break;
case glslang::ElgQuads: mode = spv::ExecutionInputQuads; break; case glslang::ElgQuads: mode = spv::ExecutionModeInputQuads; break;
case glslang::ElgIsolines: mode = spv::ExecutionInputIsolines; break; case glslang::ElgIsolines: mode = spv::ExecutionModeInputIsolines; break;
default: mode = spv::ExecutionModeCount; break; default: mode = (spv::ExecutionMode)spv::BadValue; break;
} }
if (mode != spv::ExecutionModeCount) if (mode != spv::BadValue)
builder.addExecutionMode(shaderEntry, mode); builder.addExecutionMode(shaderEntry, mode);
// TODO // TODO
@ -423,33 +424,33 @@ TGlslangToSpvTraverser::TGlslangToSpvTraverser(const glslang::TIntermediate* gls
case EShLangGeometry: case EShLangGeometry:
switch (glslangIntermediate->getInputPrimitive()) { switch (glslangIntermediate->getInputPrimitive()) {
case glslang::ElgPoints: mode = spv::ExecutionInputPoints; break; case glslang::ElgPoints: mode = spv::ExecutionModeInputPoints; break;
case glslang::ElgLines: mode = spv::ExecutionInputLines; break; case glslang::ElgLines: mode = spv::ExecutionModeInputLines; break;
case glslang::ElgLinesAdjacency: mode = spv::ExecutionInputLinesAdjacency; break; case glslang::ElgLinesAdjacency: mode = spv::ExecutionModeInputLinesAdjacency; break;
case glslang::ElgTriangles: mode = spv::ExecutionInputTriangles; break; case glslang::ElgTriangles: mode = spv::ExecutionModeInputTriangles; break;
case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionInputTrianglesAdjacency; break; case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionModeInputTrianglesAdjacency; break;
default: mode = spv::ExecutionModeCount; break; default: mode = (spv::ExecutionMode)spv::BadValue; break;
} }
if (mode != spv::ExecutionModeCount) if (mode != spv::BadValue)
builder.addExecutionMode(shaderEntry, mode); builder.addExecutionMode(shaderEntry, mode);
builder.addExecutionMode(shaderEntry, spv::ExecutionInvocations, glslangIntermediate->getInvocations()); builder.addExecutionMode(shaderEntry, spv::ExecutionModeInvocations, glslangIntermediate->getInvocations());
switch (glslangIntermediate->getOutputPrimitive()) { switch (glslangIntermediate->getOutputPrimitive()) {
case glslang::ElgPoints: mode = spv::ExecutionOutputPoints; break; case glslang::ElgPoints: mode = spv::ExecutionModeOutputPoints; break;
case glslang::ElgLineStrip: mode = spv::ExecutionOutputLineStrip; break; case glslang::ElgLineStrip: mode = spv::ExecutionModeOutputLineStrip; break;
case glslang::ElgTriangleStrip: mode = spv::ExecutionOutputTriangleStrip; break; case glslang::ElgTriangleStrip: mode = spv::ExecutionModeOutputTriangleStrip; break;
default: mode = spv::ExecutionModeCount; break; default: mode = (spv::ExecutionMode)spv::BadValue; break;
} }
if (mode != spv::ExecutionModeCount) if (mode != spv::BadValue)
builder.addExecutionMode(shaderEntry, mode); builder.addExecutionMode(shaderEntry, mode);
builder.addExecutionMode(shaderEntry, spv::ExecutionOutputVertices, glslangIntermediate->getVertices()); builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
break; break;
case EShLangFragment: case EShLangFragment:
if (glslangIntermediate->getPixelCenterInteger()) if (glslangIntermediate->getPixelCenterInteger())
builder.addExecutionMode(shaderEntry, spv::ExecutionPixelCenterInteger); builder.addExecutionMode(shaderEntry, spv::ExecutionModePixelCenterInteger);
if (glslangIntermediate->getOriginUpperLeft()) if (glslangIntermediate->getOriginUpperLeft())
builder.addExecutionMode(shaderEntry, spv::ExecutionOriginUpperLeft); builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginUpperLeft);
break; break;
case EShLangCompute: case EShLangCompute:
@ -1075,14 +1076,14 @@ bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang
if (node->getBasicType() != glslang::EbtVoid) { if (node->getBasicType() != glslang::EbtVoid) {
// don't handle this as just on-the-fly temporaries, because there will be two names // don't handle this as just on-the-fly temporaries, because there will be two names
// and better to leave SSA to later passes // and better to leave SSA to later passes
result = builder.createVariable(spv::StorageFunction, convertGlslangToSpvType(node->getType())); result = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(node->getType()));
} }
// emit the condition before doing anything with selection // emit the condition before doing anything with selection
node->getCondition()->traverse(this); node->getCondition()->traverse(this);
// make an "if" based on the value created by the condition // make an "if" based on the value created by the condition
spv::Builder::If ifBuilder(builder.accessChainLoad(spv::DecCount), builder); spv::Builder::If ifBuilder(builder.accessChainLoad(spv::NoPrecision), builder);
if (node->getTrueBlock()) { if (node->getTrueBlock()) {
// emit the "then" statement // emit the "then" statement
@ -1266,8 +1267,8 @@ spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol*
if (glslang::IsAnonymous(name)) if (glslang::IsAnonymous(name))
name = ""; name = "";
if (storageClass == spv::StorageCount) if (storageClass == spv::BadValue)
return builder.createVariable(spv::StorageFunction, spvType, name); return builder.createVariable(spv::StorageClassFunction, spvType, name);
else else
return builder.createVariable(storageClass, spvType, name); return builder.createVariable(storageClass, spvType, name);
} }
@ -1366,11 +1367,11 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
addMemberDecoration(spvType, member, TranslateInterpolationDecoration(glslangType)); addMemberDecoration(spvType, member, TranslateInterpolationDecoration(glslangType));
addMemberDecoration(spvType, member, TranslateInvariantDecoration(glslangType)); addMemberDecoration(spvType, member, TranslateInvariantDecoration(glslangType));
if (glslangType.getQualifier().hasLocation()) if (glslangType.getQualifier().hasLocation())
builder.addMemberDecoration(spvType, member, spv::DecLocation, glslangType.getQualifier().layoutLocation); builder.addMemberDecoration(spvType, member, spv::DecorationLocation, glslangType.getQualifier().layoutLocation);
if (glslangType.getQualifier().hasComponent()) if (glslangType.getQualifier().hasComponent())
builder.addMemberDecoration(spvType, member, spv::DecComponent, glslangType.getQualifier().layoutComponent); builder.addMemberDecoration(spvType, member, spv::DecorationComponent, glslangType.getQualifier().layoutComponent);
if (glslangType.getQualifier().hasXfbOffset()) if (glslangType.getQualifier().hasXfbOffset())
builder.addMemberDecoration(spvType, member, spv::DecOffset, glslangType.getQualifier().layoutXfbOffset); builder.addMemberDecoration(spvType, member, spv::DecorationOffset, glslangType.getQualifier().layoutXfbOffset);
} }
} }
@ -1378,12 +1379,12 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
addDecoration(spvType, TranslateLayoutDecoration(type)); addDecoration(spvType, TranslateLayoutDecoration(type));
addDecoration(spvType, TranslateBlockDecoration(type)); addDecoration(spvType, TranslateBlockDecoration(type));
if (type.getQualifier().hasStream()) if (type.getQualifier().hasStream())
builder.addDecoration(spvType, spv::DecStream, type.getQualifier().layoutStream); builder.addDecoration(spvType, spv::DecorationStream, type.getQualifier().layoutStream);
if (glslangIntermediate->getXfbMode()) { if (glslangIntermediate->getXfbMode()) {
if (type.getQualifier().hasXfbStride()) if (type.getQualifier().hasXfbStride())
builder.addDecoration(spvType, spv::DecStride, type.getQualifier().layoutXfbStride); builder.addDecoration(spvType, spv::DecorationStride, type.getQualifier().layoutXfbStride);
if (type.getQualifier().hasXfbBuffer()) if (type.getQualifier().hasXfbBuffer())
builder.addDecoration(spvType, spv::DecXfbBuffer, type.getQualifier().layoutXfbBuffer); builder.addDecoration(spvType, spv::DecorationXfbBuffer, type.getQualifier().layoutXfbBuffer);
} }
} }
break; break;
@ -1448,7 +1449,7 @@ void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslF
const glslang::TType& paramType = parameters[p]->getAsTyped()->getType(); const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
spv::Id typeId = convertGlslangToSpvType(paramType); spv::Id typeId = convertGlslangToSpvType(paramType);
if (paramType.getQualifier().storage != glslang::EvqConstReadOnly) if (paramType.getQualifier().storage != glslang::EvqConstReadOnly)
typeId = builder.makePointer(spv::StorageFunction, typeId); typeId = builder.makePointer(spv::StorageClassFunction, typeId);
else else
constReadOnlyParameters.insert(parameters[p]->getAsSymbolNode()->getId()); constReadOnlyParameters.insert(parameters[p]->getAsSymbolNode()->getId());
paramTypes.push_back(typeId); paramTypes.push_back(typeId);
@ -1674,11 +1675,11 @@ spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAgg
if (qualifiers[a] != glslang::EvqConstReadOnly) { if (qualifiers[a] != glslang::EvqConstReadOnly) {
// need space to hold the copy // need space to hold the copy
const glslang::TType& paramType = glslangArgs[a]->getAsTyped()->getType(); const glslang::TType& paramType = glslangArgs[a]->getAsTyped()->getType();
arg = builder.createVariable(spv::StorageFunction, convertGlslangToSpvType(paramType), "param"); arg = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(paramType), "param");
if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) { if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) {
// need to copy the input into output space // need to copy the input into output space
builder.setAccessChain(lValues[lValueCount]); builder.setAccessChain(lValues[lValueCount]);
spv::Id copy = builder.accessChainLoad(spv::DecCount); // TODO: get precision spv::Id copy = builder.accessChainLoad(spv::NoPrecision); // TODO: get precision
builder.createStore(copy, arg); builder.createStore(copy, arg);
} }
++lValueCount; ++lValueCount;
@ -1715,7 +1716,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
bool isUnsigned = typeProxy == glslang::EbtUint; bool isUnsigned = typeProxy == glslang::EbtUint;
bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble; bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
spv::OpCode binOp = spv::OpNop; spv::Op binOp = spv::OpNop;
bool needsPromotion = true; bool needsPromotion = true;
bool comparison = false; bool comparison = false;
@ -1943,7 +1944,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, spv::Id operand, bool isFloat) spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, spv::Id operand, bool isFloat)
{ {
spv::OpCode unaryOp = spv::OpNop; spv::Op unaryOp = spv::OpNop;
int libCall = -1; int libCall = -1;
switch (op) { switch (op) {
@ -2158,7 +2159,7 @@ spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv:
spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Decoration precision, spv::Id destType, spv::Id operand) spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Decoration precision, spv::Id destType, spv::Id operand)
{ {
spv::OpCode convOp = spv::OpNop; spv::Op convOp = spv::OpNop;
spv::Id zero; spv::Id zero;
spv::Id one; spv::Id one;
@ -2265,7 +2266,7 @@ spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vector
spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, bool isUnsigned) spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, bool isUnsigned)
{ {
spv::OpCode opCode = spv::OpNop; spv::Op opCode = spv::OpNop;
int libCall = -1; int libCall = -1;
switch (op) { switch (op) {
@ -2371,19 +2372,19 @@ spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op)
builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsAllMemory); builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsAllMemory);
return 0; return 0;
case glslang::EOpMemoryBarrierAtomicCounter: case glslang::EOpMemoryBarrierAtomicCounter:
builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsAtomicCounter); builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsAtomicCounterMemoryMask);
return 0; return 0;
case glslang::EOpMemoryBarrierBuffer: case glslang::EOpMemoryBarrierBuffer:
builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsUniform); builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsUniformMemoryMask);
return 0; return 0;
case glslang::EOpMemoryBarrierImage: case glslang::EOpMemoryBarrierImage:
builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsImage); builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsImageMemoryMask);
return 0; return 0;
case glslang::EOpMemoryBarrierShared: case glslang::EOpMemoryBarrierShared:
builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsWorkgroupLocal); builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsWorkgroupLocalMemoryMask);
return 0; return 0;
case glslang::EOpGroupMemoryBarrier: case glslang::EOpGroupMemoryBarrier:
builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsWorkgroupGlobal); builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsWorkgroupGlobalMemoryMask);
return 0; return 0;
default: default:
spv::MissingFunctionality("operation with no arguments"); spv::MissingFunctionality("operation with no arguments");
@ -2409,53 +2410,53 @@ spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol
addDecoration(id, TranslatePrecisionDecoration(symbol->getType())); addDecoration(id, TranslatePrecisionDecoration(symbol->getType()));
addDecoration(id, TranslateInterpolationDecoration(symbol->getType())); addDecoration(id, TranslateInterpolationDecoration(symbol->getType()));
if (symbol->getQualifier().hasLocation()) if (symbol->getQualifier().hasLocation())
builder.addDecoration(id, spv::DecLocation, symbol->getQualifier().layoutLocation); builder.addDecoration(id, spv::DecorationLocation, symbol->getQualifier().layoutLocation);
if (symbol->getQualifier().hasComponent()) if (symbol->getQualifier().hasComponent())
builder.addDecoration(id, spv::DecComponent, symbol->getQualifier().layoutComponent); builder.addDecoration(id, spv::DecorationComponent, symbol->getQualifier().layoutComponent);
if (glslangIntermediate->getXfbMode()) { if (glslangIntermediate->getXfbMode()) {
if (symbol->getQualifier().hasXfbStride()) if (symbol->getQualifier().hasXfbStride())
builder.addDecoration(id, spv::DecStride, symbol->getQualifier().layoutXfbStride); builder.addDecoration(id, spv::DecorationStride, symbol->getQualifier().layoutXfbStride);
if (symbol->getQualifier().hasXfbBuffer()) if (symbol->getQualifier().hasXfbBuffer())
builder.addDecoration(id, spv::DecXfbBuffer, symbol->getQualifier().layoutXfbBuffer); builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
if (symbol->getQualifier().hasXfbOffset()) if (symbol->getQualifier().hasXfbOffset())
builder.addDecoration(id, spv::DecOffset, symbol->getQualifier().layoutXfbOffset); builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutXfbOffset);
} }
} }
addDecoration(id, TranslateInvariantDecoration(symbol->getType())); addDecoration(id, TranslateInvariantDecoration(symbol->getType()));
if (symbol->getQualifier().hasStream()) if (symbol->getQualifier().hasStream())
builder.addDecoration(id, spv::DecStream, symbol->getQualifier().layoutStream); builder.addDecoration(id, spv::DecorationStream, symbol->getQualifier().layoutStream);
if (symbol->getQualifier().hasSet()) if (symbol->getQualifier().hasSet())
builder.addDecoration(id, spv::DecDescriptorSet, symbol->getQualifier().layoutSet); builder.addDecoration(id, spv::DecorationDescriptorSet, symbol->getQualifier().layoutSet);
if (symbol->getQualifier().hasBinding()) if (symbol->getQualifier().hasBinding())
builder.addDecoration(id, spv::DecBinding, symbol->getQualifier().layoutBinding); builder.addDecoration(id, spv::DecorationBinding, symbol->getQualifier().layoutBinding);
if (glslangIntermediate->getXfbMode()) { if (glslangIntermediate->getXfbMode()) {
if (symbol->getQualifier().hasXfbStride()) if (symbol->getQualifier().hasXfbStride())
builder.addDecoration(id, spv::DecStride, symbol->getQualifier().layoutXfbStride); builder.addDecoration(id, spv::DecorationStride, symbol->getQualifier().layoutXfbStride);
if (symbol->getQualifier().hasXfbBuffer()) if (symbol->getQualifier().hasXfbBuffer())
builder.addDecoration(id, spv::DecXfbBuffer, symbol->getQualifier().layoutXfbBuffer); builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
} }
// built-in variable decorations // built-in variable decorations
int num = TranslateBuiltInDecoration(*symbol); int num = TranslateBuiltInDecoration(*symbol);
if (num >= 0) if (num >= 0)
builder.addDecoration(id, spv::DecBuiltIn, num); builder.addDecoration(id, spv::DecorationBuiltIn, num);
if (linkageOnly) if (linkageOnly)
builder.addDecoration(id, spv::DecNoStaticUse); builder.addDecoration(id, spv::DecorationNoStaticUse);
return id; return id;
} }
void TGlslangToSpvTraverser::addDecoration(spv::Id id, spv::Decoration dec) void TGlslangToSpvTraverser::addDecoration(spv::Id id, spv::Decoration dec)
{ {
if (dec != spv::DecCount) if (dec != spv::BadValue)
builder.addDecoration(id, dec); builder.addDecoration(id, dec);
} }
void TGlslangToSpvTraverser::addMemberDecoration(spv::Id id, int member, spv::Decoration dec) void TGlslangToSpvTraverser::addMemberDecoration(spv::Id id, int member, spv::Decoration dec)
{ {
if (dec != spv::DecCount) if (dec != spv::BadValue)
builder.addMemberDecoration(id, (unsigned)member, dec); builder.addMemberDecoration(id, (unsigned)member, dec);
} }

View File

@ -56,10 +56,10 @@ namespace spv {
const int SpvBuilderMagic = 0xBB; const int SpvBuilderMagic = 0xBB;
Builder::Builder(unsigned int userNumber) : Builder::Builder(unsigned int userNumber) :
source(LangUnknown), source(SourceLanguageUnknown),
sourceVersion(0), sourceVersion(0),
addressModel(AddressingLogical), addressModel(AddressingModelLogical),
memoryModel(MemoryGLSL450), memoryModel(MemoryModelGLSL450),
builderNumber(userNumber << 16 | SpvBuilderMagic), builderNumber(userNumber << 16 | SpvBuilderMagic),
buildPoint(0), buildPoint(0),
uniqueId(0), uniqueId(0),
@ -293,7 +293,7 @@ Id Builder::makeFunctionType(Id returnType, std::vector<Id>& paramTypes)
return type->getResultId(); return type->getResultId();
} }
Id Builder::makeSampler(Id sampledType, Dimensionality dim, samplerContent content, bool arrayed, bool shadow, bool ms) Id Builder::makeSampler(Id sampledType, Dim dim, samplerContent content, bool arrayed, bool shadow, bool ms)
{ {
// try to find it // try to find it
Instruction* type; Instruction* type;
@ -332,11 +332,11 @@ Id Builder::getDerefTypeId(Id resultId) const
return module.getInstruction(typeId)->getImmediateOperand(1); return module.getInstruction(typeId)->getImmediateOperand(1);
} }
OpCode Builder::getMostBasicTypeClass(Id typeId) const Op Builder::getMostBasicTypeClass(Id typeId) const
{ {
Instruction* instr = module.getInstruction(typeId); Instruction* instr = module.getInstruction(typeId);
OpCode typeClass = instr->getOpCode(); Op typeClass = instr->getOpCode();
switch (typeClass) switch (typeClass)
{ {
case OpTypeVoid: case OpTypeVoid:
@ -384,7 +384,7 @@ Id Builder::getScalarTypeId(Id typeId) const
{ {
Instruction* instr = module.getInstruction(typeId); Instruction* instr = module.getInstruction(typeId);
OpCode typeClass = instr->getOpCode(); Op typeClass = instr->getOpCode();
switch (typeClass) switch (typeClass)
{ {
case OpTypeVoid: case OpTypeVoid:
@ -410,7 +410,7 @@ Id Builder::getContainedTypeId(Id typeId, int member) const
{ {
Instruction* instr = module.getInstruction(typeId); Instruction* instr = module.getInstruction(typeId);
OpCode typeClass = instr->getOpCode(); Op typeClass = instr->getOpCode();
switch (typeClass) switch (typeClass)
{ {
case OpTypeVector: case OpTypeVector:
@ -436,7 +436,7 @@ Id Builder::getContainedTypeId(Id typeId) const
// See if a scalar constant of this type has already been created, so it // See if a scalar constant of this type has already been created, so it
// can be reused rather than duplicated. (Required by the specification). // can be reused rather than duplicated. (Required by the specification).
Id Builder::findScalarConstant(OpCode typeClass, Id typeId, unsigned value) const Id Builder::findScalarConstant(Op typeClass, Id typeId, unsigned value) const
{ {
Instruction* constant; Instruction* constant;
for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) { for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) {
@ -515,7 +515,7 @@ Id Builder::makeDoubleConstant(double d)
return NoResult; return NoResult;
} }
Id Builder::findCompositeConstant(OpCode typeClass, std::vector<Id>& comps) const Id Builder::findCompositeConstant(Op typeClass, std::vector<Id>& comps) const
{ {
Instruction* constant; Instruction* constant;
bool found = false; bool found = false;
@ -547,7 +547,7 @@ Id Builder::findCompositeConstant(OpCode typeClass, std::vector<Id>& comps) cons
Id Builder::makeCompositeConstant(Id typeId, std::vector<Id>& members) Id Builder::makeCompositeConstant(Id typeId, std::vector<Id>& members)
{ {
assert(typeId); assert(typeId);
OpCode typeClass = getTypeClass(typeId); Op typeClass = getTypeClass(typeId);
switch (typeClass) { switch (typeClass) {
case OpTypeVector: case OpTypeVector:
@ -735,7 +735,7 @@ void Builder::leaveFunction(bool main)
if (function.getReturnType() == makeVoidType()) if (function.getReturnType() == makeVoidType())
makeReturn(true); makeReturn(true);
else { else {
Id retStorage = createVariable(StorageFunction, function.getReturnType(), "dummyReturn"); Id retStorage = createVariable(StorageClassFunction, function.getReturnType(), "dummyReturn");
Id retValue = createLoad(retStorage); Id retValue = createLoad(retStorage);
makeReturn(true, retValue); makeReturn(true, retValue);
} }
@ -761,18 +761,18 @@ Id Builder::createVariable(StorageClass storageClass, Id type, const char* name)
inst->addImmediateOperand(storageClass); inst->addImmediateOperand(storageClass);
switch (storageClass) { switch (storageClass) {
case StorageConstantUniform: case StorageClassUniformConstant:
case StorageUniform: case StorageClassUniform:
case StorageInput: case StorageClassInput:
case StorageOutput: case StorageClassOutput:
case StorageWorkgroupLocal: case StorageClassWorkgroupLocal:
case StoragePrivateGlobal: case StorageClassPrivateGlobal:
case StorageWorkgroupGlobal: case StorageClassWorkgroupGlobal:
constantsTypesGlobals.push_back(inst); constantsTypesGlobals.push_back(inst);
module.mapInstruction(inst); module.mapInstruction(inst);
break; break;
case StorageFunction: case StorageClassFunction:
// Validation rules require the declaration in the entry block // Validation rules require the declaration in the entry block
buildPoint->getParent().addLocalVariable(inst); buildPoint->getParent().addLocalVariable(inst);
break; break;
@ -878,14 +878,14 @@ Id Builder::createCompositeInsert(Id object, Id composite, Id typeId, std::vecto
} }
// An opcode that has no operands, no result id, and no type // An opcode that has no operands, no result id, and no type
void Builder::createNoResultOp(OpCode opCode) void Builder::createNoResultOp(Op opCode)
{ {
Instruction* op = new Instruction(opCode); Instruction* op = new Instruction(opCode);
buildPoint->addInstruction(op); buildPoint->addInstruction(op);
} }
// An opcode that has one operand, no result id, and no type // An opcode that has one operand, no result id, and no type
void Builder::createNoResultOp(OpCode opCode, Id operand) void Builder::createNoResultOp(Op opCode, Id operand)
{ {
Instruction* op = new Instruction(opCode); Instruction* op = new Instruction(opCode);
op->addIdOperand(operand); op->addIdOperand(operand);
@ -908,7 +908,7 @@ void Builder::createMemoryBarrier(unsigned executionScope, unsigned memorySemant
} }
// An opcode that has one operands, a result id, and a type // An opcode that has one operands, a result id, and a type
Id Builder::createUnaryOp(OpCode opCode, Id typeId, Id operand) Id Builder::createUnaryOp(Op opCode, Id typeId, Id operand)
{ {
Instruction* op = new Instruction(getUniqueId(), typeId, opCode); Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
op->addIdOperand(operand); op->addIdOperand(operand);
@ -917,7 +917,7 @@ Id Builder::createUnaryOp(OpCode opCode, Id typeId, Id operand)
return op->getResultId(); return op->getResultId();
} }
Id Builder::createBinOp(OpCode opCode, Id typeId, Id left, Id right) Id Builder::createBinOp(Op opCode, Id typeId, Id left, Id right)
{ {
Instruction* op = new Instruction(getUniqueId(), typeId, opCode); Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
op->addIdOperand(left); op->addIdOperand(left);
@ -927,7 +927,7 @@ Id Builder::createBinOp(OpCode opCode, Id typeId, Id left, Id right)
return op->getResultId(); return op->getResultId();
} }
Id Builder::createTriOp(OpCode opCode, Id typeId, Id op1, Id op2, Id op3) Id Builder::createTriOp(Op opCode, Id typeId, Id op1, Id op2, Id op3)
{ {
Instruction* op = new Instruction(getUniqueId(), typeId, opCode); Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
op->addIdOperand(op1); op->addIdOperand(op1);
@ -938,7 +938,7 @@ Id Builder::createTriOp(OpCode opCode, Id typeId, Id op1, Id op2, Id op3)
return op->getResultId(); return op->getResultId();
} }
Id Builder::createTernaryOp(OpCode opCode, Id typeId, Id op1, Id op2, Id op3) Id Builder::createTernaryOp(Op opCode, Id typeId, Id op1, Id op2, Id op3)
{ {
Instruction* op = new Instruction(getUniqueId(), typeId, opCode); Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
op->addIdOperand(op1); op->addIdOperand(op1);
@ -1080,7 +1080,7 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool proj, co
// Set up the instruction // Set up the instruction
// //
OpCode opCode; Op opCode;
if (proj && parameters.gradX && parameters.offset) if (proj && parameters.gradX && parameters.offset)
opCode = OpTextureSampleProjGradOffset; opCode = OpTextureSampleProjGradOffset;
else if (proj && parameters.lod && parameters.offset) else if (proj && parameters.lod && parameters.offset)
@ -1118,7 +1118,7 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool proj, co
} }
// Comments in header // Comments in header
Id Builder::createTextureQueryCall(OpCode opCode, const TextureParameters& parameters) Id Builder::createTextureQueryCall(Op opCode, const TextureParameters& parameters)
{ {
// Figure out the result type // Figure out the result type
Id resultType; Id resultType;
@ -1190,7 +1190,7 @@ Id Builder::createTextureQueryCall(OpCode opCode, const TextureParameters& param
// Comments in header // Comments in header
//Id Builder::createBitFieldExtractCall(Decoration precision, Id id, Id offset, Id bits, bool isSigned) //Id Builder::createBitFieldExtractCall(Decoration precision, Id id, Id offset, Id bits, bool isSigned)
//{ //{
// OpCode opCode = isSigned ? sBitFieldExtract // Op opCode = isSigned ? sBitFieldExtract
// : uBitFieldExtract; // : uBitFieldExtract;
// //
// if (isScalar(offset) == false || isScalar(bits) == false) // if (isScalar(offset) == false || isScalar(bits) == false)
@ -1210,7 +1210,7 @@ Id Builder::createTextureQueryCall(OpCode opCode, const TextureParameters& param
// Comments in header // Comments in header
//Id Builder::createBitFieldInsertCall(Decoration precision, Id base, Id insert, Id offset, Id bits) //Id Builder::createBitFieldInsertCall(Decoration precision, Id base, Id insert, Id offset, Id bits)
//{ //{
// OpCode opCode = bitFieldInsert; // Op opCode = bitFieldInsert;
// //
// if (isScalar(offset) == false || isScalar(bits) == false) // if (isScalar(offset) == false || isScalar(bits) == false)
// MissingFunctionality("bitFieldInsert operand types"); // MissingFunctionality("bitFieldInsert operand types");
@ -1230,7 +1230,7 @@ Id Builder::createTextureQueryCall(OpCode opCode, const TextureParameters& param
Id Builder::createCompare(Decoration precision, Id value1, Id value2, bool equal) Id Builder::createCompare(Decoration precision, Id value1, Id value2, bool equal)
{ {
Instruction* compare = 0; Instruction* compare = 0;
spv::OpCode binOp = spv::OpNop; spv::Op binOp = spv::OpNop;
Id boolType = makeBoolType(); Id boolType = makeBoolType();
Id valueType = getTypeId(value1); Id valueType = getTypeId(value1);
@ -1242,7 +1242,7 @@ Id Builder::createCompare(Decoration precision, Id value1, Id value2, bool equal
if (isVectorType(valueType)) { if (isVectorType(valueType)) {
Id boolVectorType = makeVectorType(boolType, getNumTypeComponents(valueType)); Id boolVectorType = makeVectorType(boolType, getNumTypeComponents(valueType));
Id boolVector; Id boolVector;
OpCode op; Op op;
if (getMostBasicTypeClass(valueType) == OpTypeFloat) if (getMostBasicTypeClass(valueType) == OpTypeFloat)
op = equal ? OpFOrdEqual : OpFOrdNotEqual; op = equal ? OpFOrdEqual : OpFOrdNotEqual;
else else
@ -1307,9 +1307,9 @@ Id Builder::createCompare(Decoration precision, Id value1, Id value2, bool equal
} }
// Comments in header // Comments in header
//Id Builder::createOperation(Decoration precision, OpCode opCode, Id operand) //Id Builder::createOperation(Decoration precision, Op opCode, Id operand)
//{ //{
// OpCode* opCode = 0; // Op* opCode = 0;
// //
// // Handle special return types here. Things that don't have same result type as parameter // // Handle special return types here. Things that don't have same result type as parameter
// switch (opCode) { // switch (opCode) {
@ -1362,7 +1362,7 @@ Id Builder::createCompare(Decoration precision, Id value1, Id value2, bool equal
//} //}
// //
//// Comments in header //// Comments in header
//Id Builder::createOperation(Decoration precision, OpCode opCode, Id operand0, Id operand1) //Id Builder::createOperation(Decoration precision, Op opCode, Id operand0, Id operand1)
//{ //{
// Function* opCode = 0; // Function* opCode = 0;
// //
@ -1393,7 +1393,7 @@ Id Builder::createCompare(Decoration precision, Id value1, Id value2, bool equal
// return instr; // return instr;
//} //}
// //
//Id Builder::createOperation(Decoration precision, OpCode opCode, Id operand0, Id operand1, Id operand2) //Id Builder::createOperation(Decoration precision, Op opCode, Id operand0, Id operand1, Id operand2)
//{ //{
// Function* opCode; // Function* opCode;
// //
@ -1608,7 +1608,7 @@ void Builder::If::makeEndIf()
// Go back to the headerBlock and make the flow control split // Go back to the headerBlock and make the flow control split
builder.setBuildPoint(headerBlock); builder.setBuildPoint(headerBlock);
builder.createMerge(OpSelectionMerge, mergeBlock, SelectControlNone); builder.createMerge(OpSelectionMerge, mergeBlock, SelectionControlMaskNone);
if (elseBlock) if (elseBlock)
builder.createConditionalBranch(condition, thenBlock, elseBlock); builder.createConditionalBranch(condition, thenBlock, elseBlock);
else else
@ -1632,7 +1632,7 @@ void Builder::makeSwitch(Id selector, int numSegments, std::vector<int>& caseVal
Block* mergeBlock = new Block(getUniqueId(), function); Block* mergeBlock = new Block(getUniqueId(), function);
// make and insert the switch's selection-merge instruction // make and insert the switch's selection-merge instruction
createMerge(OpSelectionMerge, mergeBlock, SelectControlNone); createMerge(OpSelectionMerge, mergeBlock, SelectionControlMaskNone);
// make the switch instruction // make the switch instruction
Instruction* switchInst = new Instruction(NoResult, NoType, OpSwitch); Instruction* switchInst = new Instruction(NoResult, NoType, OpSwitch);
@ -1706,7 +1706,7 @@ void Builder::createLoopHeaderBranch(Id condition)
Loop loop = loops.top(); Loop loop = loops.top();
Block* body = new Block(getUniqueId(), *loop.function); Block* body = new Block(getUniqueId(), *loop.function);
createMerge(OpLoopMerge, loop.merge, LoopControlNone); createMerge(OpLoopMerge, loop.merge, LoopControlMaskNone);
createConditionalBranch(condition, body, loop.merge); createConditionalBranch(condition, body, loop.merge);
loop.function->addBlock(body); loop.function->addBlock(body);
setBuildPoint(body); setBuildPoint(body);
@ -1831,7 +1831,7 @@ Id Builder::accessChainLoad(Decoration precision)
id = createCompositeExtract(accessChain.base, accessChain.resultType, indexes); id = createCompositeExtract(accessChain.base, accessChain.resultType, indexes);
else { else {
// make a new function variable for this r-value // make a new function variable for this r-value
Id lValue = createVariable(StorageFunction, getTypeId(accessChain.base), "indexable"); Id lValue = createVariable(StorageClassUniform, getTypeId(accessChain.base), "indexable");
// store into it // store into it
createStore(accessChain.base, lValue); createStore(accessChain.base, lValue);
@ -1887,7 +1887,7 @@ void Builder::dump(std::vector<unsigned int>& out) const
out.push_back(0); out.push_back(0);
// First instructions, some created on the spot here: // First instructions, some created on the spot here:
if (source != LangUnknown) { if (source != SourceLanguageUnknown) {
Instruction sourceInst(0, 0, OpSource); Instruction sourceInst(0, 0, OpSource);
sourceInst.addImmediateOperand(source); sourceInst.addImmediateOperand(source);
sourceInst.addImmediateOperand(sourceVersion); sourceInst.addImmediateOperand(sourceVersion);
@ -1979,7 +1979,7 @@ void Builder::createBranch(Block* block)
block->addPredecessor(buildPoint); block->addPredecessor(buildPoint);
} }
void Builder::createMerge(OpCode mergeCode, Block* mergeBlock, unsigned int control) void Builder::createMerge(Op mergeCode, Block* mergeBlock, unsigned int control)
{ {
Instruction* merge = new Instruction(mergeCode); Instruction* merge = new Instruction(mergeCode);
merge->addIdOperand(mergeBlock->getId()); merge->addIdOperand(mergeBlock->getId());

View File

@ -106,14 +106,14 @@ public:
samplerContentImage, samplerContentImage,
samplerContentTextureFilter samplerContentTextureFilter
}; };
Id makeSampler(Id sampledType, Dimensionality, samplerContent, bool arrayed, bool shadow, bool ms); Id makeSampler(Id sampledType, Dim, samplerContent, bool arrayed, bool shadow, bool ms);
// For querying about types. // For querying about types.
Id getTypeId(Id resultId) const { return module.getTypeId(resultId); } Id getTypeId(Id resultId) const { return module.getTypeId(resultId); }
Id getDerefTypeId(Id resultId) const; Id getDerefTypeId(Id resultId) const;
OpCode getOpCode(Id id) const { return module.getInstruction(id)->getOpCode(); } Op getOpCode(Id id) const { return module.getInstruction(id)->getOpCode(); }
OpCode getTypeClass(Id typeId) const { return getOpCode(typeId); } Op getTypeClass(Id typeId) const { return getOpCode(typeId); }
OpCode getMostBasicTypeClass(Id typeId) const; Op getMostBasicTypeClass(Id typeId) const;
int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); } int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); }
int getNumTypeComponents(Id typeId) const; int getNumTypeComponents(Id typeId) const;
Id getScalarTypeId(Id typeId) const; Id getScalarTypeId(Id typeId) const;
@ -151,10 +151,10 @@ public:
} }
int getNumRows(Id resultId) const { return getTypeNumRows(getTypeId(resultId)); } int getNumRows(Id resultId) const { return getTypeNumRows(getTypeId(resultId)); }
Dimensionality getDimensionality(Id resultId) const Dim getDimensionality(Id resultId) const
{ {
assert(isSamplerType(getTypeId(resultId))); assert(isSamplerType(getTypeId(resultId)));
return (Dimensionality)module.getInstruction(getTypeId(resultId))->getImmediateOperand(1); return (Dim)module.getInstruction(getTypeId(resultId))->getImmediateOperand(1);
} }
bool isArrayedSampler(Id resultId) const bool isArrayedSampler(Id resultId) const
{ {
@ -228,14 +228,14 @@ public:
Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index); Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index);
Id createCompositeInsert(Id object, Id composite, Id typeId, std::vector<unsigned>& indexes); Id createCompositeInsert(Id object, Id composite, Id typeId, std::vector<unsigned>& indexes);
void createNoResultOp(OpCode); void createNoResultOp(Op);
void createNoResultOp(OpCode, Id operand); void createNoResultOp(Op, Id operand);
void createControlBarrier(unsigned executionScope); void createControlBarrier(unsigned executionScope);
void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics); void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics);
Id createUnaryOp(OpCode, Id typeId, Id operand); Id createUnaryOp(Op, Id typeId, Id operand);
Id createBinOp(OpCode, Id typeId, Id operand1, Id operand2); Id createBinOp(Op, Id typeId, Id operand1, Id operand2);
Id createTriOp(OpCode, Id typeId, Id operand1, Id operand2, Id operand3); Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
Id createTernaryOp(OpCode, Id typeId, Id operand1, Id operand2, Id operand3); Id createTernaryOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
Id createFunctionCall(spv::Function*, std::vector<spv::Id>&); Id createFunctionCall(spv::Function*, std::vector<spv::Id>&);
// Take an rvalue (source) and a set of channels to extract from it to // Take an rvalue (source) and a set of channels to extract from it to
@ -289,7 +289,7 @@ public:
// Emit the OpTextureQuery* instruction that was passed in. // Emit the OpTextureQuery* instruction that was passed in.
// Figure out the right return value and type, and return it. // Figure out the right return value and type, and return it.
Id createTextureQueryCall(OpCode, const TextureParameters&); Id createTextureQueryCall(Op, const TextureParameters&);
Id createSamplePositionCall(Decoration precision, Id, Id); Id createSamplePositionCall(Decoration precision, Id, Id);
@ -461,13 +461,13 @@ public:
void dump(std::vector<unsigned int>&) const; void dump(std::vector<unsigned int>&) const;
protected: protected:
Id findScalarConstant(OpCode typeClass, Id typeId, unsigned value) const; Id findScalarConstant(Op typeClass, Id typeId, unsigned value) const;
Id findCompositeConstant(OpCode typeClass, std::vector<Id>& comps) const; Id findCompositeConstant(Op typeClass, std::vector<Id>& comps) const;
Id collapseAccessChain(); Id collapseAccessChain();
void simplifyAccessChainSwizzle(); void simplifyAccessChainSwizzle();
void createAndSetNoPredecessorBlock(const char*); void createAndSetNoPredecessorBlock(const char*);
void createBranch(Block* block); void createBranch(Block* block);
void createMerge(OpCode, Block*, unsigned int control); void createMerge(Op, Block*, unsigned int control);
void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock); void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock);
void dumpInstructions(std::vector<unsigned int>&, const std::vector<Instruction*>&) const; void dumpInstructions(std::vector<unsigned int>&, const std::vector<Instruction*>&) const;

View File

@ -40,10 +40,11 @@
// Disassembler for SPIR-V. // Disassembler for SPIR-V.
// //
#include <stdlib.h>
#include <assert.h>
#include <iomanip> #include <iomanip>
#include <stack> #include <stack>
#include <sstream> #include <sstream>
#include "stdlib.h"
#include "GLSL450Lib.h" #include "GLSL450Lib.h"
extern const char* GlslStd450DebugNames[GLSL_STD_450::Count]; extern const char* GlslStd450DebugNames[GLSL_STD_450::Count];
@ -69,7 +70,7 @@ public:
void processInstructions(); void processInstructions();
protected: protected:
OpCode getOpCode(int id) const { return idInstruction[id] ? (OpCode)(stream[idInstruction[id]] & OpCodeMask) : OpNop; } Op getOpCode(int id) const { return idInstruction[id] ? (Op)(stream[idInstruction[id]] & OpCodeMask) : OpNop; }
// Output methods // Output methods
void outputIndent(); void outputIndent();
@ -80,7 +81,7 @@ protected:
void disassembleImmediates(int numOperands); void disassembleImmediates(int numOperands);
void disassembleIds(int numOperands); void disassembleIds(int numOperands);
void disassembleString(); void disassembleString();
void disassembleInstruction(Id resultId, Id typeId, OpCode opCode, int numOperands); void disassembleInstruction(Id resultId, Id typeId, Op opCode, int numOperands);
// Data // Data
std::ostream& out; // where to write the disassembly std::ostream& out; // where to write the disassembly
@ -144,7 +145,7 @@ void SpirvStream::processInstructions()
// Instruction wordCount and opcode // Instruction wordCount and opcode
unsigned int firstWord = stream[word]; unsigned int firstWord = stream[word];
unsigned wordCount = firstWord >> WordCountShift; unsigned wordCount = firstWord >> WordCountShift;
OpCode opCode = (OpCode)(firstWord & OpCodeMask); Op opCode = (Op)(firstWord & OpCodeMask);
int nextInst = word + wordCount; int nextInst = word + wordCount;
++word; ++word;
@ -176,7 +177,7 @@ void SpirvStream::processInstructions()
outputTypeId(typeId); outputTypeId(typeId);
outputIndent(); outputIndent();
// Hand off the OpCode and all its operands // Hand off the Op and all its operands
disassembleInstruction(resultId, typeId, opCode, numOperands); disassembleInstruction(resultId, typeId, opCode, numOperands);
if (word != nextInst) { if (word != nextInst) {
out << " ERROR, incorrect number of operands consumed. At " << word << " instead of " << nextInst << " instruction start was " << instructionStart; out << " ERROR, incorrect number of operands consumed. At " << word << " instead of " << nextInst << " instruction start was " << instructionStart;
@ -277,14 +278,11 @@ void SpirvStream::disassembleString()
out << "\""; out << "\"";
} }
void SpirvStream::disassembleInstruction(Id resultId, Id typeId, OpCode opCode, int numOperands) void SpirvStream::disassembleInstruction(Id resultId, Id typeId, Op opCode, int numOperands)
{ {
// Process the opcode // Process the opcode
if (opCode < 0 || opCode >= OpCount) out << (OpcodeString(opCode) + 2); // leave out the "Op"
Kill(out, "Bad opcode");
else
out << InstructionDesc[opCode].opName + 2; // Skip the "Op"
if (opCode == OpLoopMerge || opCode == OpSelectionMerge) if (opCode == OpLoopMerge || opCode == OpSelectionMerge)
nextNestedControl = stream[word]; nextNestedControl = stream[word];
@ -339,7 +337,7 @@ void SpirvStream::disassembleInstruction(Id resultId, Id typeId, OpCode opCode,
// Handle textures specially, so can put out helpful strings. // Handle textures specially, so can put out helpful strings.
if (opCode == OpTypeSampler) { if (opCode == OpTypeSampler) {
disassembleIds(1); disassembleIds(1);
out << " " << DimensionString((Dimensionality)stream[word++]); out << " " << DimensionString((Dim)stream[word++]);
switch (stream[word++]) { switch (stream[word++]) {
case 0: out << " texture"; break; case 0: out << " texture"; break;
case 1: out << " image"; break; case 1: out << " image"; break;
@ -354,7 +352,8 @@ void SpirvStream::disassembleInstruction(Id resultId, Id typeId, OpCode opCode,
// Handle all the parameterized operands // Handle all the parameterized operands
for (int op = 0; op < InstructionDesc[opCode].operands.getNum(); ++op) { for (int op = 0; op < InstructionDesc[opCode].operands.getNum(); ++op) {
out << " "; out << " ";
switch (InstructionDesc[opCode].operands.getClass(op)) { OperandClass operandClass = InstructionDesc[opCode].operands.getClass(op);
switch (operandClass) {
case OperandId: case OperandId:
disassembleIds(1); disassembleIds(1);
// Get names for printing "(XXX)" for readability, *after* this id // Get names for printing "(XXX)" for readability, *after* this id
@ -366,7 +365,7 @@ void SpirvStream::disassembleInstruction(Id resultId, Id typeId, OpCode opCode,
disassembleIds(numOperands); disassembleIds(numOperands);
return; return;
case OperandVariableLiterals: case OperandVariableLiterals:
if (opCode == OpDecorate && stream[word - 1] == DecBuiltIn) { if (opCode == OpDecorate && stream[word - 1] == DecorationBuiltIn) {
out << BuiltInString(stream[word++]); out << BuiltInString(stream[word++]);
--numOperands; --numOperands;
++op; ++op;
@ -376,8 +375,8 @@ void SpirvStream::disassembleInstruction(Id resultId, Id typeId, OpCode opCode,
case OperandVariableLiteralId: case OperandVariableLiteralId:
while (numOperands > 0) { while (numOperands > 0) {
out << std::endl; out << std::endl;
outputResultId(NoResult); outputResultId(0);
outputTypeId(NoType); outputTypeId(0);
outputIndent(); outputIndent();
out << " case "; out << " case ";
disassembleImmediates(1); disassembleImmediates(1);
@ -397,76 +396,23 @@ void SpirvStream::disassembleInstruction(Id resultId, Id typeId, OpCode opCode,
case OperandLiteralString: case OperandLiteralString:
disassembleString(); disassembleString();
return; return;
case OperandSource:
out << SourceString((SourceLanguage)stream[word++]);
break;
case OperandExecutionModel:
out << ExecutionModelString((ExecutionModel)stream[word++]);
break;
case OperandAddressing:
out << AddressingString((AddressingModel)stream[word++]);
break;
case OperandMemory:
out << MemoryString((MemoryModel)stream[word++]);
break;
case OperandExecutionMode:
out << ExecutionModeString((ExecutionMode)stream[word++]);
break;
case OperandStorage:
out << StorageClassString((StorageClass)stream[word++]);
break;
case OperandDimensionality:
out << DimensionString((Dimensionality)stream[word++]);
break;
case OperandDecoration:
out << DecorationString((Decoration)stream[word++]);
break;
case OperandBuiltIn:
out << BuiltInString((BuiltIn)stream[word++]);
break;
case OperandSelect:
out << SelectControlString((SelectControl)stream[word++]);
break;
case OperandLoop:
out << LoopControlString((LoopControl)stream[word++]);
break;
case OperandFunction:
{
unsigned int control = stream[word++];
if (control == 0)
out << FunctionControlString(control);
else {
for (int m = 0; m < FunctionControlCount; ++m) {
if (control & (1 << m))
out << FunctionControlString(m);
}
}
break;
}
case OperandMemorySemantics:
for (int shift = 0; shift < MemorySemanticsCount; ++shift) {
unsigned lit = (stream[word] & (1 << shift));
if (lit)
out << MemorySemanticsString(lit) << " ";
}
word++;
break;
case OperandMemoryAccess:
out << MemoryAccessString(stream[word++]);
break;
case OperandExecutionScope:
out << ExecutionScopeString(stream[word++]);
break;
case OperandGroupOperation:
out << GroupOperationString(stream[word++]);
break;
case OperandKernelEnqueueFlags:
out << KernelEnqueueFlagsString(stream[word++]);
break;
case OperandKernelProfilingInfo:
out << KernelProfilingInfoString(stream[word++]);
break;
default: default:
assert(operandClass >= OperandSource && operandClass < OperandOpcode);
if (OperandClassParams[operandClass].bitmask) {
unsigned int mask = stream[word++];
if (mask == 0)
out << "None";
else {
for (int m = 0; m < OperandClassParams[operandClass].ceiling; ++m) {
if (mask & (1 << m))
out << OperandClassParams[operandClass].getName(m) << " ";
}
}
break;
} else
out << OperandClassParams[operandClass].getName(stream[word++]);
break; break;
} }
--numOperands; --numOperands;

File diff suppressed because it is too large Load Diff

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@ -37,8 +37,7 @@
// //
// //
// Return English versions of instruction/operand information. // Parameterize the SPIR-V enumerants.
// This can be used for disassembly, printing documentation, etc.
// //
#include "spirv.h" #include "spirv.h"
@ -47,7 +46,7 @@
namespace spv { namespace spv {
// Fill in all the parameters of the instruction set // Fill in all the parameters
void Parameterize(); void Parameterize();
// Return the English names of all the enums. // Return the English names of all the enums.
@ -76,6 +75,35 @@ const char* ExecutionScopeString(int);
const char* GroupOperationString(int); const char* GroupOperationString(int);
const char* KernelEnqueueFlagsString(int); const char* KernelEnqueueFlagsString(int);
const char* KernelProfilingInfoString(int); const char* KernelProfilingInfoString(int);
const char* OpcodeString(int);
// For grouping opcodes into subsections
enum OpcodeClass {
OpClassMisc, // default, until opcode is classified
OpClassDebug,
OpClassAnnotate,
OpClassExtension,
OpClassMode,
OpClassType,
OpClassConstant,
OpClassMemory,
OpClassFunction,
OpClassTexture,
OpClassConvert,
OpClassComposite,
OpClassArithmetic,
OpClassRelationalLogical,
OpClassDerivative,
OpClassFlowControl,
OpClassAtomic,
OpClassPrimitive,
OpClassBarrier,
OpClassGroup,
OpClassDeviceSideEnqueue,
OpClassPipe,
OpClassCount
};
// For parameterizing operands. // For parameterizing operands.
enum OperandClass { enum OperandClass {
@ -99,35 +127,85 @@ enum OperandClass {
OperandFPFastMath, OperandFPFastMath,
OperandFPRoundingMode, OperandFPRoundingMode,
OperandLinkageType, OperandLinkageType,
OperandAccessQualifier,
OperandFuncParamAttr, OperandFuncParamAttr,
OperandDecoration, OperandDecoration,
OperandBuiltIn, OperandBuiltIn,
OperandSelect, OperandSelect,
OperandLoop, OperandLoop,
OperandFunction, OperandFunction,
OperandAccessQualifier,
OperandMemorySemantics, OperandMemorySemantics,
OperandMemoryAccess, OperandMemoryAccess,
OperandExecutionScope, OperandExecutionScope,
OperandGroupOperation, OperandGroupOperation,
OperandKernelEnqueueFlags, OperandKernelEnqueueFlags,
OperandKernelProfilingInfo, OperandKernelProfilingInfo,
OperandOpcode,
OperandCount OperandCount
}; };
// Set of capabilities. Generally, something is assumed to be in core,
// if nothing else is said. So, these are used to identify when something
// requires a specific capability to be declared.
enum Capability {
CapMatrix,
CapShader,
CapGeom,
CapTess,
CapAddr,
CapLink,
CapKernel
};
// Any specific enum can have a set of capabilities that allow it:
typedef std::vector<Capability> EnumCaps;
// Parameterize a set of operands with their OperandClass(es) and descriptions. // Parameterize a set of operands with their OperandClass(es) and descriptions.
class OperandParameters { class OperandParameters {
public: public:
OperandParameters() { } OperandParameters() { }
void push(OperandClass oc) void push(OperandClass oc, const char* d)
{ {
opClass.push_back(oc); opClass.push_back(oc);
desc.push_back(d);
} }
OperandClass getClass(int op) const { return opClass[op]; } OperandClass getClass(int op) const { return opClass[op]; }
const char* getDesc(int op) const { return desc[op]; }
int getNum() const { return (int)opClass.size(); } int getNum() const { return (int)opClass.size(); }
protected: protected:
std::vector<OperandClass> opClass; std::vector<OperandClass> opClass;
std::vector<const char*> desc;
};
// Parameterize an enumerant
class EnumParameters {
public:
EnumParameters() : desc(0) { }
EnumCaps caps;
const char* desc;
};
// Parameterize a set of enumerants that form an enum
class EnumDefinition : public EnumParameters {
public:
EnumDefinition() :
ceiling(0), bitmask(false), getName(0), enumParams(0), operandParams(0) { }
void set(int ceil, const char* (*name)(int), EnumParameters* ep, bool mask = false)
{
ceiling = ceil;
getName = name;
bitmask = mask;
enumParams = ep;
}
void setOperands(OperandParameters* op) { operandParams = op; }
int ceiling; // ceiling of enumerants
bool bitmask; // true if these enumerants combine into a bitmask
const char* (*getName)(int); // a function that returns the name for each enumerant value (or shift)
EnumParameters* enumParams; // parameters for each individual enumerant
OperandParameters* operandParams; // sets of operands
}; };
// Parameterize an instruction's logical format, including its known set of operands, // Parameterize an instruction's logical format, including its known set of operands,
@ -137,7 +215,8 @@ public:
InstructionParameters() : InstructionParameters() :
typePresent(true), // most normal, only exceptions have to be spelled out typePresent(true), // most normal, only exceptions have to be spelled out
resultPresent(true), // most normal, only exceptions have to be spelled out resultPresent(true), // most normal, only exceptions have to be spelled out
opName(0) opDesc(0),
opClass(OpClassMisc)
{ } { }
void setResultAndType(bool r, bool t) void setResultAndType(bool r, bool t)
@ -149,7 +228,9 @@ public:
bool hasResult() const { return resultPresent != 0; } bool hasResult() const { return resultPresent != 0; }
bool hasType() const { return typePresent != 0; } bool hasType() const { return typePresent != 0; }
const char* opName; const char* opDesc;
EnumCaps capabilities;
OpcodeClass opClass;
OperandParameters operands; OperandParameters operands;
protected: protected:
@ -157,8 +238,19 @@ protected:
int resultPresent : 1; int resultPresent : 1;
}; };
const int OpcodeCeiling = 267;
// The set of objects that hold all the instruction/operand // The set of objects that hold all the instruction/operand
// parameterization information. // parameterization information.
extern InstructionParameters InstructionDesc[spv::OpCount]; extern InstructionParameters InstructionDesc[];
// These hold definitions of the enumerants used for operands
extern EnumDefinition OperandClassParams[];
const char* GetOperandDesc(OperandClass operand);
void PrintImmediateRow(int imm, const char* name, const EnumParameters* enumParams, bool caps, bool hex = false);
const char* AccessQualifierString(int attr);
void PrintOperands(const OperandParameters& operands, int reservedOperands);
}; // end namespace spv }; // end namespace spv

File diff suppressed because it is too large Load Diff

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@ -60,14 +60,21 @@ namespace spv {
class Function; class Function;
class Module; class Module;
const Id NoResult = 0;
const Id NoType = 0;
const unsigned int BadValue = 0xFFFFFFFF;
const Decoration NoPrecision = (Decoration)BadValue;
const MemorySemanticsMask MemorySemanticsAllMemory = (MemorySemanticsMask)0x3FF;
// //
// SPIR-V IR instruction. // SPIR-V IR instruction.
// //
class Instruction { class Instruction {
public: public:
Instruction(Id resultId, Id typeId, OpCode opCode) : resultId(resultId), typeId(typeId), opCode(opCode), string(0) { } Instruction(Id resultId, Id typeId, Op opCode) : resultId(resultId), typeId(typeId), opCode(opCode), string(0) { }
explicit Instruction(OpCode opCode) : resultId(NoResult), typeId(NoType), opCode(opCode), string(0) { } explicit Instruction(Op opCode) : resultId(NoResult), typeId(NoType), opCode(opCode), string(0) { }
virtual ~Instruction() virtual ~Instruction()
{ {
delete string; delete string;
@ -103,7 +110,7 @@ public:
originalString = str; originalString = str;
} }
OpCode getOpCode() const { return opCode; } Op getOpCode() const { return opCode; }
int getNumOperands() const { return operands.size(); } int getNumOperands() const { return operands.size(); }
Id getResultId() const { return resultId; } Id getResultId() const { return resultId; }
Id getTypeId() const { return typeId; } Id getTypeId() const { return typeId; }
@ -143,7 +150,7 @@ protected:
Instruction(const Instruction&); Instruction(const Instruction&);
Id resultId; Id resultId;
Id typeId; Id typeId;
OpCode opCode; Op opCode;
std::vector<Id> operands; std::vector<Id> operands;
std::vector<unsigned int>* string; // usually non-existent std::vector<unsigned int>* string; // usually non-existent
std::string originalString; // could be optimized away; convenience for getting string operand std::string originalString; // could be optimized away; convenience for getting string operand
@ -310,7 +317,7 @@ __inline Function::Function(Id id, Id resultType, Id functionType, Id firstParam
: parent(parent), functionInstruction(id, resultType, OpFunction) : parent(parent), functionInstruction(id, resultType, OpFunction)
{ {
// OpFunction // OpFunction
functionInstruction.addImmediateOperand(FunctionControlNone); functionInstruction.addImmediateOperand(FunctionControlMaskNone);
functionInstruction.addIdOperand(functionType); functionInstruction.addIdOperand(functionType);
parent.mapInstruction(&functionInstruction); parent.mapInstruction(&functionInstruction);
parent.addFunction(this); parent.addFunction(this);