SPV: Generate the LocalSize Execution Mode for compute shaders.
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@@ -182,7 +182,7 @@ public:
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// Methods for adding information outside the CFG.
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void addEntryPoint(ExecutionModel, Function*, const char* name);
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void addExecutionMode(Function*, ExecutionMode mode, int value = -1);
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void addExecutionMode(Function*, ExecutionMode mode, int value1 = -1, int value2 = -1, int value3 = -1);
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void addName(Id, const char* name);
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void addMemberName(Id, int member, const char* name);
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void addLine(Id target, Id fileName, int line, int column);
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