SPV: Generate the LocalSize Execution Mode for compute shaders.

This commit is contained in:
John Kessenich
2015-09-16 16:04:05 -06:00
parent 56bab0483a
commit b56a26ab4d
6 changed files with 15 additions and 5 deletions

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@@ -15,6 +15,7 @@ TBD functionality: Is atomic_uint an opaque handle in the uniform storage class,
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "main"
ExecutionMode 4 LocalSize 1 1 1
Name 4 "main"
Name 10 "func(au1;"
Name 9 "c"