@@ -2,60 +2,65 @@ spv.unit1.frag
|
||||
Shader version: 460
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:8 Function Definition: main( ( global void)
|
||||
0:8 Function Parameters:
|
||||
0:10 Sequence
|
||||
0:10 move second child to first child ( temp highp float)
|
||||
0:10 'f' ( global highp float)
|
||||
0:10 Constant:
|
||||
0:10 10.000000
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child ( temp highp float)
|
||||
0:11 'g' ( temp highp float)
|
||||
0:11 Function Call: foo( ( global highp float)
|
||||
0:12 add second child into first child ( temp highp float)
|
||||
0:10 Function Definition: main( ( global void)
|
||||
0:10 Function Parameters:
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child ( temp highp float)
|
||||
0:12 'f' ( global highp float)
|
||||
0:12 'g' ( temp highp float)
|
||||
0:13 add second child into first child ( temp highp float)
|
||||
0:13 'f' ( global highp float)
|
||||
0:13 direct index ( temp highp float)
|
||||
0:13 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:12 Constant:
|
||||
0:12 10.000000
|
||||
0:13 Sequence
|
||||
0:13 move second child to first child ( temp highp float)
|
||||
0:13 'g' ( temp highp float)
|
||||
0:13 Function Call: foo( ( global highp float)
|
||||
0:14 add second child into first child ( temp highp float)
|
||||
0:14 'f' ( global highp float)
|
||||
0:14 'g' ( temp highp float)
|
||||
0:15 add second child into first child ( temp highp float)
|
||||
0:15 'f' ( global highp float)
|
||||
0:15 direct index ( temp highp float)
|
||||
0:15 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:15 Constant:
|
||||
0:15 1 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'f' ( global highp float)
|
||||
0:? 'a1' ( global highp float)
|
||||
0:? 'cout' ( out highp float)
|
||||
|
||||
spv.unit2.frag
|
||||
Shader version: 410
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:9 Function Definition: foo( ( global highp float)
|
||||
0:9 Function Parameters:
|
||||
0:11 Sequence
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child ( temp highp float)
|
||||
0:11 'h2' ( temp highp float)
|
||||
0:11 component-wise multiply ( temp highp float)
|
||||
0:11 Constant:
|
||||
0:11 2.000000
|
||||
0:11 'f' ( global highp float)
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child ( temp highp float)
|
||||
0:12 'g2' ( temp highp float)
|
||||
0:12 Function Call: bar( ( global highp float)
|
||||
0:13 Branch: Return with expression
|
||||
0:13 add ( temp highp float)
|
||||
0:13 add ( temp highp float)
|
||||
0:13 'h2' ( temp highp float)
|
||||
0:13 'g2' ( temp highp float)
|
||||
0:13 direct index ( temp highp float)
|
||||
0:13 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:12 Function Definition: foo( ( global highp float)
|
||||
0:12 Function Parameters:
|
||||
0:14 Sequence
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child ( temp highp float)
|
||||
0:14 'h2' ( temp highp float)
|
||||
0:14 add ( temp highp float)
|
||||
0:14 component-wise multiply ( temp highp float)
|
||||
0:14 Constant:
|
||||
0:14 2.000000
|
||||
0:14 'f' ( global highp float)
|
||||
0:14 'cin' ( smooth in highp float)
|
||||
0:15 Sequence
|
||||
0:15 move second child to first child ( temp highp float)
|
||||
0:15 'g2' ( temp highp float)
|
||||
0:15 Function Call: bar( ( global highp float)
|
||||
0:16 Branch: Return with expression
|
||||
0:16 add ( temp highp float)
|
||||
0:16 add ( temp highp float)
|
||||
0:16 'h2' ( temp highp float)
|
||||
0:16 'g2' ( temp highp float)
|
||||
0:16 direct index ( temp highp float)
|
||||
0:16 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'a2' ( global highp float)
|
||||
0:? 'f' ( global highp float)
|
||||
0:? 'cout' ( out highp float)
|
||||
0:? 'cin' ( smooth in highp float)
|
||||
|
||||
spv.unit3.frag
|
||||
Shader version: 460
|
||||
@@ -66,31 +71,36 @@ gl_FragCoord origin is upper left
|
||||
0:4 'h3' ( global highp float)
|
||||
0:4 Constant:
|
||||
0:4 3.000000
|
||||
0:6 Function Definition: bar( ( global highp float)
|
||||
0:6 Function Parameters:
|
||||
0:8 Sequence
|
||||
0:8 multiply second child into first child ( temp highp float)
|
||||
0:8 'h3' ( global highp float)
|
||||
0:8 'f' ( global highp float)
|
||||
0:9 Sequence
|
||||
0:9 move second child to first child ( temp highp float)
|
||||
0:9 'g3' ( temp highp float)
|
||||
0:9 component-wise multiply ( temp highp float)
|
||||
0:9 Constant:
|
||||
0:9 2.000000
|
||||
0:9 'h3' ( global highp float)
|
||||
0:10 Branch: Return with expression
|
||||
0:10 add ( temp highp float)
|
||||
0:10 add ( temp highp float)
|
||||
0:10 'h3' ( global highp float)
|
||||
0:10 'g3' ( temp highp float)
|
||||
0:10 direct index ( temp highp float)
|
||||
0:10 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:10 Constant:
|
||||
0:10 1 (const int)
|
||||
0:9 Function Definition: bar( ( global highp float)
|
||||
0:9 Function Parameters:
|
||||
0:11 Sequence
|
||||
0:11 multiply second child into first child ( temp highp float)
|
||||
0:11 'h3' ( global highp float)
|
||||
0:11 'f' ( global highp float)
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child ( temp highp float)
|
||||
0:12 'g3' ( temp highp float)
|
||||
0:12 component-wise multiply ( temp highp float)
|
||||
0:12 Constant:
|
||||
0:12 2.000000
|
||||
0:12 'h3' ( global highp float)
|
||||
0:13 move second child to first child ( temp highp float)
|
||||
0:13 'cout' ( out highp float)
|
||||
0:13 'g3' ( temp highp float)
|
||||
0:14 Branch: Return with expression
|
||||
0:14 add ( temp highp float)
|
||||
0:14 add ( temp highp float)
|
||||
0:14 'h3' ( global highp float)
|
||||
0:14 'g3' ( temp highp float)
|
||||
0:14 direct index ( temp highp float)
|
||||
0:14 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:14 Constant:
|
||||
0:14 1 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'f' ( global highp float)
|
||||
0:? 'h3' ( global highp float)
|
||||
0:? 'cout' ( out highp float)
|
||||
0:? 'cin' ( smooth in highp float)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
@@ -99,90 +109,97 @@ Linked fragment stage:
|
||||
Shader version: 460
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:8 Function Definition: main( ( global void)
|
||||
0:8 Function Parameters:
|
||||
0:10 Sequence
|
||||
0:10 move second child to first child ( temp highp float)
|
||||
0:10 'f' ( global highp float)
|
||||
0:10 Constant:
|
||||
0:10 10.000000
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child ( temp highp float)
|
||||
0:11 'g' ( temp highp float)
|
||||
0:11 Function Call: foo( ( global highp float)
|
||||
0:12 add second child into first child ( temp highp float)
|
||||
0:10 Function Definition: main( ( global void)
|
||||
0:10 Function Parameters:
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child ( temp highp float)
|
||||
0:12 'f' ( global highp float)
|
||||
0:12 'g' ( temp highp float)
|
||||
0:13 add second child into first child ( temp highp float)
|
||||
0:13 'f' ( global highp float)
|
||||
0:13 direct index ( temp highp float)
|
||||
0:13 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:9 Function Definition: foo( ( global highp float)
|
||||
0:9 Function Parameters:
|
||||
0:11 Sequence
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child ( temp highp float)
|
||||
0:11 'h2' ( temp highp float)
|
||||
0:11 component-wise multiply ( temp highp float)
|
||||
0:11 Constant:
|
||||
0:11 2.000000
|
||||
0:11 'f' ( global highp float)
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child ( temp highp float)
|
||||
0:12 'g2' ( temp highp float)
|
||||
0:12 Function Call: bar( ( global highp float)
|
||||
0:13 Branch: Return with expression
|
||||
0:13 add ( temp highp float)
|
||||
0:13 add ( temp highp float)
|
||||
0:13 'h2' ( temp highp float)
|
||||
0:13 'g2' ( temp highp float)
|
||||
0:13 direct index ( temp highp float)
|
||||
0:13 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:13 Constant:
|
||||
0:13 1 (const int)
|
||||
0:12 Constant:
|
||||
0:12 10.000000
|
||||
0:13 Sequence
|
||||
0:13 move second child to first child ( temp highp float)
|
||||
0:13 'g' ( temp highp float)
|
||||
0:13 Function Call: foo( ( global highp float)
|
||||
0:14 add second child into first child ( temp highp float)
|
||||
0:14 'f' ( global highp float)
|
||||
0:14 'g' ( temp highp float)
|
||||
0:15 add second child into first child ( temp highp float)
|
||||
0:15 'f' ( global highp float)
|
||||
0:15 direct index ( temp highp float)
|
||||
0:15 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:15 Constant:
|
||||
0:15 1 (const int)
|
||||
0:12 Function Definition: foo( ( global highp float)
|
||||
0:12 Function Parameters:
|
||||
0:14 Sequence
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child ( temp highp float)
|
||||
0:14 'h2' ( temp highp float)
|
||||
0:14 add ( temp highp float)
|
||||
0:14 component-wise multiply ( temp highp float)
|
||||
0:14 Constant:
|
||||
0:14 2.000000
|
||||
0:14 'f' ( global highp float)
|
||||
0:14 'cin' ( smooth in highp float)
|
||||
0:15 Sequence
|
||||
0:15 move second child to first child ( temp highp float)
|
||||
0:15 'g2' ( temp highp float)
|
||||
0:15 Function Call: bar( ( global highp float)
|
||||
0:16 Branch: Return with expression
|
||||
0:16 add ( temp highp float)
|
||||
0:16 add ( temp highp float)
|
||||
0:16 'h2' ( temp highp float)
|
||||
0:16 'g2' ( temp highp float)
|
||||
0:16 direct index ( temp highp float)
|
||||
0:16 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child ( temp highp float)
|
||||
0:4 'h3' ( global highp float)
|
||||
0:4 Constant:
|
||||
0:4 3.000000
|
||||
0:6 Function Definition: bar( ( global highp float)
|
||||
0:6 Function Parameters:
|
||||
0:8 Sequence
|
||||
0:8 multiply second child into first child ( temp highp float)
|
||||
0:8 'h3' ( global highp float)
|
||||
0:8 'f' ( global highp float)
|
||||
0:9 Sequence
|
||||
0:9 move second child to first child ( temp highp float)
|
||||
0:9 'g3' ( temp highp float)
|
||||
0:9 component-wise multiply ( temp highp float)
|
||||
0:9 Constant:
|
||||
0:9 2.000000
|
||||
0:9 'h3' ( global highp float)
|
||||
0:10 Branch: Return with expression
|
||||
0:10 add ( temp highp float)
|
||||
0:10 add ( temp highp float)
|
||||
0:10 'h3' ( global highp float)
|
||||
0:10 'g3' ( temp highp float)
|
||||
0:10 direct index ( temp highp float)
|
||||
0:10 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:10 Constant:
|
||||
0:10 1 (const int)
|
||||
0:9 Function Definition: bar( ( global highp float)
|
||||
0:9 Function Parameters:
|
||||
0:11 Sequence
|
||||
0:11 multiply second child into first child ( temp highp float)
|
||||
0:11 'h3' ( global highp float)
|
||||
0:11 'f' ( global highp float)
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child ( temp highp float)
|
||||
0:12 'g3' ( temp highp float)
|
||||
0:12 component-wise multiply ( temp highp float)
|
||||
0:12 Constant:
|
||||
0:12 2.000000
|
||||
0:12 'h3' ( global highp float)
|
||||
0:13 move second child to first child ( temp highp float)
|
||||
0:13 'cout' ( out highp float)
|
||||
0:13 'g3' ( temp highp float)
|
||||
0:14 Branch: Return with expression
|
||||
0:14 add ( temp highp float)
|
||||
0:14 add ( temp highp float)
|
||||
0:14 'h3' ( global highp float)
|
||||
0:14 'g3' ( temp highp float)
|
||||
0:14 direct index ( temp highp float)
|
||||
0:14 'gl_FragCoord' ( gl_FragCoord highp 4-component vector of float FragCoord)
|
||||
0:14 Constant:
|
||||
0:14 1 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'f' ( global highp float)
|
||||
0:? 'a1' ( global highp float)
|
||||
0:? 'cout' ( out highp float)
|
||||
0:? 'a2' ( global highp float)
|
||||
0:? 'cin' ( smooth in highp float)
|
||||
0:? 'h3' ( global highp float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80007
|
||||
// Id's are bound by 63
|
||||
// Id's are bound by 69
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 25
|
||||
EntryPoint Fragment 4 "main" 25 37 57
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source GLSL 460
|
||||
Name 4 "main"
|
||||
@@ -193,10 +210,12 @@ gl_FragCoord origin is upper left
|
||||
Name 18 "g"
|
||||
Name 25 "gl_FragCoord"
|
||||
Name 33 "h2"
|
||||
Name 37 "g2"
|
||||
Name 50 "g3"
|
||||
Name 61 "a1"
|
||||
Name 62 "a2"
|
||||
Name 37 "cin"
|
||||
Name 40 "g2"
|
||||
Name 53 "g3"
|
||||
Name 57 "cout"
|
||||
Name 67 "a1"
|
||||
Name 68 "a2"
|
||||
Decorate 25(gl_FragCoord) BuiltIn FragCoord
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
@@ -215,8 +234,11 @@ gl_FragCoord origin is upper left
|
||||
27: 26(int) Constant 1
|
||||
28: TypePointer Input 6(float)
|
||||
34: 6(float) Constant 1073741824
|
||||
61(a1): 12(ptr) Variable Private
|
||||
62(a2): 12(ptr) Variable Private
|
||||
37(cin): 28(ptr) Variable Input
|
||||
56: TypePointer Output 6(float)
|
||||
57(cout): 56(ptr) Variable Output
|
||||
67(a1): 12(ptr) Variable Private
|
||||
68(a2): 12(ptr) Variable Private
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
18(g): 17(ptr) Variable Function
|
||||
@@ -238,35 +260,39 @@ gl_FragCoord origin is upper left
|
||||
8(foo(): 6(float) Function None 7
|
||||
9: Label
|
||||
33(h2): 17(ptr) Variable Function
|
||||
37(g2): 17(ptr) Variable Function
|
||||
40(g2): 17(ptr) Variable Function
|
||||
35: 6(float) Load 15(f)
|
||||
36: 6(float) FMul 34 35
|
||||
Store 33(h2) 36
|
||||
38: 6(float) FunctionCall 10(bar()
|
||||
Store 37(g2) 38
|
||||
39: 6(float) Load 33(h2)
|
||||
40: 6(float) Load 37(g2)
|
||||
41: 6(float) FAdd 39 40
|
||||
42: 28(ptr) AccessChain 25(gl_FragCoord) 27
|
||||
43: 6(float) Load 42
|
||||
44: 6(float) FAdd 41 43
|
||||
ReturnValue 44
|
||||
38: 6(float) Load 37(cin)
|
||||
39: 6(float) FAdd 36 38
|
||||
Store 33(h2) 39
|
||||
41: 6(float) FunctionCall 10(bar()
|
||||
Store 40(g2) 41
|
||||
42: 6(float) Load 33(h2)
|
||||
43: 6(float) Load 40(g2)
|
||||
44: 6(float) FAdd 42 43
|
||||
45: 28(ptr) AccessChain 25(gl_FragCoord) 27
|
||||
46: 6(float) Load 45
|
||||
47: 6(float) FAdd 44 46
|
||||
ReturnValue 47
|
||||
FunctionEnd
|
||||
10(bar(): 6(float) Function None 7
|
||||
11: Label
|
||||
50(g3): 17(ptr) Variable Function
|
||||
47: 6(float) Load 15(f)
|
||||
48: 6(float) Load 13(h3)
|
||||
49: 6(float) FMul 48 47
|
||||
Store 13(h3) 49
|
||||
53(g3): 17(ptr) Variable Function
|
||||
50: 6(float) Load 15(f)
|
||||
51: 6(float) Load 13(h3)
|
||||
52: 6(float) FMul 34 51
|
||||
Store 50(g3) 52
|
||||
53: 6(float) Load 13(h3)
|
||||
54: 6(float) Load 50(g3)
|
||||
55: 6(float) FAdd 53 54
|
||||
56: 28(ptr) AccessChain 25(gl_FragCoord) 27
|
||||
57: 6(float) Load 56
|
||||
58: 6(float) FAdd 55 57
|
||||
ReturnValue 58
|
||||
52: 6(float) FMul 51 50
|
||||
Store 13(h3) 52
|
||||
54: 6(float) Load 13(h3)
|
||||
55: 6(float) FMul 34 54
|
||||
Store 53(g3) 55
|
||||
58: 6(float) Load 53(g3)
|
||||
Store 57(cout) 58
|
||||
59: 6(float) Load 13(h3)
|
||||
60: 6(float) Load 53(g3)
|
||||
61: 6(float) FAdd 59 60
|
||||
62: 28(ptr) AccessChain 25(gl_FragCoord) 27
|
||||
63: 6(float) Load 62
|
||||
64: 6(float) FAdd 61 63
|
||||
ReturnValue 64
|
||||
FunctionEnd
|
||||
|
||||
Reference in New Issue
Block a user