Fix 8-bit storage nearly always using the

UniformAndStorageBuffer8BitAccess capability.

When using the 8-bit storage extension it basically always used the
`UniformAndStorageBuffer8BitAccess` capability, even in cases where it
wasn't required. For instance if we are targeting Vulkan 1.1 (SPIR-V 1.3
or higher), and we are only using 8-bit types in an SSBO, we only need
the `StorageBuffer8BitAccess` capability.

I fixed this by enabling storage buffer use in Vulkan 1.1 / SPIR-V 1.3
or higher, and then changing the logic to match.

I also added some tests that will output different capabilities when run
on Vulkan 1.0 and 1.1, thus they are added twice to the test list (one
for each version).

Fixes #1539
This commit is contained in:
Neil Henning
2018-10-23 15:02:29 +01:00
parent a08f465d53
commit b6b01f067b
27 changed files with 404 additions and 112 deletions

View File

@@ -2812,8 +2812,9 @@ spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol*
} else if (storageClass == spv::StorageClassUniform) {
builder.addExtension(spv::E_SPV_KHR_8bit_storage);
builder.addCapability(spv::CapabilityUniformAndStorageBuffer8BitAccess);
if (node->getType().getQualifier().storage == glslang::EvqBuffer)
builder.addCapability(spv::CapabilityStorageBuffer8BitAccess);
} else if (storageClass == spv::StorageClassStorageBuffer) {
builder.addExtension(spv::E_SPV_KHR_8bit_storage);
builder.addCapability(spv::CapabilityStorageBuffer8BitAccess);
}
}