GLSL: Implement XFB for redeclared built-in blocks.
This commit is contained in:
parent
04f4566f28
commit
be3842f6ae
@ -174,6 +174,12 @@ out layout(xfb_buffer=7, xfb_offset=0) bblck10 { // link ERROR, implicit stride
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float f;
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float f;
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} bbinst10;
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} bbinst10;
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layout(xfb_buffer = 3) out;
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layout(xfb_offset = 32) out gl_PerVertex {
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layout(xfb_buffer = 2) float gl_PointSize; // ERROR, change in xfb_buffer
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vec4 gl_Position;
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};
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int drawParamsBad()
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int drawParamsBad()
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{
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{
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return gl_BaseVertexARB + gl_BaseInstanceARB + gl_DrawIDARB; // ERROR, extension not requested
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return gl_BaseVertexARB + gl_BaseInstanceARB + gl_DrawIDARB; // ERROR, extension not requested
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@ -1,7 +1,7 @@
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400.geom
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400.geom
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ERROR: 0:12: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:12: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:20: 'patch' : not supported in this stage: geometry
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ERROR: 0:20: 'patch' : not supported in this stage: geometry
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ERROR: 0:20: 'gl_PointSize' : cannot add layout to redeclared block member
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ERROR: 0:20: 'gl_PointSize' : cannot add non-XFB layout to redeclared block member
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ERROR: 0:20: 'gl_PointSize' : cannot add patch to redeclared block member
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ERROR: 0:20: 'gl_PointSize' : cannot add patch to redeclared block member
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ERROR: 0:25: 'length' : array must first be sized by a redeclaration or layout qualifier
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ERROR: 0:25: 'length' : array must first be sized by a redeclaration or layout qualifier
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ERROR: 0:36: 'length' : array must first be sized by a redeclaration or layout qualifier
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ERROR: 0:36: 'length' : array must first be sized by a redeclaration or layout qualifier
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@ -46,51 +46,52 @@ ERROR: 0:166: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers
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ERROR: 0:169: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
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ERROR: 0:169: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
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ERROR: 0:169: 'xfb_stride' : 1/4 stride is too large: gl_MaxTransformFeedbackInterleavedComponents is 64
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ERROR: 0:169: 'xfb_stride' : 1/4 stride is too large: gl_MaxTransformFeedbackInterleavedComponents is 64
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ERROR: 0:171: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
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ERROR: 0:171: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
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ERROR: 0:179: 'gl_BaseVertexARB' : required extension not requested: GL_ARB_shader_draw_parameters
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ERROR: 0:179: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
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ERROR: 0:179: 'gl_BaseInstanceARB' : required extension not requested: GL_ARB_shader_draw_parameters
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ERROR: 0:185: 'gl_BaseVertexARB' : required extension not requested: GL_ARB_shader_draw_parameters
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ERROR: 0:179: 'gl_DrawIDARB' : required extension not requested: GL_ARB_shader_draw_parameters
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ERROR: 0:185: 'gl_BaseInstanceARB' : required extension not requested: GL_ARB_shader_draw_parameters
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ERROR: 0:187: 'assign' : l-value required "gl_BaseVertexARB" (can't modify shader input)
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ERROR: 0:185: 'gl_DrawIDARB' : required extension not requested: GL_ARB_shader_draw_parameters
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ERROR: 0:188: 'assign' : l-value required "gl_BaseInstanceARB" (can't modify shader input)
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ERROR: 0:193: 'assign' : l-value required "gl_BaseVertexARB" (can't modify shader input)
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ERROR: 0:189: 'assign' : l-value required "gl_DrawIDARB" (can't modify shader input)
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ERROR: 0:194: 'assign' : l-value required "gl_BaseInstanceARB" (can't modify shader input)
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ERROR: 0:190: 'glBaseInstanceARB' : undeclared identifier
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ERROR: 0:195: 'assign' : l-value required "gl_DrawIDARB" (can't modify shader input)
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ERROR: 54 compilation errors. No code generated.
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ERROR: 0:196: 'glBaseInstanceARB' : undeclared identifier
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ERROR: 55 compilation errors. No code generated.
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Shader version: 440
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Shader version: 440
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Requested GL_ARB_shader_draw_parameters
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Requested GL_ARB_shader_draw_parameters
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in xfb mode
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in xfb mode
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ERROR: node is still EOpNull!
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ERROR: node is still EOpNull!
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0:177 Function Definition: drawParamsBad( ( global int)
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0:183 Function Definition: drawParamsBad( ( global int)
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0:177 Function Parameters:
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0:183 Function Parameters:
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0:179 Sequence
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0:185 Sequence
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0:179 Branch: Return with expression
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0:185 Branch: Return with expression
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0:179 add ( temp int)
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0:185 add ( temp int)
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0:179 add ( temp int)
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0:185 add ( temp int)
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0:179 'gl_BaseVertexARB' ( in int BaseVertex)
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0:185 'gl_BaseVertexARB' ( in int BaseVertex)
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0:179 'gl_BaseInstanceARB' ( in int BaseInstance)
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0:185 'gl_BaseInstanceARB' ( in int BaseInstance)
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0:179 'gl_DrawIDARB' ( in int DrawId)
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0:185 'gl_DrawIDARB' ( in int DrawId)
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0:184 Function Definition: drawParams( ( global int)
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0:190 Function Definition: drawParams( ( global int)
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0:184 Function Parameters:
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0:190 Function Parameters:
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0:186 Sequence
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0:192 Sequence
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0:186 Branch: Return with expression
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0:192 Branch: Return with expression
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0:186 add ( temp int)
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0:192 add ( temp int)
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0:186 add ( temp int)
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0:192 add ( temp int)
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0:186 'gl_BaseVertexARB' ( in int BaseVertex)
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0:192 'gl_BaseVertexARB' ( in int BaseVertex)
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0:186 'gl_BaseInstanceARB' ( in int BaseInstance)
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0:192 'gl_BaseInstanceARB' ( in int BaseInstance)
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0:186 'gl_DrawIDARB' ( in int DrawId)
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0:192 'gl_DrawIDARB' ( in int DrawId)
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0:187 move second child to first child ( temp int)
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0:193 move second child to first child ( temp int)
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0:187 'gl_BaseVertexARB' ( in int BaseVertex)
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0:193 'gl_BaseVertexARB' ( in int BaseVertex)
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0:187 Constant:
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0:193 Constant:
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0:187 3 (const int)
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0:193 3 (const int)
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0:188 move second child to first child ( temp int)
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0:194 move second child to first child ( temp int)
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0:188 'gl_BaseInstanceARB' ( in int BaseInstance)
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0:194 'gl_BaseInstanceARB' ( in int BaseInstance)
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0:188 Constant:
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0:194 Constant:
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0:188 3 (const int)
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0:194 3 (const int)
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0:189 move second child to first child ( temp int)
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0:195 move second child to first child ( temp int)
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0:189 'gl_DrawIDARB' ( in int DrawId)
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0:195 'gl_DrawIDARB' ( in int DrawId)
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0:189 Constant:
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0:195 Constant:
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0:189 3 (const int)
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0:195 3 (const int)
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0:190 'glBaseInstanceARB' ( temp float)
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0:196 'glBaseInstanceARB' ( temp float)
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0:? Linker Objects
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0:? Linker Objects
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0:? 'a' (layout( location=2 component=2) in 2-component vector of float)
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0:? 'a' (layout( location=2 component=2) in 2-component vector of float)
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0:? 'b' (layout( location=2 component=1) in float)
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0:? 'b' (layout( location=2 component=1) in float)
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@ -153,6 +154,7 @@ ERROR: node is still EOpNull!
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0:? 'bbinst9' ( out block{layout( xfb_buffer=4 xfb_offset=1) out bool b, layout( xfb_buffer=4 xfb_offset=12) out structure{ global bool b, global structure{ global int i, global double d, global float f} s, global 2-component vector of float v2} t, layout( xfb_buffer=4 xfb_offset=52) out 3X3 matrix of float m3, layout( xfb_buffer=4 xfb_offset=90) out int i, layout( xfb_buffer=4 xfb_offset=98) out double d, layout( xfb_buffer=4 xfb_offset=108) out structure{ global int a} s})
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0:? 'bbinst9' ( out block{layout( xfb_buffer=4 xfb_offset=1) out bool b, layout( xfb_buffer=4 xfb_offset=12) out structure{ global bool b, global structure{ global int i, global double d, global float f} s, global 2-component vector of float v2} t, layout( xfb_buffer=4 xfb_offset=52) out 3X3 matrix of float m3, layout( xfb_buffer=4 xfb_offset=90) out int i, layout( xfb_buffer=4 xfb_offset=98) out double d, layout( xfb_buffer=4 xfb_offset=108) out structure{ global int a} s})
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0:? 'bm' (layout( xfb_buffer=5 xfb_offset=0) smooth out float)
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0:? 'bm' (layout( xfb_buffer=5 xfb_offset=0) smooth out float)
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0:? 'bbinst10' ( out block{layout( xfb_buffer=7 xfb_offset=0) out 4X4 matrix of double m1, layout( xfb_buffer=7 xfb_offset=128) out 4X4 matrix of double m2, layout( xfb_buffer=7 xfb_offset=256) out float f})
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0:? 'bbinst10' ( out block{layout( xfb_buffer=7 xfb_offset=0) out 4X4 matrix of double m1, layout( xfb_buffer=7 xfb_offset=128) out 4X4 matrix of double m2, layout( xfb_buffer=7 xfb_offset=256) out float f})
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0:? 'anon@0' ( out block{layout( xfb_buffer=0 xfb_offset=36) gl_Position 4-component vector of float Position gl_Position, layout( xfb_buffer=0 xfb_offset=32) gl_PointSize float PointSize gl_PointSize, })
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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@ -235,6 +237,7 @@ ERROR: node is still EOpNull!
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0:? 'bbinst9' ( out block{layout( xfb_buffer=4 xfb_offset=1) out bool b, layout( xfb_buffer=4 xfb_offset=12) out structure{ global bool b, global structure{ global int i, global double d, global float f} s, global 2-component vector of float v2} t, layout( xfb_buffer=4 xfb_offset=52) out 3X3 matrix of float m3, layout( xfb_buffer=4 xfb_offset=90) out int i, layout( xfb_buffer=4 xfb_offset=98) out double d, layout( xfb_buffer=4 xfb_offset=108) out structure{ global int a} s})
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0:? 'bbinst9' ( out block{layout( xfb_buffer=4 xfb_offset=1) out bool b, layout( xfb_buffer=4 xfb_offset=12) out structure{ global bool b, global structure{ global int i, global double d, global float f} s, global 2-component vector of float v2} t, layout( xfb_buffer=4 xfb_offset=52) out 3X3 matrix of float m3, layout( xfb_buffer=4 xfb_offset=90) out int i, layout( xfb_buffer=4 xfb_offset=98) out double d, layout( xfb_buffer=4 xfb_offset=108) out structure{ global int a} s})
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0:? 'bm' (layout( xfb_buffer=5 xfb_offset=0) smooth out float)
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0:? 'bm' (layout( xfb_buffer=5 xfb_offset=0) smooth out float)
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0:? 'bbinst10' ( out block{layout( xfb_buffer=7 xfb_offset=0) out 4X4 matrix of double m1, layout( xfb_buffer=7 xfb_offset=128) out 4X4 matrix of double m2, layout( xfb_buffer=7 xfb_offset=256) out float f})
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0:? 'bbinst10' ( out block{layout( xfb_buffer=7 xfb_offset=0) out 4X4 matrix of double m1, layout( xfb_buffer=7 xfb_offset=128) out 4X4 matrix of double m2, layout( xfb_buffer=7 xfb_offset=256) out float f})
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0:? 'anon@0' ( out block{layout( xfb_buffer=0 xfb_offset=36) gl_Position 4-component vector of float Position gl_Position, layout( xfb_buffer=0 xfb_offset=32) gl_PointSize float PointSize gl_PointSize, })
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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47
Test/baseResults/spv.builtInXFB.vert.out
Executable file
47
Test/baseResults/spv.builtInXFB.vert.out
Executable file
@ -0,0 +1,47 @@
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spv.builtInXFB.vert
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// Module Version 10000
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// Generated by (magic number): 80002
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// Id's are bound by 21
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Capability Shader
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Capability TransformFeedback
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 10
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ExecutionMode 4 Xfb
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Source GLSL 450
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Name 4 "main"
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Name 8 "gl_PerVertex"
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MemberName 8(gl_PerVertex) 0 "gl_Position"
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MemberName 8(gl_PerVertex) 1 "gl_PointSize"
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Name 10 ""
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MemberDecorate 8(gl_PerVertex) 0 Offset 20
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MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 8(gl_PerVertex) 1 Offset 16
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MemberDecorate 8(gl_PerVertex) 1 BuiltIn PointSize
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Decorate 8(gl_PerVertex) Block
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Decorate 8(gl_PerVertex) XfbBuffer 0
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Decorate 10 XfbBuffer 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8(gl_PerVertex): TypeStruct 7(fvec4) 6(float)
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9: TypePointer Output 8(gl_PerVertex)
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10: 9(ptr) Variable Output
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11: TypeInt 32 1
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12: 11(int) Constant 0
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13: 6(float) Constant 1065353216
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14: 7(fvec4) ConstantComposite 13 13 13 13
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15: TypePointer Output 7(fvec4)
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17: 11(int) Constant 1
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18: 6(float) Constant 1073741824
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19: TypePointer Output 6(float)
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4(main): 2 Function None 3
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5: Label
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16: 15(ptr) AccessChain 10 12
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Store 16 14
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20: 19(ptr) AccessChain 10 17
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Store 20 18
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Return
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FunctionEnd
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15
Test/spv.builtInXFB.vert
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15
Test/spv.builtInXFB.vert
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#version 450
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layout(xfb_buffer = 1, xfb_stride = 64) out;
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layout (xfb_buffer = 1, xfb_offset = 16) out gl_PerVertex
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{
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float gl_PointSize;
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vec4 gl_Position;
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};
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void main()
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{
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gl_Position = vec4(1.0);
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gl_PointSize = 2.0;
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}
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@ -650,15 +650,19 @@ public:
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layoutXfbOffset = layoutXfbOffsetEnd;
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layoutXfbOffset = layoutXfbOffsetEnd;
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}
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}
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bool hasLayout() const
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bool hasNonXfbLayout() const
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{
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{
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return hasUniformLayout() ||
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return hasUniformLayout() ||
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hasAnyLocation() ||
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hasAnyLocation() ||
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hasStream() ||
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hasStream() ||
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hasXfb() ||
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hasFormat() ||
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hasFormat() ||
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layoutPushConstant;
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layoutPushConstant;
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}
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}
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bool hasLayout() const
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{
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return hasNonXfbLayout() ||
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hasXfb();
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}
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TLayoutMatrix layoutMatrix : 3;
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TLayoutMatrix layoutMatrix : 3;
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TLayoutPacking layoutPacking : 4;
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TLayoutPacking layoutPacking : 4;
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int layoutOffset;
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int layoutOffset;
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@ -3478,17 +3478,24 @@ void TParseContext::redeclareBuiltinBlock(const TSourceLoc& loc, TTypeList& newT
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return;
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return;
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}
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}
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// Fix XFB stuff up, it applies to the order of the redeclaration, not
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// the order of the original members.
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if (currentBlockQualifier.storage == EvqVaryingOut && globalOutputDefaults.hasXfbBuffer()) {
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currentBlockQualifier.layoutXfbBuffer = globalOutputDefaults.layoutXfbBuffer;
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fixBlockXfbOffsets(currentBlockQualifier, newTypeList);
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}
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// Edit and error check the container against the redeclaration
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// Edit and error check the container against the redeclaration
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// - remove unused members
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// - remove unused members
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// - ensure remaining qualifiers/types match
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// - ensure remaining qualifiers/types match
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TType& type = block->getWritableType();
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TType& type = block->getWritableType();
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#ifdef NV_EXTENSIONS
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#ifdef NV_EXTENSIONS
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// if gl_PerVertex is redeclared for the purpose of passing through "gl_Position"
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// if gl_PerVertex is redeclared for the purpose of passing through "gl_Position"
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// for passthrough purpose, the redclared block should have the same qualifers as
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// for passthrough purpose, the redeclared block should have the same qualifers as
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// the current one
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// the current one
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if (currentBlockQualifier.layoutPassthrough)
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if (currentBlockQualifier.layoutPassthrough) {
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{
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type.getQualifier().layoutPassthrough = currentBlockQualifier.layoutPassthrough;
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type.getQualifier().layoutPassthrough = currentBlockQualifier.layoutPassthrough;
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type.getQualifier().storage = currentBlockQualifier.storage;
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type.getQualifier().storage = currentBlockQualifier.storage;
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type.getQualifier().layoutStream = currentBlockQualifier.layoutStream;
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type.getQualifier().layoutStream = currentBlockQualifier.layoutStream;
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@ -3529,10 +3536,12 @@ void TParseContext::redeclareBuiltinBlock(const TSourceLoc& loc, TTypeList& newT
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arrayLimitCheck(loc, member->type->getFieldName(), newType.getOuterArraySize());
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arrayLimitCheck(loc, member->type->getFieldName(), newType.getOuterArraySize());
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if (newType.getQualifier().isMemory())
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if (newType.getQualifier().isMemory())
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error(memberLoc, "cannot add memory qualifier to redeclared block member", member->type->getFieldName().c_str(), "");
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error(memberLoc, "cannot add memory qualifier to redeclared block member", member->type->getFieldName().c_str(), "");
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if (newType.getQualifier().hasLayout())
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if (newType.getQualifier().hasNonXfbLayout())
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error(memberLoc, "cannot add layout to redeclared block member", member->type->getFieldName().c_str(), "");
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error(memberLoc, "cannot add non-XFB layout to redeclared block member", member->type->getFieldName().c_str(), "");
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if (newType.getQualifier().patch)
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if (newType.getQualifier().patch)
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error(memberLoc, "cannot add patch to redeclared block member", member->type->getFieldName().c_str(), "");
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error(memberLoc, "cannot add patch to redeclared block member", member->type->getFieldName().c_str(), "");
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if (newType.getQualifier().hasXfbBuffer() && newType.getQualifier().layoutXfbBuffer != currentBlockQualifier.layoutXfbBuffer)
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error(memberLoc, "member cannot contradict block (or what block inherited from global)", "xfb_buffer", "");
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oldType.getQualifier().centroid = newType.getQualifier().centroid;
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oldType.getQualifier().centroid = newType.getQualifier().centroid;
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oldType.getQualifier().sample = newType.getQualifier().sample;
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oldType.getQualifier().sample = newType.getQualifier().sample;
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oldType.getQualifier().invariant = newType.getQualifier().invariant;
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oldType.getQualifier().invariant = newType.getQualifier().invariant;
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oldType.getQualifier().smooth = newType.getQualifier().smooth;
|
oldType.getQualifier().smooth = newType.getQualifier().smooth;
|
||||||
oldType.getQualifier().flat = newType.getQualifier().flat;
|
oldType.getQualifier().flat = newType.getQualifier().flat;
|
||||||
oldType.getQualifier().nopersp = newType.getQualifier().nopersp;
|
oldType.getQualifier().nopersp = newType.getQualifier().nopersp;
|
||||||
|
oldType.getQualifier().layoutXfbOffset = newType.getQualifier().layoutXfbOffset;
|
||||||
|
|
||||||
if (oldType.isImplicitlySizedArray() && newType.isExplicitlySizedArray())
|
if (oldType.isImplicitlySizedArray() && newType.isExplicitlySizedArray())
|
||||||
oldType.changeOuterArraySize(newType.getOuterArraySize());
|
oldType.changeOuterArraySize(newType.getOuterArraySize());
|
||||||
|
@ -232,6 +232,7 @@ INSTANTIATE_TEST_CASE_P(
|
|||||||
"spv.bool.vert",
|
"spv.bool.vert",
|
||||||
"spv.boolInBlock.frag",
|
"spv.boolInBlock.frag",
|
||||||
"spv.branch-return.vert",
|
"spv.branch-return.vert",
|
||||||
|
"spv.builtInXFB.vert",
|
||||||
"spv.conditionalDiscard.frag",
|
"spv.conditionalDiscard.frag",
|
||||||
"spv.conversion.frag",
|
"spv.conversion.frag",
|
||||||
"spv.dataOut.frag",
|
"spv.dataOut.frag",
|
||||||
|
Loading…
x
Reference in New Issue
Block a user