Fix build several build errors

glslang/SPIRV/SpvBuilder.cpp:2533:27: error: comparison of integers of different signs: 'int' and 'size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for (int c = 0; c < accessChain.swizzle.size(); ++c)
                        ~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.

glslang/hlsl/hlslParseHelper.cpp:69:5: error: field 'cullDistanceInput' will be initialized after field 'clipDistanceOutput' [-Werror,-Wreorder]
    cullDistanceInput(nullptr),
    ^
1 error generated.

glslang/glslang/MachineIndependent/attribute.cpp:85:16: error: comparison of integers of different signs: 'int' and 'size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
    if (argNum >= args->getSequence().size())
        ~~~~~~ ^  ~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
This commit is contained in:
Daniel Koch
2018-03-13 17:06:51 -04:00
parent 2ad4737dc2
commit bfe0952118
3 changed files with 5 additions and 5 deletions

View File

@@ -2530,7 +2530,7 @@ void Builder::remapDynamicSwizzle()
if (accessChain.component != NoResult && accessChain.swizzle.size() > 1) {
// build a vector of the swizzle for the component to map into
std::vector<Id> components;
for (int c = 0; c < accessChain.swizzle.size(); ++c)
for (int c = 0; c < (int)accessChain.swizzle.size(); ++c)
components.push_back(makeUintConstant(accessChain.swizzle[c]));
Id mapType = makeVectorType(makeUintType(32), (int)accessChain.swizzle.size());
Id map = makeCompositeConstant(mapType, components);