HLSL: Allow empty struct initializers

Review request: does this harm GLSL in any way?
This commit is contained in:
steve-lunarg
2017-04-27 18:22:52 -06:00
parent 7cca140956
commit c0043cda82
4 changed files with 121 additions and 6 deletions

View File

@@ -106,6 +106,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.doLoop.frag", "PixelShaderFunction"},
{"hlsl.emptystructreturn.frag", "main"},
{"hlsl.emptystructreturn.vert", "main"},
{"hlsl.emptystruct.init.vert", "main"},
{"hlsl.entry-in.frag", "PixelShaderFunction"},
{"hlsl.entry-out.frag", "PixelShaderFunction"},
{"hlsl.float1.frag", "PixelShaderFunction"},