HLSL/SPV: Declare DepthReplacing for shaders declaring SV_Depth* outputs.
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@@ -59,6 +59,7 @@ using depth_greater
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EntryPoint Fragment 4 "PixelShaderFunction" 18
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ExecutionMode 4 OriginUpperLeft
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ExecutionMode 4 DepthGreater
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ExecutionMode 4 DepthReplacing
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Source HLSL 500
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Name 4 "PixelShaderFunction"
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Name 10 "@PixelShaderFunction(f1;"
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