Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview.

This commit is contained in:
John Kessenich
2017-03-14 16:45:30 -06:00
parent 78cfba97e1
commit c08fb8ab9c
19 changed files with 319 additions and 30 deletions

View File

@@ -103,3 +103,23 @@ patch out pinbn {
invariant precise out vec4 badOrder[]; // ERROR, precise must appear first
void badp(out precise float f); // ERROR, precise must appear first
void devi()
{
gl_DeviceIndex; // ERROR, no extension
gl_ViewIndex; // ERROR, no extension
}
#ifdef GL_EXT_device_group
#extension GL_EXT_device_group : enable
#endif
#ifdef GL_EXT_device_group
#extension GL_EXT_multiview : enable
#endif
void devie()
{
gl_DeviceIndex;
gl_ViewIndex;
}