Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview.
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@@ -9,12 +9,16 @@ ERROR: 0:38: 'gl_ClipVertex' : cannot redeclare after use
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ERROR: 0:39: 'gl_FogFragCoord' : cannot redeclare after use
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ERROR: 0:51: 'texelFetch' : no matching overloaded function found
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ERROR: 0:53: 'texture' : no matching overloaded function found
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ERROR: 10 compilation errors. No code generated.
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ERROR: 0:63: 'gl_DeviceIndex' : required extension not requested: GL_EXT_device_group
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ERROR: 0:64: 'gl_ViewIndex' : required extension not requested: GL_EXT_multiview
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ERROR: 12 compilation errors. No code generated.
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Shader version: 140
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Requested GL_ARB_explicit_attrib_location
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Requested GL_ARB_separate_shader_objects
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Requested GL_EXT_device_group
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Requested GL_EXT_multiview
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ERROR: node is still EOpNull!
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0:9 Function Definition: main( (global void)
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0:9 Function Parameters:
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@@ -116,6 +120,16 @@ ERROR: node is still EOpNull!
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0:58 Constant:
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0:58 1 (const int)
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0:58 2 (const int)
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0:61 Function Definition: devi( (global void)
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0:61 Function Parameters:
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0:63 Sequence
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0:63 'gl_DeviceIndex' (in int DeviceIndex)
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0:64 'gl_ViewIndex' (in int ViewIndex)
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0:75 Function Definition: devie( (global void)
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0:75 Function Parameters:
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0:77 Sequence
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0:77 'gl_DeviceIndex' (in int DeviceIndex)
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0:78 'gl_ViewIndex' (in int ViewIndex)
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0:? Linker Objects
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0:? 'sbuf' (uniform isamplerBuffer)
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0:? 'anon@0' (layout(column_major std140 ) uniform block{layout(column_major std140 offset=0 ) uniform int anonMem})
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@@ -142,6 +156,8 @@ Linked vertex stage:
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Shader version: 140
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Requested GL_ARB_explicit_attrib_location
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Requested GL_ARB_separate_shader_objects
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Requested GL_EXT_device_group
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Requested GL_EXT_multiview
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ERROR: node is still EOpNull!
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0:9 Function Definition: main( (global void)
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0:9 Function Parameters:
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