Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview.

This commit is contained in:
John Kessenich
2017-03-14 16:45:30 -06:00
parent 78cfba97e1
commit c08fb8ab9c
19 changed files with 319 additions and 30 deletions

View File

@@ -81,10 +81,14 @@ ERROR: 0:227: 'input block' : not supported in this stage: compute
ERROR: 0:231: 'output block' : not supported in this stage: compute
WARNING: 0:235: 't__' : identifiers containing consecutive underscores ("__") are reserved
WARNING: 0:238: '#define' : names containing consecutive underscores are reserved: __D
ERROR: 79 compilation errors. No code generated.
ERROR: 0:244: 'gl_DeviceIndex' : required extension not requested: GL_EXT_device_group
ERROR: 0:245: 'gl_ViewIndex' : undeclared identifier
ERROR: 0:255: 'gl_ViewIndex' : undeclared identifier
ERROR: 82 compilation errors. No code generated.
Shader version: 310
Requested GL_EXT_device_group
local_size = (2, 1, 4096)
ERROR: node is still EOpNull!
0:27 Function Definition: main( (global void)
@@ -443,6 +447,16 @@ ERROR: node is still EOpNull!
0:224 0 (const int)
0:224 Constant:
0:224 2 (const int)
0:242 Function Definition: devi( (global void)
0:242 Function Parameters:
0:244 Sequence
0:244 'gl_DeviceIndex' (in highp int DeviceIndex)
0:245 'gl_ViewIndex' (temp float)
0:252 Function Definition: devie( (global void)
0:252 Function Parameters:
0:254 Sequence
0:254 'gl_DeviceIndex' (in highp int DeviceIndex)
0:255 'gl_ViewIndex' (temp float)
0:? Linker Objects
0:? 'gl_WorkGroupSize' (const highp 3-component vector of uint WorkGroupSize)
0:? 2 (const uint)
@@ -512,6 +526,7 @@ Linked compute stage:
Shader version: 310
Requested GL_EXT_device_group
local_size = (2, 1, 4096)
ERROR: node is still EOpNull!
0:27 Function Definition: main( (global void)