Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview.
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@@ -10,13 +10,14 @@ Warning, version 450 is not yet complete; most version-specific features are pre
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Extension "SPV_KHR_device_group"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 9
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EntryPoint Fragment 4 "main" 9 12
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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SourceExtension "GL_EXT_device_group"
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Name 4 "main"
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Name 9 "color"
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Name 12 "gl_DeviceIndex"
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Decorate 12(gl_DeviceIndex) Flat
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Decorate 12(gl_DeviceIndex) BuiltIn DeviceIndex
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2: TypeVoid
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3: TypeFunction 2
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@@ -25,8 +26,8 @@ Warning, version 450 is not yet complete; most version-specific features are pre
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8: TypePointer Output 7(fvec4)
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9(color): 8(ptr) Variable Output
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10: TypeInt 32 1
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11: TypePointer UniformConstant 10(int)
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12(gl_DeviceIndex): 11(ptr) Variable UniformConstant
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11: TypePointer Input 10(int)
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12(gl_DeviceIndex): 11(ptr) Variable Input
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15: 6(float) Constant 0
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4(main): 2 Function None 3
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5: Label
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