Front-ends: Non-functional: Rationalize vector and matrix swizzles.
This reduces code duplication in a few ways, and better encapsulates vector swizzle representation.
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@@ -1,6 +1,8 @@
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cppComplexExpr.vert
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ERROR: 0:46: 'xyxwx' : illegal vector field selection
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ERROR: 0:46: 'xyxwx' : illegal vector field selection
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ERROR: 0:46: 'xyxwx' : vector swizzle too long
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ERROR: 0:46: 'xyxwx' : vector swizzle too long
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ERROR: 0:46: 'return' : cannot convert return value to function return type
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WARNING: 0:46: 'return' : type conversion on return values was not explicitly allowed until version 420
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ERROR: 0:66: '#define' : Macro redefined; different substitutions: BIG
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ERROR: 0:81: 'preprocessor evaluation' : bad expression
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ERROR: 0:81: '#if' : unexpected tokens following directive
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@@ -47,7 +49,7 @@ ERROR: 0:0: 'preprocessor evaluation' : division by 0
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ERROR: 0:3: 'preprocessor evaluation' : bad expression
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ERROR: 0:3: 'preprocessor evaluation' : division by 0
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ERROR: 0:10001: '' : missing #endif
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ERROR: 48 compilation errors. No code generated.
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ERROR: 49 compilation errors. No code generated.
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Shader version: 300
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@@ -80,19 +82,33 @@ ERROR: node is still EOpNull!
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0:44 Function Parameters:
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0:46 Sequence
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0:46 Branch: Return with expression
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0:46 add (temp highp float)
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0:46 add (temp highp float)
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0:46 direct index (temp highp float)
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0:46 add (temp highp 4-component vector of float)
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0:46 add (temp highp 4-component vector of float)
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0:46 vector swizzle (temp highp 4-component vector of float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:46 Constant:
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0:46 0 (const int)
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0:46 Sequence
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0:46 Constant:
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0:46 0 (const int)
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0:46 Constant:
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0:46 1 (const int)
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0:46 Constant:
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0:46 0 (const int)
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0:46 Constant:
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0:46 3 (const int)
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0:46 Constant:
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0:46 3.000000
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0:46 add (temp highp float)
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0:46 direct index (temp highp float)
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0:46 add (temp highp 4-component vector of float)
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0:46 vector swizzle (temp highp 4-component vector of float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:46 Constant:
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0:46 0 (const int)
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0:46 Sequence
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0:46 Constant:
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0:46 0 (const int)
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0:46 Constant:
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0:46 1 (const int)
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0:46 Constant:
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0:46 0 (const int)
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0:46 Constant:
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0:46 3 (const int)
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0:46 Constant:
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0:46 3.000000
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0:47 Branch: Return with expression
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