Generate correctly structured do-while loops.
The loop test is always emitted before the loop body. For do-while loops, use a phi node to track whether we're on the first loop iteration, and only check the loop test on the second and subsequent iterations. For do-while loops, the loop test branch no longer occurs at the top of the loop, so it must get its own selection merge instruction. A block can't be the target of more than one merge instruction. So when the loop test executes after the body (as in do-while in GLSL) we need to introduce a dummy block to be the target of the selection merge just before the loop test conditional branch. The other arm of the branch exits the loop and hence is the "break block" exception in the structured control flow rules.
This commit is contained in:
parent
51b31b5785
commit
c22f37cfb4
@ -1147,28 +1147,18 @@ bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIn
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// body emission needs to know what the for-loop terminal is when it sees a "continue"
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loopTerminal.push(node->getTerminal());
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builder.makeNewLoop();
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bool bodyOut = false;
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if (! node->testFirst()) {
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builder.endLoopHeaderWithoutTest();
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if (node->getBody()) {
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breakForLoop.push(true);
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node->getBody()->traverse(this);
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breakForLoop.pop();
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}
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bodyOut = true;
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builder.createBranchToLoopTest();
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}
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builder.makeNewLoop(node->testFirst());
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if (node->getTest()) {
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node->getTest()->traverse(this);
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// the AST only contained the test computation, not the branch, we have to add it
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spv::Id condition = builder.accessChainLoad(TranslatePrecisionDecoration(node->getTest()->getType()));
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builder.createLoopTestBranch(condition);
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} else {
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builder.createBranchToBody();
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}
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if (! bodyOut && node->getBody()) {
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if (node->getBody()) {
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breakForLoop.push(true);
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node->getBody()->traverse(this);
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breakForLoop.pop();
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@ -1736,16 +1736,29 @@ void Builder::endSwitch(std::vector<Block*>& /*segmentBlock*/)
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}
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// Comments in header
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void Builder::makeNewLoop()
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void Builder::makeNewLoop(bool loopTestFirst)
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{
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Loop loop = { };
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loops.push({ });
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Loop& loop = loops.top();
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loop.function = &getBuildPoint()->getParent();
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loop.header = new Block(getUniqueId(), *loop.function);
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loop.merge = new Block(getUniqueId(), *loop.function);
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loop.test = NULL;
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// Delaying creation of the loop body perturbs test results less,
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// which makes for easier patch review.
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// TODO(dneto): Create the loop body block here, instead of
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// upon first use.
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loop.body = 0;
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loop.testFirst = loopTestFirst;
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loop.isFirstIteration = 0;
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loops.push(loop);
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// The loop test is always emitted before the loop body.
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// But if the loop test executes at the bottom of the loop, then
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// execute the test only on the second and subsequent iterations.
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// Remember the block that branches to the loop header. This
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// is required for the test-after-body case.
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Block* preheader = getBuildPoint();
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// Branch into the loop
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createBranch(loop.header);
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@ -1753,56 +1766,95 @@ void Builder::makeNewLoop()
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// Set ourselves inside the loop
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loop.function->addBlock(loop.header);
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setBuildPoint(loop.header);
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if (!loopTestFirst) {
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// Generate code to defer the loop test until the second and
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// subsequent iterations.
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// A phi node determines whether we're on the first iteration.
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loop.isFirstIteration = new Instruction(getUniqueId(), makeBoolType(), OpPhi);
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// It's always the first iteration when coming from the preheader.
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// All other branches to this loop header will need to indicate "false",
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// but we don't yet know where they will come from.
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loop.isFirstIteration->addIdOperand(makeBoolConstant(true));
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loop.isFirstIteration->addIdOperand(preheader->getId());
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getBuildPoint()->addInstruction(loop.isFirstIteration);
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// Mark the end of the structured loop. This must exist in the loop header block.
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createMerge(OpLoopMerge, loop.merge, LoopControlMaskNone);
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// Generate code to see if this is the first iteration of the loop.
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// It needs to be in its own block, since the loop merge and
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// the selection merge instructions can't both be in the same
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// (header) block.
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Block* firstIterationCheck = new Block(getUniqueId(), *loop.function);
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createBranch(firstIterationCheck);
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loop.function->addBlock(firstIterationCheck);
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setBuildPoint(firstIterationCheck);
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loop.body = new Block(getUniqueId(), *loop.function);
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// Control flow after this "if" normally reconverges at the loop body.
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// However, the loop test has a "break branch" out of this selection
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// construct because it can transfer control to the loop merge block.
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createMerge(OpSelectionMerge, loop.body, SelectionControlMaskNone);
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Block* loopTest = new Block(getUniqueId(), *loop.function);
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createConditionalBranch(loop.isFirstIteration->getResultId(), loop.body, loopTest);
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loop.function->addBlock(loopTest);
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setBuildPoint(loopTest);
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}
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}
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void Builder::createLoopTestBranch(Id condition)
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{
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Loop& loop = loops.top();
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// If loop.test exists, then we've already generated the LoopMerge
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// for this loop.
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if (!loop.test)
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// Generate the merge instruction. If the loop test executes before
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// the body, then this is a loop merge. Otherwise the loop merge
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// has already been generated and this is a conditional merge.
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if (loop.testFirst) {
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createMerge(OpLoopMerge, loop.merge, LoopControlMaskNone);
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loop.body = new Block(getUniqueId(), *loop.function);
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// Branching to the "body" block will keep control inside
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// the loop.
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Block* body = new Block(getUniqueId(), *loop.function);
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createConditionalBranch(condition, body, loop.merge);
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loop.function->addBlock(body);
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setBuildPoint(body);
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createConditionalBranch(condition, loop.body, loop.merge);
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loop.function->addBlock(loop.body);
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setBuildPoint(loop.body);
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} else {
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// The branch to the loop merge block is the allowed exception
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// to the structured control flow. Otherwise, control flow will
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// continue to loop.body block. Since that is already the target
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// of a merge instruction, and a block can't be the target of more
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// than one merge instruction, we need to make an intermediate block.
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Block* stayInLoopBlock = new Block(getUniqueId(), *loop.function);
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createMerge(OpSelectionMerge, stayInLoopBlock, SelectionControlMaskNone);
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// This is the loop test.
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createConditionalBranch(condition, stayInLoopBlock, loop.merge);
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// The dummy block just branches to the real loop body.
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loop.function->addBlock(stayInLoopBlock);
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setBuildPoint(stayInLoopBlock);
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createBranchToBody();
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}
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}
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void Builder::endLoopHeaderWithoutTest()
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void Builder::createBranchToBody()
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{
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Loop& loop = loops.top();
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assert(loop.body);
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createMerge(OpLoopMerge, loop.merge, LoopControlMaskNone);
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Block* body = new Block(getUniqueId(), *loop.function);
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createBranch(body);
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loop.function->addBlock(body);
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setBuildPoint(body);
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assert(!loop.test);
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loop.test = new Block(getUniqueId(), *loop.function);
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}
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void Builder::createBranchToLoopTest()
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{
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Loop& loop = loops.top();
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Block* testBlock = loop.test;
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assert(testBlock);
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createBranch(testBlock);
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loop.function->addBlock(testBlock);
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setBuildPoint(testBlock);
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// This is a reconvergence of control flow, so no merge instruction
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// is required.
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createBranch(loop.body);
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loop.function->addBlock(loop.body);
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setBuildPoint(loop.body);
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}
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void Builder::createLoopContinue()
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{
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Loop& loop = loops.top();
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if (loop.test)
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createBranch(loop.test);
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else
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createBranch(loop.header);
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createBranchToLoopHeaderFromInside(loops.top());
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// Set up a block for dead code.
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createAndSetNoPredecessorBlock("post-loop-continue");
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}
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@ -1821,7 +1873,7 @@ void Builder::closeLoop()
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Loop& loop = loops.top();
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// Branch back to the top
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createBranch(loop.header);
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createBranchToLoopHeaderFromInside(loop);
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// Add the merge block and set the build point to it
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loop.function->addBlock(loop.merge);
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@ -1830,6 +1882,18 @@ void Builder::closeLoop()
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loops.pop();
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}
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// Create a branch to the header of the given loop, from inside
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// the loop body.
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// Adjusts the phi node for the first-iteration value if needeed.
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void Builder::createBranchToLoopHeaderFromInside(const Loop& loop)
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{
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createBranch(loop.header);
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if (loop.isFirstIteration) {
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loop.isFirstIteration->addIdOperand(makeBoolConstant(false));
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loop.isFirstIteration->addIdOperand(getBuildPoint()->getId());
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}
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}
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void Builder::clearAccessChain()
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{
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accessChain.base = 0;
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@ -357,35 +357,25 @@ public:
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// Finish off the innermost switch.
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void endSwitch(std::vector<Block*>& segmentBB);
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// Start the beginning of a new loop.
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void makeNewLoop();
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// Start the beginning of a new loop, and prepare the builder to
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// generate code for the loop test.
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// The loopTestFirst parameter is true when the loop test executes before
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// the body. (It is false for do-while loops.)
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void makeNewLoop(bool loopTestFirst);
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// Add the branch for the loop test, based on the given condition.
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// The true branch goes to the block that remains inside the loop, and
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// The true branch goes to the first block in the loop body, and
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// the false branch goes to the loop's merge block. The builder insertion
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// point will be placed at the start of the inside-the-loop block.
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// point will be placed at the start of the body.
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void createLoopTestBranch(Id condition);
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// Finish generating the loop header block in the case where the loop test
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// is at the bottom of the loop. It will include the LoopMerge instruction
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// and a branch to the rest of the body. The loop header block must be
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// separate from the rest of the body to make room for the the two kinds
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// of *Merge instructions that might have to occur just before a branch:
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// the loop header must have a LoopMerge as its second-last instruction,
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// and the body might begin with a conditional branch, which must have its
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// own SelectionMerge instruction.
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// Also create the basic block that will contain the loop test, but don't
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// insert it into the function yet. Any "continue" constructs in this loop
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// will branch to the loop test block. The builder insertion point will be
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// placed at the start of the body block.
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void endLoopHeaderWithoutTest();
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// Generate a branch to the loop test block. This can only be called if
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// the loop test is at the bottom of the loop. The builder insertion point
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// is left at the start of the test block.
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void createBranchToLoopTest();
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// Generate an unconditional branch to the loop body. The builder insertion
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// point will be placed at the start of the body. Use this when there is
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// no loop test.
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void createBranchToBody();
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// Add a branch to the test of the current (innermost) loop.
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// The way we generate code, that's also the loop header.
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void createLoopContinue();
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// Add an exit (e.g. "break") for the innermost loop that you're in
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@ -499,6 +489,9 @@ protected:
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void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock);
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void dumpInstructions(std::vector<unsigned int>&, const std::vector<Instruction*>&) const;
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struct Loop; // Defined below.
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void createBranchToLoopHeaderFromInside(const Loop& loop);
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SourceLanguage source;
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int sourceVersion;
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std::vector<const char*> extensions;
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@ -543,11 +536,18 @@ protected:
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// to the merge block when either the loop test fails, or when a
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// nested "break" is encountered.
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Block* merge;
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// If not NULL, the test block is the basic block containing the loop
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// test and the conditional branch back to the header or the merge
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// block. This is created for "do-while" loops, and is the target of
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// any "continue" constructs that might exist.
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Block* test;
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// The body block is the first basic block in the body of the loop, i.e.
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// the code that is to be repeatedly executed, aside from loop control.
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// This member is null until we generate code that references the loop
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// body block.
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Block* body;
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// True when the loop test executes before the body.
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bool testFirst;
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// When the test executes after the body, this is defined as the phi
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// instruction that tells us whether we are on the first iteration of
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// the loop. Otherwise this is null.
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Instruction* isFirstIteration;
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// The function containing the loop.
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Function* function;
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};
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@ -5,7 +5,7 @@ Linked vertex stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 26
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// Id's are bound by 30
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Source ESSL 300
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1: ExtInstImport "GLSL.std.450"
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@ -13,44 +13,51 @@ Linked vertex stage:
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EntryPoint Vertex 4
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Name 4 "main"
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Name 9 "i"
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Name 24 "gl_VertexID"
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Name 25 "gl_InstanceID"
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Name 28 "gl_VertexID"
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Name 29 "gl_InstanceID"
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Decorate 9(i) PrecisionHigh
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Decorate 24(gl_VertexID) PrecisionHigh
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Decorate 24(gl_VertexID) BuiltIn VertexId
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Decorate 24(gl_VertexID) NoStaticUse
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Decorate 25(gl_InstanceID) PrecisionHigh
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Decorate 25(gl_InstanceID) BuiltIn InstanceId
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Decorate 25(gl_InstanceID) NoStaticUse
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Decorate 28(gl_VertexID) PrecisionHigh
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Decorate 28(gl_VertexID) BuiltIn VertexId
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Decorate 28(gl_VertexID) NoStaticUse
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Decorate 29(gl_InstanceID) PrecisionHigh
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Decorate 29(gl_InstanceID) BuiltIn InstanceId
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Decorate 29(gl_InstanceID) NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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7: TypeInt 32 1
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8: TypePointer Function 7(int)
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10: 7(int) Constant 0
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16: 7(int) Constant 1
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19: 7(int) Constant 10
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20: TypeBool
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23: TypePointer Input 7(int)
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24(gl_VertexID): 23(ptr) Variable Input
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25(gl_InstanceID): 23(ptr) Variable Input
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14: TypeBool
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15: 14(bool) ConstantTrue
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20: 7(int) Constant 10
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24: 7(int) Constant 1
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26: 14(bool) ConstantFalse
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27: TypePointer Input 7(int)
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28(gl_VertexID): 27(ptr) Variable Input
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29(gl_InstanceID): 27(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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9(i): 8(ptr) Variable Function
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Store 9(i) 10
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Branch 11
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11: Label
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13: 14(bool) Phi 15 5 26 17
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LoopMerge 12 None
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Branch 13
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13: Label
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15: 7(int) Load 9(i)
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17: 7(int) IAdd 15 16
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Store 9(i) 17
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Branch 14
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14: Label
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18: 7(int) Load 9(i)
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21: 20(bool) SLessThan 18 19
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Branch 16
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16: Label
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SelectionMerge 17 None
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BranchConditional 13 17 18
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18: Label
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19: 7(int) Load 9(i)
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21: 14(bool) SLessThan 19 20
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SelectionMerge 22 None
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BranchConditional 21 22 12
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22: Label
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Branch 17
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17: Label
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23: 7(int) Load 9(i)
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25: 7(int) IAdd 23 24
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Store 9(i) 25
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Branch 11
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12: Label
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Branch 6
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@ -5,7 +5,7 @@ Linked vertex stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 48
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// Id's are bound by 52
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Source ESSL 300
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1: ExtInstImport "GLSL.std.450"
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@ -13,97 +13,104 @@ Linked vertex stage:
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EntryPoint Vertex 4
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Name 4 "main"
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Name 9 "i"
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Name 15 "A"
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Name 22 "B"
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Name 25 "C"
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Name 31 "D"
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Name 34 "E"
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Name 36 "F"
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Name 43 "G"
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Name 46 "gl_VertexID"
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Name 47 "gl_InstanceID"
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Name 25 "A"
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Name 31 "B"
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Name 34 "C"
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Name 40 "D"
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Name 43 "E"
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Name 45 "F"
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Name 47 "G"
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Name 50 "gl_VertexID"
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Name 51 "gl_InstanceID"
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Decorate 9(i) PrecisionHigh
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Decorate 15(A) PrecisionHigh
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Decorate 22(B) PrecisionHigh
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Decorate 25(C) PrecisionHigh
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Decorate 31(D) PrecisionHigh
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Decorate 34(E) PrecisionHigh
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Decorate 36(F) PrecisionHigh
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Decorate 43(G) PrecisionHigh
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Decorate 46(gl_VertexID) PrecisionHigh
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Decorate 46(gl_VertexID) BuiltIn VertexId
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Decorate 46(gl_VertexID) NoStaticUse
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Decorate 47(gl_InstanceID) PrecisionHigh
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Decorate 47(gl_InstanceID) BuiltIn InstanceId
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Decorate 47(gl_InstanceID) NoStaticUse
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Decorate 25(A) PrecisionHigh
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Decorate 31(B) PrecisionHigh
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Decorate 34(C) PrecisionHigh
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Decorate 40(D) PrecisionHigh
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Decorate 43(E) PrecisionHigh
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Decorate 45(F) PrecisionHigh
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Decorate 47(G) PrecisionHigh
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Decorate 50(gl_VertexID) PrecisionHigh
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Decorate 50(gl_VertexID) BuiltIn VertexId
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Decorate 50(gl_VertexID) NoStaticUse
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Decorate 51(gl_InstanceID) PrecisionHigh
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Decorate 51(gl_InstanceID) BuiltIn InstanceId
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Decorate 51(gl_InstanceID) NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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7: TypeInt 32 1
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8: TypePointer Function 7(int)
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10: 7(int) Constant 0
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17: 7(int) Constant 2
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18: TypeBool
|
||||
23: 7(int) Constant 1
|
||||
27: 7(int) Constant 5
|
||||
32: 7(int) Constant 3
|
||||
35: 7(int) Constant 42
|
||||
37: 7(int) Constant 99
|
||||
40: 7(int) Constant 19
|
||||
44: 7(int) Constant 12
|
||||
45: TypePointer Input 7(int)
|
||||
46(gl_VertexID): 45(ptr) Variable Input
|
||||
47(gl_InstanceID): 45(ptr) Variable Input
|
||||
14: TypeBool
|
||||
15: 14(bool) ConstantTrue
|
||||
20: 7(int) Constant 1
|
||||
22: 7(int) Constant 19
|
||||
27: 7(int) Constant 2
|
||||
32: 14(bool) ConstantFalse
|
||||
36: 7(int) Constant 5
|
||||
41: 7(int) Constant 3
|
||||
44: 7(int) Constant 42
|
||||
46: 7(int) Constant 99
|
||||
48: 7(int) Constant 12
|
||||
49: TypePointer Input 7(int)
|
||||
50(gl_VertexID): 49(ptr) Variable Input
|
||||
51(gl_InstanceID): 49(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(i): 8(ptr) Variable Function
|
||||
15(A): 8(ptr) Variable Function
|
||||
22(B): 8(ptr) Variable Function
|
||||
25(C): 8(ptr) Variable Function
|
||||
31(D): 8(ptr) Variable Function
|
||||
34(E): 8(ptr) Variable Function
|
||||
36(F): 8(ptr) Variable Function
|
||||
43(G): 8(ptr) Variable Function
|
||||
25(A): 8(ptr) Variable Function
|
||||
31(B): 8(ptr) Variable Function
|
||||
34(C): 8(ptr) Variable Function
|
||||
40(D): 8(ptr) Variable Function
|
||||
43(E): 8(ptr) Variable Function
|
||||
45(F): 8(ptr) Variable Function
|
||||
47(G): 8(ptr) Variable Function
|
||||
Store 9(i) 10
|
||||
Branch 11
|
||||
11: Label
|
||||
13: 14(bool) Phi 15 5 32 29 32 39
|
||||
LoopMerge 12 None
|
||||
Branch 13
|
||||
13: Label
|
||||
Store 15(A) 10
|
||||
16: 7(int) Load 9(i)
|
||||
19: 18(bool) IEqual 16 17
|
||||
SelectionMerge 21 None
|
||||
BranchConditional 19 20 21
|
||||
20: Label
|
||||
Store 22(B) 23
|
||||
Branch 14
|
||||
Branch 16
|
||||
16: Label
|
||||
SelectionMerge 17 None
|
||||
BranchConditional 13 17 18
|
||||
18: Label
|
||||
19: 7(int) Load 9(i)
|
||||
21: 7(int) IAdd 19 20
|
||||
Store 9(i) 21
|
||||
23: 14(bool) SLessThan 21 22
|
||||
SelectionMerge 24 None
|
||||
BranchConditional 23 24 12
|
||||
24: Label
|
||||
Store 25(C) 17
|
||||
Branch 21
|
||||
21: Label
|
||||
Branch 17
|
||||
17: Label
|
||||
Store 25(A) 10
|
||||
26: 7(int) Load 9(i)
|
||||
28: 18(bool) IEqual 26 27
|
||||
28: 14(bool) IEqual 26 27
|
||||
SelectionMerge 30 None
|
||||
BranchConditional 28 29 30
|
||||
29: Label
|
||||
Store 31(D) 32
|
||||
Branch 12
|
||||
Store 31(B) 20
|
||||
Branch 11
|
||||
33: Label
|
||||
Store 34(E) 35
|
||||
Store 34(C) 27
|
||||
Branch 30
|
||||
30: Label
|
||||
Store 36(F) 37
|
||||
Branch 14
|
||||
14: Label
|
||||
38: 7(int) Load 9(i)
|
||||
39: 7(int) IAdd 38 23
|
||||
Store 9(i) 39
|
||||
41: 18(bool) SLessThan 39 40
|
||||
BranchConditional 41 42 12
|
||||
35: 7(int) Load 9(i)
|
||||
37: 14(bool) IEqual 35 36
|
||||
SelectionMerge 39 None
|
||||
BranchConditional 37 38 39
|
||||
38: Label
|
||||
Store 40(D) 41
|
||||
Branch 12
|
||||
42: Label
|
||||
Store 43(E) 44
|
||||
Branch 39
|
||||
39: Label
|
||||
Store 45(F) 46
|
||||
Branch 11
|
||||
12: Label
|
||||
Store 43(G) 44
|
||||
Store 47(G) 48
|
||||
Branch 6
|
||||
6: Label
|
||||
Return
|
||||
|
@ -5,7 +5,7 @@ Linked fragment stage:
|
||||
|
||||
// Module Version 99
|
||||
// Generated by (magic number): 51a00bb
|
||||
// Id's are bound by 34
|
||||
// Id's are bound by 38
|
||||
|
||||
Source GLSL 110
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
@ -14,11 +14,11 @@ Linked fragment stage:
|
||||
Name 4 "main"
|
||||
Name 10 "color"
|
||||
Name 12 "BaseColor"
|
||||
Name 19 "bigColor"
|
||||
Name 26 "d"
|
||||
Name 32 "gl_FragColor"
|
||||
Name 25 "d"
|
||||
Name 30 "bigColor"
|
||||
Name 36 "gl_FragColor"
|
||||
Decorate 12(BaseColor) Smooth
|
||||
Decorate 32(gl_FragColor) BuiltIn FragColor
|
||||
Decorate 36(gl_FragColor) BuiltIn FragColor
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
7: TypeFloat 32
|
||||
@ -26,13 +26,15 @@ Linked fragment stage:
|
||||
9: TypePointer Function 8(fvec4)
|
||||
11: TypePointer Input 8(fvec4)
|
||||
12(BaseColor): 11(ptr) Variable Input
|
||||
18: TypePointer UniformConstant 8(fvec4)
|
||||
19(bigColor): 18(ptr) Variable UniformConstant
|
||||
25: TypePointer UniformConstant 7(float)
|
||||
26(d): 25(ptr) Variable UniformConstant
|
||||
28: TypeBool
|
||||
31: TypePointer Output 8(fvec4)
|
||||
32(gl_FragColor): 31(ptr) Variable Output
|
||||
17: TypeBool
|
||||
18: 17(bool) ConstantTrue
|
||||
24: TypePointer UniformConstant 7(float)
|
||||
25(d): 24(ptr) Variable UniformConstant
|
||||
29: TypePointer UniformConstant 8(fvec4)
|
||||
30(bigColor): 29(ptr) Variable UniformConstant
|
||||
34: 17(bool) ConstantFalse
|
||||
35: TypePointer Output 8(fvec4)
|
||||
36(gl_FragColor): 35(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
10(color): 9(ptr) Variable Function
|
||||
@ -40,25 +42,30 @@ Linked fragment stage:
|
||||
Store 10(color) 13
|
||||
Branch 14
|
||||
14: Label
|
||||
16: 17(bool) Phi 18 5 34 20
|
||||
LoopMerge 15 None
|
||||
Branch 16
|
||||
16: Label
|
||||
20: 8(fvec4) Load 19(bigColor)
|
||||
21: 8(fvec4) Load 10(color)
|
||||
22: 8(fvec4) FAdd 21 20
|
||||
Store 10(color) 22
|
||||
Branch 17
|
||||
17: Label
|
||||
23: 8(fvec4) Load 10(color)
|
||||
24: 7(float) CompositeExtract 23 0
|
||||
27: 7(float) Load 26(d)
|
||||
29: 28(bool) FOrdLessThan 24 27
|
||||
BranchConditional 29 30 15
|
||||
30: Label
|
||||
Branch 19
|
||||
19: Label
|
||||
SelectionMerge 20 None
|
||||
BranchConditional 16 20 21
|
||||
21: Label
|
||||
22: 8(fvec4) Load 10(color)
|
||||
23: 7(float) CompositeExtract 22 0
|
||||
26: 7(float) Load 25(d)
|
||||
27: 17(bool) FOrdLessThan 23 26
|
||||
SelectionMerge 28 None
|
||||
BranchConditional 27 28 15
|
||||
28: Label
|
||||
Branch 20
|
||||
20: Label
|
||||
31: 8(fvec4) Load 30(bigColor)
|
||||
32: 8(fvec4) Load 10(color)
|
||||
33: 8(fvec4) FAdd 32 31
|
||||
Store 10(color) 33
|
||||
Branch 14
|
||||
15: Label
|
||||
33: 8(fvec4) Load 10(color)
|
||||
Store 32(gl_FragColor) 33
|
||||
37: 8(fvec4) Load 10(color)
|
||||
Store 36(gl_FragColor) 37
|
||||
Branch 6
|
||||
6: Label
|
||||
Return
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -7,7 +7,7 @@ Linked fragment stage:
|
||||
|
||||
// Module Version 99
|
||||
// Generated by (magic number): 51a00bb
|
||||
// Id's are bound by 192
|
||||
// Id's are bound by 196
|
||||
|
||||
Source GLSL 130
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
@ -16,98 +16,98 @@ Linked fragment stage:
|
||||
Name 4 "main"
|
||||
Name 10 "color"
|
||||
Name 12 "BaseColor"
|
||||
Name 19 "bigColor4"
|
||||
Name 26 "d4"
|
||||
Name 79 "d13"
|
||||
Name 145 "gl_FragColor"
|
||||
Name 147 "bigColor"
|
||||
Name 148 "bigColor1_1"
|
||||
Name 149 "bigColor1_2"
|
||||
Name 150 "bigColor1_3"
|
||||
Name 151 "bigColor2"
|
||||
Name 152 "bigColor3"
|
||||
Name 153 "bigColor5"
|
||||
Name 154 "bigColor6"
|
||||
Name 155 "bigColor7"
|
||||
Name 156 "bigColor8"
|
||||
Name 157 "d"
|
||||
Name 158 "d2"
|
||||
Name 159 "d3"
|
||||
Name 160 "d5"
|
||||
Name 161 "d6"
|
||||
Name 162 "d7"
|
||||
Name 163 "d8"
|
||||
Name 164 "d9"
|
||||
Name 165 "d10"
|
||||
Name 166 "d11"
|
||||
Name 167 "d12"
|
||||
Name 168 "d14"
|
||||
Name 169 "d15"
|
||||
Name 170 "d16"
|
||||
Name 171 "d17"
|
||||
Name 172 "d18"
|
||||
Name 173 "d19"
|
||||
Name 174 "d20"
|
||||
Name 175 "d21"
|
||||
Name 176 "d22"
|
||||
Name 177 "d23"
|
||||
Name 178 "d24"
|
||||
Name 179 "d25"
|
||||
Name 180 "d26"
|
||||
Name 181 "d27"
|
||||
Name 182 "d28"
|
||||
Name 183 "d29"
|
||||
Name 184 "d30"
|
||||
Name 185 "d31"
|
||||
Name 186 "d32"
|
||||
Name 187 "d33"
|
||||
Name 188 "d34"
|
||||
Name 191 "Count"
|
||||
Name 25 "d4"
|
||||
Name 30 "bigColor4"
|
||||
Name 83 "d13"
|
||||
Name 149 "gl_FragColor"
|
||||
Name 151 "bigColor"
|
||||
Name 152 "bigColor1_1"
|
||||
Name 153 "bigColor1_2"
|
||||
Name 154 "bigColor1_3"
|
||||
Name 155 "bigColor2"
|
||||
Name 156 "bigColor3"
|
||||
Name 157 "bigColor5"
|
||||
Name 158 "bigColor6"
|
||||
Name 159 "bigColor7"
|
||||
Name 160 "bigColor8"
|
||||
Name 161 "d"
|
||||
Name 162 "d2"
|
||||
Name 163 "d3"
|
||||
Name 164 "d5"
|
||||
Name 165 "d6"
|
||||
Name 166 "d7"
|
||||
Name 167 "d8"
|
||||
Name 168 "d9"
|
||||
Name 169 "d10"
|
||||
Name 170 "d11"
|
||||
Name 171 "d12"
|
||||
Name 172 "d14"
|
||||
Name 173 "d15"
|
||||
Name 174 "d16"
|
||||
Name 175 "d17"
|
||||
Name 176 "d18"
|
||||
Name 177 "d19"
|
||||
Name 178 "d20"
|
||||
Name 179 "d21"
|
||||
Name 180 "d22"
|
||||
Name 181 "d23"
|
||||
Name 182 "d24"
|
||||
Name 183 "d25"
|
||||
Name 184 "d26"
|
||||
Name 185 "d27"
|
||||
Name 186 "d28"
|
||||
Name 187 "d29"
|
||||
Name 188 "d30"
|
||||
Name 189 "d31"
|
||||
Name 190 "d32"
|
||||
Name 191 "d33"
|
||||
Name 192 "d34"
|
||||
Name 195 "Count"
|
||||
Decorate 12(BaseColor) Smooth
|
||||
Decorate 145(gl_FragColor) BuiltIn FragColor
|
||||
Decorate 147(bigColor) NoStaticUse
|
||||
Decorate 148(bigColor1_1) NoStaticUse
|
||||
Decorate 149(bigColor1_2) NoStaticUse
|
||||
Decorate 150(bigColor1_3) NoStaticUse
|
||||
Decorate 151(bigColor2) NoStaticUse
|
||||
Decorate 152(bigColor3) NoStaticUse
|
||||
Decorate 153(bigColor5) NoStaticUse
|
||||
Decorate 154(bigColor6) NoStaticUse
|
||||
Decorate 155(bigColor7) NoStaticUse
|
||||
Decorate 156(bigColor8) NoStaticUse
|
||||
Decorate 157(d) NoStaticUse
|
||||
Decorate 158(d2) NoStaticUse
|
||||
Decorate 159(d3) NoStaticUse
|
||||
Decorate 160(d5) NoStaticUse
|
||||
Decorate 161(d6) NoStaticUse
|
||||
Decorate 162(d7) NoStaticUse
|
||||
Decorate 163(d8) NoStaticUse
|
||||
Decorate 164(d9) NoStaticUse
|
||||
Decorate 165(d10) NoStaticUse
|
||||
Decorate 166(d11) NoStaticUse
|
||||
Decorate 167(d12) NoStaticUse
|
||||
Decorate 168(d14) NoStaticUse
|
||||
Decorate 169(d15) NoStaticUse
|
||||
Decorate 170(d16) NoStaticUse
|
||||
Decorate 171(d17) NoStaticUse
|
||||
Decorate 172(d18) NoStaticUse
|
||||
Decorate 173(d19) NoStaticUse
|
||||
Decorate 174(d20) NoStaticUse
|
||||
Decorate 175(d21) NoStaticUse
|
||||
Decorate 176(d22) NoStaticUse
|
||||
Decorate 177(d23) NoStaticUse
|
||||
Decorate 178(d24) NoStaticUse
|
||||
Decorate 179(d25) NoStaticUse
|
||||
Decorate 180(d26) NoStaticUse
|
||||
Decorate 181(d27) NoStaticUse
|
||||
Decorate 182(d28) NoStaticUse
|
||||
Decorate 183(d29) NoStaticUse
|
||||
Decorate 184(d30) NoStaticUse
|
||||
Decorate 185(d31) NoStaticUse
|
||||
Decorate 186(d32) NoStaticUse
|
||||
Decorate 187(d33) NoStaticUse
|
||||
Decorate 188(d34) NoStaticUse
|
||||
Decorate 191(Count) NoStaticUse
|
||||
Decorate 149(gl_FragColor) BuiltIn FragColor
|
||||
Decorate 151(bigColor) NoStaticUse
|
||||
Decorate 152(bigColor1_1) NoStaticUse
|
||||
Decorate 153(bigColor1_2) NoStaticUse
|
||||
Decorate 154(bigColor1_3) NoStaticUse
|
||||
Decorate 155(bigColor2) NoStaticUse
|
||||
Decorate 156(bigColor3) NoStaticUse
|
||||
Decorate 157(bigColor5) NoStaticUse
|
||||
Decorate 158(bigColor6) NoStaticUse
|
||||
Decorate 159(bigColor7) NoStaticUse
|
||||
Decorate 160(bigColor8) NoStaticUse
|
||||
Decorate 161(d) NoStaticUse
|
||||
Decorate 162(d2) NoStaticUse
|
||||
Decorate 163(d3) NoStaticUse
|
||||
Decorate 164(d5) NoStaticUse
|
||||
Decorate 165(d6) NoStaticUse
|
||||
Decorate 166(d7) NoStaticUse
|
||||
Decorate 167(d8) NoStaticUse
|
||||
Decorate 168(d9) NoStaticUse
|
||||
Decorate 169(d10) NoStaticUse
|
||||
Decorate 170(d11) NoStaticUse
|
||||
Decorate 171(d12) NoStaticUse
|
||||
Decorate 172(d14) NoStaticUse
|
||||
Decorate 173(d15) NoStaticUse
|
||||
Decorate 174(d16) NoStaticUse
|
||||
Decorate 175(d17) NoStaticUse
|
||||
Decorate 176(d18) NoStaticUse
|
||||
Decorate 177(d19) NoStaticUse
|
||||
Decorate 178(d20) NoStaticUse
|
||||
Decorate 179(d21) NoStaticUse
|
||||
Decorate 180(d22) NoStaticUse
|
||||
Decorate 181(d23) NoStaticUse
|
||||
Decorate 182(d24) NoStaticUse
|
||||
Decorate 183(d25) NoStaticUse
|
||||
Decorate 184(d26) NoStaticUse
|
||||
Decorate 185(d27) NoStaticUse
|
||||
Decorate 186(d28) NoStaticUse
|
||||
Decorate 187(d29) NoStaticUse
|
||||
Decorate 188(d30) NoStaticUse
|
||||
Decorate 189(d31) NoStaticUse
|
||||
Decorate 190(d32) NoStaticUse
|
||||
Decorate 191(d33) NoStaticUse
|
||||
Decorate 192(d34) NoStaticUse
|
||||
Decorate 195(Count) NoStaticUse
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
7: TypeFloat 32
|
||||
@ -115,61 +115,63 @@ Linked fragment stage:
|
||||
9: TypePointer Function 8(fvec4)
|
||||
11: TypePointer Input 8(fvec4)
|
||||
12(BaseColor): 11(ptr) Variable Input
|
||||
18: TypePointer UniformConstant 8(fvec4)
|
||||
19(bigColor4): 18(ptr) Variable UniformConstant
|
||||
25: TypePointer UniformConstant 7(float)
|
||||
26(d4): 25(ptr) Variable UniformConstant
|
||||
28: TypeBool
|
||||
32: 7(float) Constant 1073741824
|
||||
46: 7(float) Constant 1065353216
|
||||
79(d13): 25(ptr) Variable UniformConstant
|
||||
144: TypePointer Output 8(fvec4)
|
||||
145(gl_FragColor): 144(ptr) Variable Output
|
||||
147(bigColor): 18(ptr) Variable UniformConstant
|
||||
148(bigColor1_1): 18(ptr) Variable UniformConstant
|
||||
149(bigColor1_2): 18(ptr) Variable UniformConstant
|
||||
150(bigColor1_3): 18(ptr) Variable UniformConstant
|
||||
151(bigColor2): 18(ptr) Variable UniformConstant
|
||||
152(bigColor3): 18(ptr) Variable UniformConstant
|
||||
153(bigColor5): 18(ptr) Variable UniformConstant
|
||||
154(bigColor6): 18(ptr) Variable UniformConstant
|
||||
155(bigColor7): 18(ptr) Variable UniformConstant
|
||||
156(bigColor8): 18(ptr) Variable UniformConstant
|
||||
157(d): 25(ptr) Variable UniformConstant
|
||||
158(d2): 25(ptr) Variable UniformConstant
|
||||
159(d3): 25(ptr) Variable UniformConstant
|
||||
160(d5): 25(ptr) Variable UniformConstant
|
||||
161(d6): 25(ptr) Variable UniformConstant
|
||||
162(d7): 25(ptr) Variable UniformConstant
|
||||
163(d8): 25(ptr) Variable UniformConstant
|
||||
164(d9): 25(ptr) Variable UniformConstant
|
||||
165(d10): 25(ptr) Variable UniformConstant
|
||||
166(d11): 25(ptr) Variable UniformConstant
|
||||
167(d12): 25(ptr) Variable UniformConstant
|
||||
168(d14): 25(ptr) Variable UniformConstant
|
||||
169(d15): 25(ptr) Variable UniformConstant
|
||||
170(d16): 25(ptr) Variable UniformConstant
|
||||
171(d17): 25(ptr) Variable UniformConstant
|
||||
172(d18): 25(ptr) Variable UniformConstant
|
||||
173(d19): 25(ptr) Variable UniformConstant
|
||||
174(d20): 25(ptr) Variable UniformConstant
|
||||
175(d21): 25(ptr) Variable UniformConstant
|
||||
176(d22): 25(ptr) Variable UniformConstant
|
||||
177(d23): 25(ptr) Variable UniformConstant
|
||||
178(d24): 25(ptr) Variable UniformConstant
|
||||
179(d25): 25(ptr) Variable UniformConstant
|
||||
180(d26): 25(ptr) Variable UniformConstant
|
||||
181(d27): 25(ptr) Variable UniformConstant
|
||||
182(d28): 25(ptr) Variable UniformConstant
|
||||
183(d29): 25(ptr) Variable UniformConstant
|
||||
184(d30): 25(ptr) Variable UniformConstant
|
||||
185(d31): 25(ptr) Variable UniformConstant
|
||||
186(d32): 25(ptr) Variable UniformConstant
|
||||
187(d33): 25(ptr) Variable UniformConstant
|
||||
188(d34): 25(ptr) Variable UniformConstant
|
||||
189: TypeInt 32 1
|
||||
190: TypePointer UniformConstant 189(int)
|
||||
191(Count): 190(ptr) Variable UniformConstant
|
||||
17: TypeBool
|
||||
18: 17(bool) ConstantTrue
|
||||
24: TypePointer UniformConstant 7(float)
|
||||
25(d4): 24(ptr) Variable UniformConstant
|
||||
29: TypePointer UniformConstant 8(fvec4)
|
||||
30(bigColor4): 29(ptr) Variable UniformConstant
|
||||
40: 7(float) Constant 1073741824
|
||||
54: 7(float) Constant 1065353216
|
||||
58: 17(bool) ConstantFalse
|
||||
83(d13): 24(ptr) Variable UniformConstant
|
||||
148: TypePointer Output 8(fvec4)
|
||||
149(gl_FragColor): 148(ptr) Variable Output
|
||||
151(bigColor): 29(ptr) Variable UniformConstant
|
||||
152(bigColor1_1): 29(ptr) Variable UniformConstant
|
||||
153(bigColor1_2): 29(ptr) Variable UniformConstant
|
||||
154(bigColor1_3): 29(ptr) Variable UniformConstant
|
||||
155(bigColor2): 29(ptr) Variable UniformConstant
|
||||
156(bigColor3): 29(ptr) Variable UniformConstant
|
||||
157(bigColor5): 29(ptr) Variable UniformConstant
|
||||
158(bigColor6): 29(ptr) Variable UniformConstant
|
||||
159(bigColor7): 29(ptr) Variable UniformConstant
|
||||
160(bigColor8): 29(ptr) Variable UniformConstant
|
||||
161(d): 24(ptr) Variable UniformConstant
|
||||
162(d2): 24(ptr) Variable UniformConstant
|
||||
163(d3): 24(ptr) Variable UniformConstant
|
||||
164(d5): 24(ptr) Variable UniformConstant
|
||||
165(d6): 24(ptr) Variable UniformConstant
|
||||
166(d7): 24(ptr) Variable UniformConstant
|
||||
167(d8): 24(ptr) Variable UniformConstant
|
||||
168(d9): 24(ptr) Variable UniformConstant
|
||||
169(d10): 24(ptr) Variable UniformConstant
|
||||
170(d11): 24(ptr) Variable UniformConstant
|
||||
171(d12): 24(ptr) Variable UniformConstant
|
||||
172(d14): 24(ptr) Variable UniformConstant
|
||||
173(d15): 24(ptr) Variable UniformConstant
|
||||
174(d16): 24(ptr) Variable UniformConstant
|
||||
175(d17): 24(ptr) Variable UniformConstant
|
||||
176(d18): 24(ptr) Variable UniformConstant
|
||||
177(d19): 24(ptr) Variable UniformConstant
|
||||
178(d20): 24(ptr) Variable UniformConstant
|
||||
179(d21): 24(ptr) Variable UniformConstant
|
||||
180(d22): 24(ptr) Variable UniformConstant
|
||||
181(d23): 24(ptr) Variable UniformConstant
|
||||
182(d24): 24(ptr) Variable UniformConstant
|
||||
183(d25): 24(ptr) Variable UniformConstant
|
||||
184(d26): 24(ptr) Variable UniformConstant
|
||||
185(d27): 24(ptr) Variable UniformConstant
|
||||
186(d28): 24(ptr) Variable UniformConstant
|
||||
187(d29): 24(ptr) Variable UniformConstant
|
||||
188(d30): 24(ptr) Variable UniformConstant
|
||||
189(d31): 24(ptr) Variable UniformConstant
|
||||
190(d32): 24(ptr) Variable UniformConstant
|
||||
191(d33): 24(ptr) Variable UniformConstant
|
||||
192(d34): 24(ptr) Variable UniformConstant
|
||||
193: TypeInt 32 1
|
||||
194: TypePointer UniformConstant 193(int)
|
||||
195(Count): 194(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
10(color): 9(ptr) Variable Function
|
||||
@ -177,173 +179,178 @@ Linked fragment stage:
|
||||
Store 10(color) 13
|
||||
Branch 14
|
||||
14: Label
|
||||
16: 17(bool) Phi 18 5 58 50 58 65
|
||||
LoopMerge 15 None
|
||||
Branch 16
|
||||
16: Label
|
||||
20: 8(fvec4) Load 19(bigColor4)
|
||||
21: 8(fvec4) Load 10(color)
|
||||
22: 8(fvec4) FAdd 21 20
|
||||
Store 10(color) 22
|
||||
23: 8(fvec4) Load 10(color)
|
||||
24: 7(float) CompositeExtract 23 0
|
||||
27: 7(float) Load 26(d4)
|
||||
29: 28(bool) FOrdLessThan 24 27
|
||||
SelectionMerge 31 None
|
||||
BranchConditional 29 30 31
|
||||
30: Label
|
||||
33: 8(fvec4) Load 10(color)
|
||||
34: 7(float) CompositeExtract 33 2
|
||||
35: 7(float) FAdd 34 32
|
||||
36: 8(fvec4) Load 10(color)
|
||||
37: 8(fvec4) CompositeInsert 35 36 2
|
||||
Store 10(color) 37
|
||||
38: 8(fvec4) Load 10(color)
|
||||
39: 7(float) CompositeExtract 38 2
|
||||
40: 7(float) Load 26(d4)
|
||||
41: 28(bool) FOrdLessThan 39 40
|
||||
SelectionMerge 43 None
|
||||
BranchConditional 41 42 43
|
||||
42: Label
|
||||
Branch 19
|
||||
19: Label
|
||||
SelectionMerge 20 None
|
||||
BranchConditional 16 20 21
|
||||
21: Label
|
||||
22: 8(fvec4) Load 10(color)
|
||||
23: 7(float) CompositeExtract 22 2
|
||||
26: 7(float) Load 25(d4)
|
||||
27: 17(bool) FOrdLessThan 23 26
|
||||
SelectionMerge 28 None
|
||||
BranchConditional 27 28 15
|
||||
28: Label
|
||||
Branch 20
|
||||
20: Label
|
||||
31: 8(fvec4) Load 30(bigColor4)
|
||||
32: 8(fvec4) Load 10(color)
|
||||
33: 8(fvec4) FAdd 32 31
|
||||
Store 10(color) 33
|
||||
34: 8(fvec4) Load 10(color)
|
||||
35: 7(float) CompositeExtract 34 0
|
||||
36: 7(float) Load 25(d4)
|
||||
37: 17(bool) FOrdLessThan 35 36
|
||||
SelectionMerge 39 None
|
||||
BranchConditional 37 38 39
|
||||
38: Label
|
||||
41: 8(fvec4) Load 10(color)
|
||||
42: 7(float) CompositeExtract 41 2
|
||||
43: 7(float) FAdd 42 40
|
||||
44: 8(fvec4) Load 10(color)
|
||||
45: 7(float) CompositeExtract 44 0
|
||||
47: 7(float) FAdd 45 46
|
||||
48: 8(fvec4) Load 10(color)
|
||||
49: 8(fvec4) CompositeInsert 47 48 0
|
||||
Store 10(color) 49
|
||||
Branch 17
|
||||
43: Label
|
||||
Branch 31
|
||||
31: Label
|
||||
51: 8(fvec4) Load 10(color)
|
||||
52: 7(float) CompositeExtract 51 1
|
||||
53: 7(float) Load 26(d4)
|
||||
54: 28(bool) FOrdLessThan 52 53
|
||||
SelectionMerge 56 None
|
||||
BranchConditional 54 55 63
|
||||
55: Label
|
||||
57: 7(float) Load 26(d4)
|
||||
58: 8(fvec4) Load 10(color)
|
||||
59: 7(float) CompositeExtract 58 1
|
||||
60: 7(float) FAdd 59 57
|
||||
61: 8(fvec4) Load 10(color)
|
||||
62: 8(fvec4) CompositeInsert 60 61 1
|
||||
Store 10(color) 62
|
||||
Branch 56
|
||||
63: Label
|
||||
64: 7(float) Load 26(d4)
|
||||
65: 8(fvec4) Load 10(color)
|
||||
66: 7(float) CompositeExtract 65 0
|
||||
67: 7(float) FAdd 66 64
|
||||
68: 8(fvec4) Load 10(color)
|
||||
69: 8(fvec4) CompositeInsert 67 68 0
|
||||
Store 10(color) 69
|
||||
Branch 56
|
||||
56: Label
|
||||
Branch 17
|
||||
17: Label
|
||||
45: 8(fvec4) CompositeInsert 43 44 2
|
||||
Store 10(color) 45
|
||||
46: 8(fvec4) Load 10(color)
|
||||
47: 7(float) CompositeExtract 46 2
|
||||
48: 7(float) Load 25(d4)
|
||||
49: 17(bool) FOrdLessThan 47 48
|
||||
SelectionMerge 51 None
|
||||
BranchConditional 49 50 51
|
||||
50: Label
|
||||
52: 8(fvec4) Load 10(color)
|
||||
53: 7(float) CompositeExtract 52 0
|
||||
55: 7(float) FAdd 53 54
|
||||
56: 8(fvec4) Load 10(color)
|
||||
57: 8(fvec4) CompositeInsert 55 56 0
|
||||
Store 10(color) 57
|
||||
Branch 14
|
||||
51: Label
|
||||
Branch 39
|
||||
39: Label
|
||||
60: 8(fvec4) Load 10(color)
|
||||
61: 7(float) CompositeExtract 60 1
|
||||
62: 7(float) Load 25(d4)
|
||||
63: 17(bool) FOrdLessThan 61 62
|
||||
SelectionMerge 65 None
|
||||
BranchConditional 63 64 72
|
||||
64: Label
|
||||
66: 7(float) Load 25(d4)
|
||||
67: 8(fvec4) Load 10(color)
|
||||
68: 7(float) CompositeExtract 67 1
|
||||
69: 7(float) FAdd 68 66
|
||||
70: 8(fvec4) Load 10(color)
|
||||
71: 7(float) CompositeExtract 70 2
|
||||
72: 7(float) Load 26(d4)
|
||||
73: 28(bool) FOrdLessThan 71 72
|
||||
BranchConditional 73 74 15
|
||||
74: Label
|
||||
71: 8(fvec4) CompositeInsert 69 70 1
|
||||
Store 10(color) 71
|
||||
Branch 65
|
||||
72: Label
|
||||
73: 7(float) Load 25(d4)
|
||||
74: 8(fvec4) Load 10(color)
|
||||
75: 7(float) CompositeExtract 74 0
|
||||
76: 7(float) FAdd 75 73
|
||||
77: 8(fvec4) Load 10(color)
|
||||
78: 8(fvec4) CompositeInsert 76 77 0
|
||||
Store 10(color) 78
|
||||
Branch 65
|
||||
65: Label
|
||||
Branch 14
|
||||
15: Label
|
||||
Branch 75
|
||||
75: Label
|
||||
77: 8(fvec4) Load 10(color)
|
||||
78: 7(float) CompositeExtract 77 3
|
||||
80: 7(float) Load 79(d13)
|
||||
81: 28(bool) FOrdLessThan 78 80
|
||||
LoopMerge 76 None
|
||||
BranchConditional 81 82 76
|
||||
82: Label
|
||||
83: 8(fvec4) Load 10(color)
|
||||
84: 7(float) CompositeExtract 83 2
|
||||
85: 7(float) Load 79(d13)
|
||||
86: 28(bool) FOrdLessThan 84 85
|
||||
SelectionMerge 88 None
|
||||
BranchConditional 86 87 92
|
||||
87: Label
|
||||
89: 8(fvec4) Load 10(color)
|
||||
90: 8(fvec4) CompositeConstruct 46 46 46 46
|
||||
91: 8(fvec4) FAdd 89 90
|
||||
Store 10(color) 91
|
||||
Branch 88
|
||||
92: Label
|
||||
Branch 79
|
||||
79: Label
|
||||
81: 8(fvec4) Load 10(color)
|
||||
82: 7(float) CompositeExtract 81 3
|
||||
84: 7(float) Load 83(d13)
|
||||
85: 17(bool) FOrdLessThan 82 84
|
||||
LoopMerge 80 None
|
||||
BranchConditional 85 86 80
|
||||
86: Label
|
||||
87: 8(fvec4) Load 10(color)
|
||||
88: 7(float) CompositeExtract 87 2
|
||||
89: 7(float) Load 83(d13)
|
||||
90: 17(bool) FOrdLessThan 88 89
|
||||
SelectionMerge 92 None
|
||||
BranchConditional 90 91 96
|
||||
91: Label
|
||||
93: 8(fvec4) Load 10(color)
|
||||
94: 8(fvec4) CompositeConstruct 46 46 46 46
|
||||
95: 8(fvec4) FSub 93 94
|
||||
94: 8(fvec4) CompositeConstruct 54 54 54 54
|
||||
95: 8(fvec4) FAdd 93 94
|
||||
Store 10(color) 95
|
||||
Branch 88
|
||||
88: Label
|
||||
96: 8(fvec4) Load 19(bigColor4)
|
||||
Branch 92
|
||||
96: Label
|
||||
97: 8(fvec4) Load 10(color)
|
||||
98: 8(fvec4) FAdd 97 96
|
||||
Store 10(color) 98
|
||||
99: 8(fvec4) Load 10(color)
|
||||
100: 7(float) CompositeExtract 99 0
|
||||
101: 7(float) Load 26(d4)
|
||||
102: 28(bool) FOrdLessThan 100 101
|
||||
SelectionMerge 104 None
|
||||
BranchConditional 102 103 104
|
||||
103: Label
|
||||
105: 8(fvec4) Load 10(color)
|
||||
106: 7(float) CompositeExtract 105 2
|
||||
107: 7(float) FAdd 106 32
|
||||
108: 8(fvec4) Load 10(color)
|
||||
109: 8(fvec4) CompositeInsert 107 108 2
|
||||
Store 10(color) 109
|
||||
110: 8(fvec4) Load 10(color)
|
||||
111: 7(float) CompositeExtract 110 2
|
||||
112: 7(float) Load 26(d4)
|
||||
113: 28(bool) FOrdLessThan 111 112
|
||||
SelectionMerge 115 None
|
||||
BranchConditional 113 114 115
|
||||
114: Label
|
||||
116: 8(fvec4) Load 10(color)
|
||||
117: 7(float) CompositeExtract 116 0
|
||||
118: 7(float) FAdd 117 46
|
||||
119: 8(fvec4) Load 10(color)
|
||||
120: 8(fvec4) CompositeInsert 118 119 0
|
||||
Store 10(color) 120
|
||||
Branch 75
|
||||
115: Label
|
||||
Branch 104
|
||||
104: Label
|
||||
122: 8(fvec4) Load 10(color)
|
||||
123: 7(float) CompositeExtract 122 1
|
||||
124: 7(float) Load 26(d4)
|
||||
125: 28(bool) FOrdLessThan 123 124
|
||||
SelectionMerge 127 None
|
||||
BranchConditional 125 126 134
|
||||
126: Label
|
||||
128: 7(float) Load 26(d4)
|
||||
129: 8(fvec4) Load 10(color)
|
||||
130: 7(float) CompositeExtract 129 1
|
||||
131: 7(float) FAdd 130 128
|
||||
132: 8(fvec4) Load 10(color)
|
||||
133: 8(fvec4) CompositeInsert 131 132 1
|
||||
Store 10(color) 133
|
||||
Branch 127
|
||||
134: Label
|
||||
135: 7(float) Load 26(d4)
|
||||
98: 8(fvec4) CompositeConstruct 54 54 54 54
|
||||
99: 8(fvec4) FSub 97 98
|
||||
Store 10(color) 99
|
||||
Branch 92
|
||||
92: Label
|
||||
100: 8(fvec4) Load 30(bigColor4)
|
||||
101: 8(fvec4) Load 10(color)
|
||||
102: 8(fvec4) FAdd 101 100
|
||||
Store 10(color) 102
|
||||
103: 8(fvec4) Load 10(color)
|
||||
104: 7(float) CompositeExtract 103 0
|
||||
105: 7(float) Load 25(d4)
|
||||
106: 17(bool) FOrdLessThan 104 105
|
||||
SelectionMerge 108 None
|
||||
BranchConditional 106 107 108
|
||||
107: Label
|
||||
109: 8(fvec4) Load 10(color)
|
||||
110: 7(float) CompositeExtract 109 2
|
||||
111: 7(float) FAdd 110 40
|
||||
112: 8(fvec4) Load 10(color)
|
||||
113: 8(fvec4) CompositeInsert 111 112 2
|
||||
Store 10(color) 113
|
||||
114: 8(fvec4) Load 10(color)
|
||||
115: 7(float) CompositeExtract 114 2
|
||||
116: 7(float) Load 25(d4)
|
||||
117: 17(bool) FOrdLessThan 115 116
|
||||
SelectionMerge 119 None
|
||||
BranchConditional 117 118 119
|
||||
118: Label
|
||||
120: 8(fvec4) Load 10(color)
|
||||
121: 7(float) CompositeExtract 120 0
|
||||
122: 7(float) FAdd 121 54
|
||||
123: 8(fvec4) Load 10(color)
|
||||
124: 8(fvec4) CompositeInsert 122 123 0
|
||||
Store 10(color) 124
|
||||
Branch 79
|
||||
119: Label
|
||||
Branch 108
|
||||
108: Label
|
||||
126: 8(fvec4) Load 10(color)
|
||||
127: 7(float) CompositeExtract 126 1
|
||||
128: 7(float) Load 25(d4)
|
||||
129: 17(bool) FOrdLessThan 127 128
|
||||
SelectionMerge 131 None
|
||||
BranchConditional 129 130 138
|
||||
130: Label
|
||||
132: 7(float) Load 25(d4)
|
||||
133: 8(fvec4) Load 10(color)
|
||||
134: 7(float) CompositeExtract 133 1
|
||||
135: 7(float) FAdd 134 132
|
||||
136: 8(fvec4) Load 10(color)
|
||||
137: 7(float) CompositeExtract 136 0
|
||||
138: 7(float) FAdd 137 135
|
||||
139: 8(fvec4) Load 10(color)
|
||||
140: 8(fvec4) CompositeInsert 138 139 0
|
||||
Store 10(color) 140
|
||||
Branch 127
|
||||
127: Label
|
||||
Branch 75
|
||||
76: Label
|
||||
141: 8(fvec4) Load 10(color)
|
||||
142: 8(fvec4) CompositeConstruct 46 46 46 46
|
||||
143: 8(fvec4) FAdd 141 142
|
||||
Store 10(color) 143
|
||||
146: 8(fvec4) Load 10(color)
|
||||
Store 145(gl_FragColor) 146
|
||||
137: 8(fvec4) CompositeInsert 135 136 1
|
||||
Store 10(color) 137
|
||||
Branch 131
|
||||
138: Label
|
||||
139: 7(float) Load 25(d4)
|
||||
140: 8(fvec4) Load 10(color)
|
||||
141: 7(float) CompositeExtract 140 0
|
||||
142: 7(float) FAdd 141 139
|
||||
143: 8(fvec4) Load 10(color)
|
||||
144: 8(fvec4) CompositeInsert 142 143 0
|
||||
Store 10(color) 144
|
||||
Branch 131
|
||||
131: Label
|
||||
Branch 79
|
||||
80: Label
|
||||
145: 8(fvec4) Load 10(color)
|
||||
146: 8(fvec4) CompositeConstruct 54 54 54 54
|
||||
147: 8(fvec4) FAdd 145 146
|
||||
Store 10(color) 147
|
||||
150: 8(fvec4) Load 10(color)
|
||||
Store 149(gl_FragColor) 150
|
||||
Branch 6
|
||||
6: Label
|
||||
Return
|
||||
|
Loading…
x
Reference in New Issue
Block a user