For all keywords already present, get correct when they could be identifiers, are reserved words, or are keywords, for all versions of ESSL and GLSL.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21282 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-04-25 16:44:03 +00:00
parent 09da79e190
commit c2ff7702be
13 changed files with 624 additions and 337 deletions

View File

@@ -21,14 +21,15 @@ uniform usampler2DArray us2DArray;
in float c1D;
in vec2 c2D;
in vec3 c3D;
in vec4 c4D;
smooth vec4 c4D;
flat in int ic1D;
flat in ivec2 ic2D;
flat in ivec3 ic3D;
flat in ivec4 ic4D;
noperspective in vec4 badv; // ERROR
in sampler2D bads; // ERROR
precision lowp uint; // ERROR
struct s {
int i;
@@ -64,4 +65,13 @@ void main()
iv = texelFetch(is2DArray, ic3D, ic1D);
iv.xy = textureSize(sCubeShadow, 2);
float precise;
double boo; // ERROR
dvec2 boo2; // ERROR
dvec3 boo3; // ERROR
dvec4 boo4; // ERROR
}
float imageBuffer; // ERROR, reserved
float uimage2DRect; // ERROR, reserved