GLSL: Fix #1300: Can redeclare without size a sized built-in block array.

This commit is contained in:
John Kessenich
2018-04-19 19:42:50 -06:00
parent 3beac945ff
commit c325f43646
8 changed files with 24 additions and 18 deletions

View File

@@ -25,7 +25,6 @@ ERROR: 0:53: 'noperspective' : not supported for this version or the enabled ext
ERROR: 0:53: 'patch' : cannot use interpolation qualifiers with patch
ERROR: 0:54: 'sample' : Reserved word.
ERROR: 0:54: '' : can only have one auxiliary qualifier (centroid, patch, and sample)
ERROR: 0:58: 'gl_PerVertex' : block already declared with size, can't redeclare as unsized
ERROR: 0:63: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use
ERROR: 0:68: 'quads' : cannot apply to 'out'
ERROR: 0:68: 'cw' : can only apply to 'in'
@@ -47,7 +46,7 @@ ERROR: 0:113: 'sample' : Reserved word.
ERROR: 0:119: 'gl_PointSize' : no such field in structure
ERROR: 0:119: '=' : cannot convert from ' temp block{ in highp 4-component vector of float Position gl_Position}' to ' temp highp float'
ERROR: 0:127: 'gl_BoundingBoxOES' : undeclared identifier
ERROR: 44 compilation errors. No code generated.
ERROR: 43 compilation errors. No code generated.
Shader version: 310