GLSL: Fix #1300: Can redeclare without size a sized built-in block array.
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@@ -11,7 +11,6 @@ ERROR: 0:47: 'patch' : cannot use interpolation qualifiers with patch
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ERROR: 0:48: 'patch' : cannot use interpolation qualifiers with patch
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ERROR: 0:49: 'patch' : cannot use interpolation qualifiers with patch
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ERROR: 0:50: '' : can only have one auxiliary qualifier (centroid, patch, and sample)
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ERROR: 0:54: 'gl_PerVertex' : block already declared with size, can't redeclare as unsized
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ERROR: 0:59: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use
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ERROR: 0:64: 'quads' : cannot apply to 'out'
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ERROR: 0:64: 'cw' : can only apply to 'in'
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@@ -31,7 +30,7 @@ ERROR: 0:99: 'location' : overlapping use of location 24
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ERROR: 0:101: 'gl_TessLevelOuter' : identifiers starting with "gl_" are reserved
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ERROR: 0:109: 'gl_DeviceIndex' : required extension not requested: GL_EXT_device_group
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ERROR: 0:110: 'gl_ViewIndex' : required extension not requested: GL_EXT_multiview
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ERROR: 32 compilation errors. No code generated.
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ERROR: 31 compilation errors. No code generated.
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Shader version: 400
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