HLSL: Support semantics in function parameter declarations.

This commit is contained in:
John Kessenich
2016-06-17 14:21:02 -06:00
parent 21f1286f57
commit c3387d33ee
2 changed files with 5 additions and 3 deletions

View File

@@ -1,7 +1,7 @@
float1 f1 = float1(1.0);
float scalar = 2.0;
float1 ShaderFunction(float1 inFloat1, float inScalar) : COLOR0
float1 ShaderFunction(float1 inFloat1 : COLOR, float inScalar) : COLOR0
{
return f1 * scalar + inFloat1 * inScalar;
}