HLSL: Fix #884: Use promoted children, not pre-promoted, in completing binary nodes.
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@@ -12,4 +12,12 @@ float4 main() : SV_TARGET
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return 0.0.xxxx;
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if (!1)
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return 0.0.xxxx;
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if (0 || 1)
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return 0.0.xxxx;
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if (1 && 0)
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return 0.0.xxxx;
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if (1 || false)
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return 0.0.xxxx;
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if (true && 1)
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return 0.0.xxxx;
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}
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