glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31508 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
15
Test/preprocessor.edge_cases.vert
Normal file
15
Test/preprocessor.edge_cases.vert
Normal file
@@ -0,0 +1,15 @@
|
||||
#version 310 es
|
||||
#define X(Y) /*
|
||||
*/ Y + 2
|
||||
|
||||
#define Y(Z) 2 * Z// asdf
|
||||
|
||||
#define Z(Y) /*
|
||||
*/ \
|
||||
2 /*
|
||||
*/ + 3 \
|
||||
* Y
|
||||
|
||||
void main() {
|
||||
gl_Position = vec4(X(3) + Y(4) + Z(2));
|
||||
}
|
||||
Reference in New Issue
Block a user