glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31508 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2015-06-17 02:38:44 +00:00
parent 9288f46b95
commit c555dddd53
23 changed files with 609 additions and 55 deletions

View File

@@ -0,0 +1,39 @@
#line 300
#line 2
#line __LINE__ + 3
#line __FILE__ + 2
#line __FILE__ * __LINE__
#define X 4
#line X
#undef X
#define X(y) y + 3 + 2
#line X(3)
void main() {
gl_Position = vec4(__LINE__);
}
#line X(3) 4
#define Z(y, q) \
y*q*2 q
#line Z(2, 3)
#line 1