glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31508 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
39
Test/preprocessor.line.vert
Normal file
39
Test/preprocessor.line.vert
Normal file
@@ -0,0 +1,39 @@
|
||||
#line 300
|
||||
|
||||
#line 2
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#line __LINE__ + 3
|
||||
|
||||
|
||||
#line __FILE__ + 2
|
||||
|
||||
#line __FILE__ * __LINE__
|
||||
|
||||
|
||||
#define X 4
|
||||
|
||||
#line X
|
||||
|
||||
#undef X
|
||||
|
||||
#define X(y) y + 3 + 2
|
||||
|
||||
#line X(3)
|
||||
|
||||
void main() {
|
||||
gl_Position = vec4(__LINE__);
|
||||
}
|
||||
|
||||
#line X(3) 4
|
||||
|
||||
#define Z(y, q) \
|
||||
y*q*2 q
|
||||
|
||||
#line Z(2, 3)
|
||||
|
||||
#line 1
|
||||
|
||||
Reference in New Issue
Block a user