glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31508 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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22
Test/preprocessor.simple.vert
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22
Test/preprocessor.simple.vert
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@@ -0,0 +1,22 @@
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#version 310 es
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#define X 1
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#define Y clamp
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#define Z X
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#define F 1, 2
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#define make_function \
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float fn ( float x ) \
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{\
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return x + 4.0; \
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}
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make_function
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int main() {
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gl_Position = vec4(X);
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gl_Position = Y(1, 2, 3);
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gl_Position = vec4(Z);
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gl_Position = vec4(F);
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gl_Position = vec4(fn(3));
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}
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