glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31508 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2015-06-17 02:38:44 +00:00
parent 9288f46b95
commit c555dddd53
23 changed files with 609 additions and 55 deletions

View File

@@ -0,0 +1,22 @@
#version 310 es
#define X 1
#define Y clamp
#define Z X
#define F 1, 2
#define make_function \
float fn ( float x ) \
{\
return x + 4.0; \
}
make_function
int main() {
gl_Position = vec4(X);
gl_Position = Y(1, 2, 3);
gl_Position = vec4(Z);
gl_Position = vec4(F);
gl_Position = vec4(fn(3));
}