GLSL: Disallow unsized arrays of atomic_uint.
This tracks Khronos-private specification bug 15945.
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@@ -2,8 +2,8 @@
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ERROR: 0:4: 'redeclaration' : all redeclarations must use the same depth layout on gl_FragDepth
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ERROR: 0:11: 'layout qualifier' : can only apply depth layout to gl_FragDepth
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ERROR: 0:12: 'gl_FragDepth' : cannot redeclare after use
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WARNING: 0:14: 'atomic_uint' : implicitly sized atomic_uint array treated as having one element for tracking the default offset
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ERROR: 3 compilation errors. No code generated.
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ERROR: 0:14: 'atomic_uint' : array must be explicitly sized
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ERROR: 4 compilation errors. No code generated.
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Shader version: 420
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