HLSL: allow GS-specific methods in other stages
Using GS methods such as Append() in non-GS stages should be ignored, but was creating errors due to the lack of a stream output symbol for the non-GS stage.
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@@ -109,6 +109,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.emptystruct.init.vert", "main"},
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{"hlsl.entry-in.frag", "PixelShaderFunction"},
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{"hlsl.entry-out.frag", "PixelShaderFunction"},
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{"hlsl.fraggeom.frag", "main"},
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{"hlsl.float1.frag", "PixelShaderFunction"},
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{"hlsl.float4.frag", "PixelShaderFunction"},
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{"hlsl.flatten.return.frag", "main"},
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