HLSL: allow GS-specific methods in other stages

Using GS methods such as Append() in non-GS stages should be ignored, but was
creating errors due to the lack of a stream output symbol for the non-GS stage.
This commit is contained in:
LoopDawg
2017-05-13 09:20:11 -06:00
parent c48c8e76e1
commit c6510a33ff
4 changed files with 142 additions and 0 deletions

View File

@@ -109,6 +109,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.emptystruct.init.vert", "main"},
{"hlsl.entry-in.frag", "PixelShaderFunction"},
{"hlsl.entry-out.frag", "PixelShaderFunction"},
{"hlsl.fraggeom.frag", "main"},
{"hlsl.float1.frag", "PixelShaderFunction"},
{"hlsl.float4.frag", "PixelShaderFunction"},
{"hlsl.flatten.return.frag", "main"},