Support GL_ARB_fragment_shader_interlock

This commit is contained in:
Jeff Bolz
2019-06-03 11:33:50 -05:00
parent a549bb8175
commit c6f0ce8dbc
19 changed files with 336 additions and 5 deletions

View File

@@ -0,0 +1,14 @@
spv.fsi_Error.frag
ERROR: 0:4: 'pixel_interlock_ordered' : can only apply to 'in'
ERROR: 0:7: 'pixel_interlock_unordered' : cannot change previously set fragment shader interlock ordering
ERROR: 0:11: '' : beginInvocationInterlockARB() must be in main()
ERROR: 0:12: '' : endInvocationInterlockARB() must be in main()
ERROR: 0:17: '' : endInvocationInterlockARB() must only be called once
ERROR: 0:18: '' : beginInvocationInterlockARB() must only be called once
ERROR: 0:18: '' : beginInvocationInterlockARB() must be called before endInvocationInterlockARB()
ERROR: 0:22: '' : endInvocationInterlockARB() cannot be placed after a return from main()
ERROR: 0:22: '' : endInvocationInterlockARB() must only be called once
ERROR: 9 compilation errors. No code generated.
SPIR-V is not generated for failed compile or link