SPV: Bump the generator number to account for barrier changes.

This commit is contained in:
John Kessenich
2017-12-11 08:24:06 -07:00
parent 8297936dd6
commit c72e5937dd
488 changed files with 488 additions and 488 deletions

View File

@@ -136,7 +136,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 80002
// Generated by (magic number): 80003
// Id's are bound by 54
Capability Shader