Implement GL_KHR_blend_equation_advanced.

This commit is contained in:
John Kessenich 2015-08-30 05:43:51 -06:00
parent d6c37b190b
commit c8b2e36f52
8 changed files with 148 additions and 4 deletions

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@ -397,3 +397,33 @@ void interp()
res4 = interpolateAtSample(outp, 0); // ERROR, not interpolant
}
layout(blend_support_softlight) out; // ERROR, need extension
#ifdef GL_KHR_blend_equation_advanced
#extension GL_KHR_blend_equation_advanced : enable
#endif
layout(blend_support_multiply) out;
layout(blend_support_screen) out;
layout(blend_support_overlay) out;
layout(blend_support_darken, blend_support_lighten) out;
layout(blend_support_colordodge) layout(blend_support_colorburn) out;
layout(blend_support_hardlight) out;
layout(blend_support_softlight) out;
layout(blend_support_difference) out;
layout(blend_support_exclusion) out;
layout(blend_support_hsl_hue) out;
layout(blend_support_hsl_saturation) out;
layout(blend_support_hsl_color) out;
layout(blend_support_hsl_luminosity) out;
layout(blend_support_all_equations) out;
layout(blend_support_hsl_luminosity) out; // okay to repeat
layout(blend_support_hsl_luminosity) in; // ERROR, only on "out"
layout(blend_support_hsl_luminosity) out vec4; // ERROR, only on standalone
layout(blend_support_hsl_luminosity) out vec4 badout; // ERROR, only on standalone
layout(blend_support_hsl_luminosity) struct badS {int i;}; // ERROR, only on standalone
layout(blend_support_hsl_luminosity) void blendFoo() { } // ERROR, only on standalone
void blendFoo(layout(blend_support_hsl_luminosity) vec3 v) { } // ERROR, only on standalone
layout(blend_support_flizbit) out; // ERROR, no flizbit

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@ -121,12 +121,21 @@ ERROR: 0:391: 'interpolateAtOffset' : first argument must be an interpolant, or
ERROR: 0:392: 'interpolateAtOffset' : first argument must be an interpolant, or interpolant-array element
ERROR: 0:396: 'interpolateAtCentroid' : first argument must be an interpolant, or interpolant-array element
ERROR: 0:397: 'interpolateAtSample' : first argument must be an interpolant, or interpolant-array element
ERROR: 113 compilation errors. No code generated.
ERROR: 0:400: 'blend equation' : required extension not requested: GL_KHR_blend_equation_advanced
ERROR: 0:423: 'blend equation' : can only apply to 'out'
ERROR: 0:424: 'blend equation' : can only apply to a standalone qualifier
ERROR: 0:425: 'blend equation' : can only apply to a standalone qualifier
ERROR: 0:426: 'blend equation' : can only apply to a standalone qualifier
ERROR: 0:427: 'blend equation' : can only apply to a standalone qualifier
ERROR: 0:428: 'blend equation' : can only apply to a standalone qualifier
ERROR: 0:429: 'blend_support' : unknown blend equation
ERROR: 121 compilation errors. No code generated.
Shader version: 310
Requested GL_EXT_shader_io_blocks
Requested GL_EXT_texture_cube_map_array
Requested GL_KHR_blend_equation_advanced
Requested GL_OES_geometry_shader
Requested GL_OES_gpu_shader5
Requested GL_OES_sample_variables
@ -137,6 +146,7 @@ gl_FragCoord pixel center is integer
gl_FragCoord origin is upper left
using early_fragment_tests
using depth_any
using blend_support_multiply blend_support_screen blend_support_overlay blend_support_darken blend_support_lighten blend_support_colordodge blend_support_colorburn blend_support_hardlight blend_support_softlight blend_support_difference blend_support_exclusion blend_support_hsl_hue blend_support_hsl_saturation blend_support_hsl_color blend_support_hsl_luminosity blend_support_all_equations
ERROR: node is still EOpNull!
0:21 Function Definition: main( (global void)
0:21 Function Parameters:
@ -897,6 +907,11 @@ ERROR: node is still EOpNull!
0:397 'outp' (out mediump 4-component vector of float)
0:397 Constant:
0:397 0 (const int)
0:427 Function Definition: blendFoo( (temp void)
0:427 Function Parameters:
0:428 Function Definition: blendFoo(vf3; (global void)
0:428 Function Parameters:
0:428 'v' (in mediump 3-component vector of float)
0:? Linker Objects
0:? 'gl_FragCoord' (smooth in mediump 4-component vector of float)
0:? 'v3' (layout(location=2 ) smooth in mediump 3-component vector of float)
@ -990,6 +1005,7 @@ ERROR: node is still EOpNull!
0:? 'colorSampleBad' (sample out mediump 4-component vector of float)
0:? 'colorfsi' (flat sample in mediump 4-component vector of float)
0:? 'sampInArray' (smooth sample in 4-element array of mediump 3-component vector of float)
0:? 'badout' (out mediump 4-component vector of float)
Linked fragment stage:
@ -999,6 +1015,7 @@ ERROR: Linking fragment stage: when more than one fragment shader output, all mu
Shader version: 310
Requested GL_EXT_shader_io_blocks
Requested GL_EXT_texture_cube_map_array
Requested GL_KHR_blend_equation_advanced
Requested GL_OES_geometry_shader
Requested GL_OES_gpu_shader5
Requested GL_OES_sample_variables
@ -1009,6 +1026,7 @@ gl_FragCoord pixel center is integer
gl_FragCoord origin is upper left
using early_fragment_tests
using depth_any
using blend_support_multiply blend_support_screen blend_support_overlay blend_support_darken blend_support_lighten blend_support_colordodge blend_support_colorburn blend_support_hardlight blend_support_softlight blend_support_difference blend_support_exclusion blend_support_hsl_hue blend_support_hsl_saturation blend_support_hsl_color blend_support_hsl_luminosity blend_support_all_equations
ERROR: node is still EOpNull!
0:21 Function Definition: main( (global void)
0:21 Function Parameters:
@ -1769,6 +1787,11 @@ ERROR: node is still EOpNull!
0:397 'outp' (out mediump 4-component vector of float)
0:397 Constant:
0:397 0 (const int)
0:427 Function Definition: blendFoo( (temp void)
0:427 Function Parameters:
0:428 Function Definition: blendFoo(vf3; (global void)
0:428 Function Parameters:
0:428 'v' (in mediump 3-component vector of float)
0:? Linker Objects
0:? 'gl_FragCoord' (smooth in mediump 4-component vector of float)
0:? 'v3' (layout(location=2 ) smooth in mediump 3-component vector of float)
@ -1862,4 +1885,5 @@ ERROR: node is still EOpNull!
0:? 'colorSampleBad' (sample out mediump 4-component vector of float)
0:? 'colorfsi' (flat sample in mediump 4-component vector of float)
0:? 'sampInArray' (smooth sample in 4-element array of mediump 3-component vector of float)
0:? 'badout' (out mediump 4-component vector of float)

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@ -294,6 +294,30 @@ enum TLayoutDepth {
EldCount
};
enum TBlendEquationShift {
// No 'EBlendNone':
// These are used as bit-shift amounts. A mask of such shifts will have type 'int',
// and in that space, 0 means no bits set, or none. In this enum, 0 means (1 << 0), a bit is set.
EBlendMultiply,
EBlendScreen,
EBlendOverlay,
EBlendDarken,
EBlendLighten,
EBlendColordodge,
EBlendColorburn,
EBlendHardlight,
EBlendSoftlight,
EBlendDifference,
EBlendExclusion,
EBlendHslHue,
EBlendHslSaturation,
EBlendHslColor,
EBlendHslLuminosity,
EBlendAllEquations,
EBlendCount
};
class TQualifier {
public:
void clear()
@ -669,6 +693,28 @@ public:
default: return "none";
}
}
static const char* getBlendEquationString(TBlendEquationShift e)
{
switch (e) {
case EBlendMultiply: return "blend_support_multiply";
case EBlendScreen: return "blend_support_screen";
case EBlendOverlay: return "blend_support_overlay";
case EBlendDarken: return "blend_support_darken";
case EBlendLighten: return "blend_support_lighten";
case EBlendColordodge: return "blend_support_colordodge";
case EBlendColorburn: return "blend_support_colorburn";
case EBlendHardlight: return "blend_support_hardlight";
case EBlendSoftlight: return "blend_support_softlight";
case EBlendDifference: return "blend_support_difference";
case EBlendExclusion: return "blend_support_exclusion";
case EBlendHslHue: return "blend_support_hsl_hue";
case EBlendHslSaturation: return "blend_support_hsl_saturation";
case EBlendHslColor: return "blend_support_hsl_color";
case EBlendHslLuminosity: return "blend_support_hsl_luminosity";
case EBlendAllEquations: return "blend_support_all_equations";
default: return "unknown";
}
}
static const char* getGeometryString(TLayoutGeometry geometry)
{
switch (geometry) {
@ -728,6 +774,7 @@ struct TShaderQualifiers {
int localSize[3]; // compute shader
bool earlyFragmentTests; // fragment input
TLayoutDepth layoutDepth;
bool blendEquation; // true if any blend equation was specified
void init()
{
@ -744,6 +791,7 @@ struct TShaderQualifiers {
localSize[2] = 1;
earlyFragmentTests = false;
layoutDepth = EldNone;
blendEquation = false;
}
// Merge in characteristics from the 'src' qualifier. They can override when
@ -774,6 +822,8 @@ struct TShaderQualifiers {
earlyFragmentTests = true;
if (src.layoutDepth)
layoutDepth = src.layoutDepth;
if (src.blendEquation)
blendEquation = src.blendEquation;
}
};

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@ -2379,6 +2379,9 @@ void TParseContext::globalQualifierTypeCheck(const TSourceLoc& loc, const TQuali
if (qualifier.storage != EvqVaryingIn && qualifier.storage != EvqVaryingOut)
return;
if (publicType.shaderQualifiers.blendEquation)
error(loc, "can only be applied to a standalone 'out'", "blend equation", "");
// now, knowing it is a shader in/out, do all the in/out semantic checks
if (publicType.basicType == EbtBool) {
@ -3694,6 +3697,21 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
return;
}
}
if (id.compare(0, 13, "blend_support") == 0) {
bool found = false;
for (TBlendEquationShift be = (TBlendEquationShift)0; be < EBlendCount; be = (TBlendEquationShift)(be + 1)) {
if (id == TQualifier::getBlendEquationString(be)) {
requireExtensions(loc, 1, &E_GL_KHR_blend_equation_advanced, "blend equation");
intermediate.addBlendEquation(be);
publicType.shaderQualifiers.blendEquation = true;
found = true;
break;
}
}
if (! found)
error(loc, "unknown blend equation", "blend_support", "");
return;
}
}
error(loc, "unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)", id.c_str(), "");
}
@ -4232,6 +4250,9 @@ void TParseContext::checkNoShaderLayouts(const TSourceLoc& loc, const TShaderQua
if (shaderQualifiers.localSize[i] > 1)
error(loc, message, "local_size", "");
}
if (shaderQualifiers.blendEquation)
error(loc, message, "blend equation", "");
// TBD: correctness: are any of these missing? pixelCenterInteger, originUpperLeft, spacing, order, pointmode, earlyfragment, depth
}
// Correct and/or advance an object's offset layout qualifier.
@ -5480,6 +5501,10 @@ void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, con
else
error(loc, "can only apply to 'in'", "early_fragment_tests", "");
}
if (publicType.shaderQualifiers.blendEquation) {
if (publicType.qualifier.storage != EvqVaryingOut)
error(loc, "can only apply to 'out'", "blend equation", "");
}
const TQualifier& qualifier = publicType.qualifier;

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@ -179,8 +179,8 @@ void TParseContext::initializeExtensionBehavior()
extensionBehavior[E_GL_GOOGLE_include_directive] = EBhDisable;
// AEP
extensionBehavior[E_GL_ANDROID_extension_pack_es31a] = EBhDisablePartial;
extensionBehavior[E_GL_KHR_blend_equation_advanced] = EBhDisablePartial;
extensionBehavior[E_GL_ANDROID_extension_pack_es31a] = EBhDisable;
extensionBehavior[E_GL_KHR_blend_equation_advanced] = EBhDisable;
extensionBehavior[E_GL_OES_sample_variables] = EBhDisable;
extensionBehavior[E_GL_OES_shader_image_atomic] = EBhDisable;
extensionBehavior[E_GL_OES_shader_multisample_interpolation] = EBhDisable;

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@ -740,6 +740,15 @@ void TIntermediate::output(TInfoSink& infoSink, bool tree)
infoSink.debug << "using early_fragment_tests\n";
if (depthLayout != EldNone)
infoSink.debug << "using " << TQualifier::getLayoutDepthString(depthLayout) << "\n";
if (blendEquations != 0) {
infoSink.debug << "using";
// blendEquations is a mask, decode it
for (TBlendEquationShift be = (TBlendEquationShift)0; be < EBlendCount; be = (TBlendEquationShift)(be + 1)) {
if (blendEquations & (1 << be))
infoSink.debug << " " << TQualifier::getBlendEquationString(be);
}
infoSink.debug << "\n";
}
break;
case EShLangCompute:

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@ -88,6 +88,8 @@ void TIntermediate::merge(TInfoSink& infoSink, TIntermediate& unit)
else if (depthLayout != unit.depthLayout)
error(infoSink, "Contradictory depth layouts");
blendEquations |= unit.blendEquations;
if (inputPrimitive == ElgNone)
inputPrimitive = unit.inputPrimitive;
else if (inputPrimitive != unit.inputPrimitive)

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@ -127,7 +127,7 @@ public:
explicit TIntermediate(EShLanguage l, int v = 0, EProfile p = ENoProfile) : language(l), treeRoot(0), profile(p), version(v),
numMains(0), numErrors(0), recursive(false),
invocations(0), vertices(0), inputPrimitive(ElgNone), outputPrimitive(ElgNone), pixelCenterInteger(false), originUpperLeft(false),
vertexSpacing(EvsNone), vertexOrder(EvoNone), pointMode(false), earlyFragmentTests(false), depthLayout(EldNone), xfbMode(false)
vertexSpacing(EvsNone), vertexOrder(EvoNone), pointMode(false), earlyFragmentTests(false), depthLayout(EldNone), blendEquations(0), xfbMode(false)
{
localSize[0] = 1;
localSize[1] = 1;
@ -277,6 +277,9 @@ public:
}
TLayoutDepth getDepth() const { return depthLayout; }
void addBlendEquation(TBlendEquationShift b) { blendEquations |= (1 << b); }
unsigned int getBlendEquations() const { return blendEquations; }
void addToCallGraph(TInfoSink&, const TString& caller, const TString& callee);
void merge(TInfoSink&, TIntermediate&);
void finalCheck(TInfoSink&);
@ -332,6 +335,7 @@ protected:
int localSize[3];
bool earlyFragmentTests;
TLayoutDepth depthLayout;
int blendEquations; // an 'or'ing of masks of shifts of TBlendEquationShift
bool xfbMode;
typedef std::list<TCall> TGraph;