diff --git a/glslang/MachineIndependent/iomapper.cpp b/glslang/MachineIndependent/iomapper.cpp index 3486ea6d..a1db5c13 100644 --- a/glslang/MachineIndependent/iomapper.cpp +++ b/glslang/MachineIndependent/iomapper.cpp @@ -748,7 +748,7 @@ private: }; TDefaultIoResolverBase::TDefaultIoResolverBase(const TIntermediate& intermediate) - : intermediate(intermediate) + : referenceIntermediate(intermediate) , nextUniformLocation(intermediate.getUniformLocationBase()) , nextInputLocation(0) , nextOutputLocation(0) @@ -760,17 +760,17 @@ TDefaultIoResolverBase::TDefaultIoResolverBase(const TIntermediate& intermediate int TDefaultIoResolverBase::getBaseBinding(EShLanguage stage, TResourceType res, unsigned int set) const { return stageIntermediates[stage] ? selectBaseBinding(stageIntermediates[stage]->getShiftBinding(res), stageIntermediates[stage]->getShiftBindingForSet(res, set)) - : selectBaseBinding(intermediate.getShiftBinding(res), intermediate.getShiftBindingForSet(res, set)); + : selectBaseBinding(referenceIntermediate.getShiftBinding(res), referenceIntermediate.getShiftBindingForSet(res, set)); } const std::vector& TDefaultIoResolverBase::getResourceSetBinding(EShLanguage stage) const { return stageIntermediates[stage] ? stageIntermediates[stage]->getResourceSetBinding() - : intermediate.getResourceSetBinding(); + : referenceIntermediate.getResourceSetBinding(); } -bool TDefaultIoResolverBase::doAutoBindingMapping() const { return intermediate.getAutoMapBindings(); } +bool TDefaultIoResolverBase::doAutoBindingMapping() const { return referenceIntermediate.getAutoMapBindings(); } -bool TDefaultIoResolverBase::doAutoLocationMapping() const { return intermediate.getAutoMapLocations(); } +bool TDefaultIoResolverBase::doAutoLocationMapping() const { return referenceIntermediate.getAutoMapLocations(); } TDefaultIoResolverBase::TSlotSet::iterator TDefaultIoResolverBase::findSlot(int set, int slot) { return std::lower_bound(slots[set].begin(), slots[set].end(), slot); @@ -827,7 +827,7 @@ int TDefaultIoResolverBase::resolveUniformLocation(EShLanguage /*stage*/, TVarEn } // no locations added if already present, a built-in variable, a block, or an opaque if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock || - type.isAtomic() || (type.containsOpaque() && intermediate.getSpv().openGl == 0)) { + type.isAtomic() || (type.containsOpaque() && referenceIntermediate.getSpv().openGl == 0)) { return ent.newLocation = -1; } // no locations on blocks of built-in variables @@ -839,7 +839,7 @@ int TDefaultIoResolverBase::resolveUniformLocation(EShLanguage /*stage*/, TVarEn return ent.newLocation = -1; } } - int location = intermediate.getUniformLocationOverride(name); + int location = referenceIntermediate.getUniformLocationOverride(name); if (location != -1) { return ent.newLocation = location; } @@ -1024,7 +1024,7 @@ int TDefaultGlslIoResolver::resolveUniformLocation(EShLanguage /*stage*/, TVarEn } else { // no locations added if already present, a built-in variable, a block, or an opaque if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock || - type.isAtomic() || (type.containsOpaque() && intermediate.getSpv().openGl == 0)) { + type.isAtomic() || (type.containsOpaque() && referenceIntermediate.getSpv().openGl == 0)) { return ent.newLocation = -1; } // no locations on blocks of built-in variables @@ -1037,7 +1037,7 @@ int TDefaultGlslIoResolver::resolveUniformLocation(EShLanguage /*stage*/, TVarEn } } } - int location = intermediate.getUniformLocationOverride(name.c_str()); + int location = referenceIntermediate.getUniformLocationOverride(name.c_str()); if (location != -1) { return ent.newLocation = location; } @@ -1086,7 +1086,7 @@ int TDefaultGlslIoResolver::resolveBinding(EShLanguage stage, TVarEntryInfo& ent const TType& type = ent.symbol->getType(); const TString& name = ent.symbol->getAccessName(); // On OpenGL arrays of opaque types take a separate binding for each element - int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; + int numBindings = referenceIntermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; TResourceType resource = getResourceType(type); // don't need to handle uniform symbol, it will be handled in resolveUniformLocation if (resource == EResUbo && type.getBasicType() != EbtBlock) { @@ -1095,7 +1095,7 @@ int TDefaultGlslIoResolver::resolveBinding(EShLanguage stage, TVarEntryInfo& ent // There is no 'set' qualifier in OpenGL shading language, each resource has its own // binding name space, so remap the 'set' to resource type which make each resource // binding is valid from 0 to MAX_XXRESOURCE_BINDINGS - int set = intermediate.getSpv().openGl != 0 ? resource : ent.newSet; + int set = referenceIntermediate.getSpv().openGl != 0 ? resource : ent.newSet; int resourceKey = set; if (resource < EResCount) { if (type.getQualifier().hasBinding()) { @@ -1223,7 +1223,7 @@ void TDefaultGlslIoResolver::reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& const TType& type = ent.symbol->getType(); const TString& name = ent.symbol->getAccessName(); TResourceType resource = getResourceType(type); - int set = intermediate.getSpv().openGl != 0 ? resource : resolveSet(ent.stage, ent); + int set = referenceIntermediate.getSpv().openGl != 0 ? resource : resolveSet(ent.stage, ent); int resourceKey = set; if (type.getQualifier().hasBinding()) { @@ -1233,7 +1233,7 @@ void TDefaultGlslIoResolver::reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& if (iter == varSlotMap.end()) { // Reserve the slots for the ubo, ssbo and opaques who has explicit binding - int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; + int numBindings = referenceIntermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; varSlotMap[name] = binding; reserveSlot(resourceKey, binding, numBindings); } else { @@ -1288,7 +1288,7 @@ struct TDefaultIoResolver : public TDefaultIoResolverBase { const TType& type = ent.symbol->getType(); const int set = getLayoutSet(type); // On OpenGL arrays of opaque types take a seperate binding for each element - int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; + int numBindings = referenceIntermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; TResourceType resource = getResourceType(type); if (resource < EResCount) { if (type.getQualifier().hasBinding()) { diff --git a/glslang/MachineIndependent/iomapper.h b/glslang/MachineIndependent/iomapper.h index 843ea73c..c43864e3 100644 --- a/glslang/MachineIndependent/iomapper.h +++ b/glslang/MachineIndependent/iomapper.h @@ -165,7 +165,7 @@ public: protected: TDefaultIoResolverBase(TDefaultIoResolverBase&); TDefaultIoResolverBase& operator=(TDefaultIoResolverBase&); - const TIntermediate& intermediate; + const TIntermediate& referenceIntermediate; int nextUniformLocation; int nextInputLocation; int nextOutputLocation; @@ -322,8 +322,8 @@ public: intermediates[stage] = nullptr; } } - // If set, the uniform block with the given name will be changed to be backed by - // push_constant if it's size is <= maxSize + // If set, the uniform block with the given name will be changed to be backed by + // push_constant if it's size is <= maxSize void setAutoPushConstantBlock(const char* name, unsigned int maxSize, TLayoutPacking packing) { autoPushConstantBlockName = name; autoPushConstantMaxSize = maxSize;