Parser: Implement extension GL_AMD_gpu_shader_half_float.

- Add built-in types: float16_t, f16vec, f16mat.
- Add support of half float constant: hf, HF.
- Extend built-in floating-point operators: +, -, *, /, ++, --, +=, -=,
  *=, /=, ==, !=, >=, <=, >, <.
- Add support of type conversions: float16_t -> XXX, XXX -> float16_t.
- Add new built-in functions.
This commit is contained in:
Rex Xu
2016-07-29 16:00:05 +08:00
parent b1672fa0de
commit c9e3c3c941
35 changed files with 9765 additions and 4370 deletions

View File

@@ -32,7 +32,7 @@ enum Decoration;
enum Op;
static const int GLSLextAMDVersion = 100;
static const int GLSLextAMDRevision = 1;
static const int GLSLextAMDRevision = 2;
// SPV_AMD_shader_ballot
static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
@@ -110,4 +110,7 @@ enum GcnShaderAMD {
GcnShaderCountAMD
};
// SPV_AMD_gpu_shader_half_float
static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
#endif // #ifndef GLSLextAMD_H