Implement extension GL_AMD_gpu_shader_int16
- Add int16 types (int16_t, uint16_t, i16vec, u16vec). - Add int16 support to GLSL operators. - Add int16 type conversions (to int16, from int16). - Add int16 built-in functions.
This commit is contained in:
@@ -1369,6 +1369,10 @@ bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TI
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#endif
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else if (node->getBasicType() == glslang::EbtInt64 || node->getBasicType() == glslang::EbtUint64)
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one = builder.makeInt64Constant(1);
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#ifdef AMD_EXTENSIONS
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else if (node->getBasicType() == glslang::EbtInt16 || node->getBasicType() == glslang::EbtUint16)
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one = builder.makeInt16Constant(1);
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#endif
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else
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one = builder.makeIntConstant(1);
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glslang::TOperator op;
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@@ -1616,6 +1620,16 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
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case glslang::EOpConstructU64Vec2:
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case glslang::EOpConstructU64Vec3:
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case glslang::EOpConstructU64Vec4:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConstructInt16:
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case glslang::EOpConstructI16Vec2:
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case glslang::EOpConstructI16Vec3:
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case glslang::EOpConstructI16Vec4:
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case glslang::EOpConstructUint16:
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case glslang::EOpConstructU16Vec2:
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case glslang::EOpConstructU16Vec3:
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case glslang::EOpConstructU16Vec4:
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#endif
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case glslang::EOpConstructStruct:
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case glslang::EOpConstructTextureSampler:
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{
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@@ -2149,7 +2163,9 @@ spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol*
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spv::Id spvType = convertGlslangToSpvType(node->getType());
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#ifdef AMD_EXTENSIONS
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const bool contains16BitType = node->getType().containsBasicType(glslang::EbtFloat16);
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const bool contains16BitType = node->getType().containsBasicType(glslang::EbtFloat16) ||
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node->getType().containsBasicType(glslang::EbtInt16) ||
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node->getType().containsBasicType(glslang::EbtUint16);
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if (contains16BitType) {
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if (storageClass == spv::StorageClassInput || storageClass == spv::StorageClassOutput) {
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builder.addExtension(spv::E_SPV_KHR_16bit_storage);
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@@ -2262,13 +2278,21 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
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spvType = builder.makeUintType(32);
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break;
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case glslang::EbtInt64:
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builder.addCapability(spv::CapabilityInt64);
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spvType = builder.makeIntType(64);
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break;
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case glslang::EbtUint64:
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builder.addCapability(spv::CapabilityInt64);
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spvType = builder.makeUintType(64);
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break;
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#ifdef AMD_EXTENSIONS
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case glslang::EbtInt16:
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builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
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spvType = builder.makeIntType(16);
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break;
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case glslang::EbtUint16:
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builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
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spvType = builder.makeUintType(16);
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break;
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#endif
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case glslang::EbtAtomicUint:
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builder.addCapability(spv::CapabilityAtomicStorage);
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spvType = builder.makeUintType(32);
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@@ -3485,10 +3509,11 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
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spv::Id typeId, spv::Id left, spv::Id right,
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glslang::TBasicType typeProxy, bool reduceComparison)
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{
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bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
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#ifdef AMD_EXTENSIONS
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bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64 || typeProxy == glslang::EbtUint16;
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bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble || typeProxy == glslang::EbtFloat16;
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#else
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bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
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bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
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#endif
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bool isBool = typeProxy == glslang::EbtBool;
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@@ -3815,10 +3840,11 @@ spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv:
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spv::Op unaryOp = spv::OpNop;
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int extBuiltins = -1;
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int libCall = -1;
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bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
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#ifdef AMD_EXTENSIONS
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bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64 || typeProxy == glslang::EbtUint16;
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bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble || typeProxy == glslang::EbtFloat16;
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#else
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bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
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bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
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#endif
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@@ -3957,6 +3983,12 @@ spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv:
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case glslang::EOpDoubleBitsToUint64:
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case glslang::EOpInt64BitsToDouble:
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case glslang::EOpUint64BitsToDouble:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpFloat16BitsToInt16:
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case glslang::EOpFloat16BitsToUint16:
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case glslang::EOpInt16BitsToFloat16:
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case glslang::EOpUint16BitsToFloat16:
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#endif
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unaryOp = spv::OpBitcast;
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break;
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@@ -4005,6 +4037,14 @@ spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv:
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break;
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#ifdef AMD_EXTENSIONS
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case glslang::EOpPackInt2x16:
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case glslang::EOpUnpackInt2x16:
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case glslang::EOpPackUint2x16:
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case glslang::EOpUnpackUint2x16:
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case glslang::EOpPackInt4x16:
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case glslang::EOpUnpackInt4x16:
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case glslang::EOpPackUint4x16:
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case glslang::EOpUnpackUint4x16:
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case glslang::EOpPackFloat2x16:
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case glslang::EOpUnpackFloat2x16:
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unaryOp = spv::OpBitcast;
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@@ -4204,8 +4244,18 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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case glslang::EOpConvUintToBool:
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case glslang::EOpConvInt64ToBool:
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case glslang::EOpConvUint64ToBool:
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zero = (op == glslang::EOpConvInt64ToBool ||
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op == glslang::EOpConvUint64ToBool) ? builder.makeUint64Constant(0) : builder.makeUintConstant(0);
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvInt16ToBool:
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case glslang::EOpConvUint16ToBool:
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#endif
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if (op == glslang::EOpConvInt64ToBool || op == glslang::EOpConvUint64ToBool)
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zero = builder.makeUint64Constant(0);
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#ifdef AMD_EXTENSIONS
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else if (op == glslang::EOpConvInt16ToBool || op == glslang::EOpConvUint16ToBool)
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zero = builder.makeUint16Constant(0);
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#endif
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else
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zero = builder.makeUintConstant(0);
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zero = makeSmearedConstant(zero, vectorSize);
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return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
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@@ -4248,15 +4298,53 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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case glslang::EOpConvBoolToInt:
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case glslang::EOpConvBoolToInt64:
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zero = (op == glslang::EOpConvBoolToInt64) ? builder.makeInt64Constant(0) : builder.makeIntConstant(0);
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one = (op == glslang::EOpConvBoolToInt64) ? builder.makeInt64Constant(1) : builder.makeIntConstant(1);
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvBoolToInt16:
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#endif
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if (op == glslang::EOpConvBoolToInt64)
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zero = builder.makeInt64Constant(0);
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#ifdef AMD_EXTENSIONS
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else if (op == glslang::EOpConvBoolToInt16)
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zero = builder.makeInt16Constant(0);
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#endif
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else
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zero = builder.makeIntConstant(0);
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if (op == glslang::EOpConvBoolToInt64)
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one = builder.makeInt64Constant(1);
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#ifdef AMD_EXTENSIONS
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else if (op == glslang::EOpConvBoolToInt16)
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one = builder.makeInt16Constant(1);
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#endif
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else
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one = builder.makeIntConstant(1);
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convOp = spv::OpSelect;
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break;
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case glslang::EOpConvBoolToUint:
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case glslang::EOpConvBoolToUint64:
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zero = (op == glslang::EOpConvBoolToUint64) ? builder.makeUint64Constant(0) : builder.makeUintConstant(0);
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one = (op == glslang::EOpConvBoolToUint64) ? builder.makeUint64Constant(1) : builder.makeUintConstant(1);
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvBoolToUint16:
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#endif
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if (op == glslang::EOpConvBoolToUint64)
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zero = builder.makeUint64Constant(0);
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#ifdef AMD_EXTENSIONS
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else if (op == glslang::EOpConvBoolToUint16)
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zero = builder.makeUint16Constant(0);
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#endif
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else
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zero = builder.makeUintConstant(0);
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if (op == glslang::EOpConvBoolToUint64)
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one = builder.makeUint64Constant(1);
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#ifdef AMD_EXTENSIONS
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else if (op == glslang::EOpConvBoolToUint16)
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one = builder.makeUint16Constant(1);
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#endif
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else
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one = builder.makeUintConstant(1);
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convOp = spv::OpSelect;
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break;
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@@ -4265,6 +4353,9 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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case glslang::EOpConvInt64ToFloat:
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case glslang::EOpConvInt64ToDouble:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvInt16ToFloat:
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case glslang::EOpConvInt16ToDouble:
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case glslang::EOpConvInt16ToFloat16:
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case glslang::EOpConvIntToFloat16:
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case glslang::EOpConvInt64ToFloat16:
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#endif
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@@ -4276,6 +4367,9 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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case glslang::EOpConvUint64ToFloat:
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case glslang::EOpConvUint64ToDouble:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvUint16ToFloat:
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case glslang::EOpConvUint16ToDouble:
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case glslang::EOpConvUint16ToFloat16:
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case glslang::EOpConvUintToFloat16:
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case glslang::EOpConvUint64ToFloat16:
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#endif
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@@ -4300,6 +4394,9 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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case glslang::EOpConvFloatToInt64:
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case glslang::EOpConvDoubleToInt64:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvFloatToInt16:
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case glslang::EOpConvDoubleToInt16:
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case glslang::EOpConvFloat16ToInt16:
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case glslang::EOpConvFloat16ToInt:
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case glslang::EOpConvFloat16ToInt64:
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#endif
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@@ -4310,10 +4407,21 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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case glslang::EOpConvIntToUint:
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case glslang::EOpConvUint64ToInt64:
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case glslang::EOpConvInt64ToUint64:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvUint16ToInt16:
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case glslang::EOpConvInt16ToUint16:
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#endif
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if (builder.isInSpecConstCodeGenMode()) {
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// Build zero scalar or vector for OpIAdd.
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zero = (op == glslang::EOpConvUint64ToInt64 ||
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op == glslang::EOpConvInt64ToUint64) ? builder.makeUint64Constant(0) : builder.makeUintConstant(0);
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if (op == glslang::EOpConvUint64ToInt64 || op == glslang::EOpConvInt64ToUint64)
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zero = builder.makeUint64Constant(0);
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#ifdef AMD_EXTENSIONS
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else if (op == glslang::EOpConvUint16ToInt16 || op == glslang::EOpConvInt16ToUint16)
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zero = builder.makeUint16Constant(0);
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#endif
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else
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zero = builder.makeUintConstant(0);
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zero = makeSmearedConstant(zero, vectorSize);
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// Use OpIAdd, instead of OpBitcast to do the conversion when
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// generating for OpSpecConstantOp instruction.
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@@ -4328,6 +4436,9 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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case glslang::EOpConvFloatToUint64:
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case glslang::EOpConvDoubleToUint64:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvFloatToUint16:
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case glslang::EOpConvDoubleToUint16:
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case glslang::EOpConvFloat16ToUint16:
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case glslang::EOpConvFloat16ToUint:
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case glslang::EOpConvFloat16ToUint64:
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#endif
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@@ -4336,11 +4447,23 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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case glslang::EOpConvIntToInt64:
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case glslang::EOpConvInt64ToInt:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvIntToInt16:
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case glslang::EOpConvInt16ToInt:
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case glslang::EOpConvInt64ToInt16:
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case glslang::EOpConvInt16ToInt64:
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#endif
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convOp = spv::OpSConvert;
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break;
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case glslang::EOpConvUintToUint64:
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case glslang::EOpConvUint64ToUint:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvUintToUint16:
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case glslang::EOpConvUint16ToUint:
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case glslang::EOpConvUint64ToUint16:
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case glslang::EOpConvUint16ToUint64:
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#endif
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convOp = spv::OpUConvert;
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break;
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@@ -4348,24 +4471,58 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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case glslang::EOpConvInt64ToUint:
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case glslang::EOpConvUint64ToInt:
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case glslang::EOpConvUintToInt64:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvInt16ToUint:
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case glslang::EOpConvUintToInt16:
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case glslang::EOpConvInt16ToUint64:
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case glslang::EOpConvUint64ToInt16:
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case glslang::EOpConvUint16ToInt:
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case glslang::EOpConvIntToUint16:
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case glslang::EOpConvUint16ToInt64:
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case glslang::EOpConvInt64ToUint16:
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#endif
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// OpSConvert/OpUConvert + OpBitCast
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switch (op) {
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case glslang::EOpConvIntToUint64:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvInt16ToUint64:
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#endif
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convOp = spv::OpSConvert;
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type = builder.makeIntType(64);
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break;
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case glslang::EOpConvInt64ToUint:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvInt16ToUint:
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#endif
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convOp = spv::OpSConvert;
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type = builder.makeIntType(32);
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break;
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case glslang::EOpConvUint64ToInt:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvUint16ToInt:
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#endif
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convOp = spv::OpUConvert;
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type = builder.makeUintType(32);
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break;
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case glslang::EOpConvUintToInt64:
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvUint16ToInt64:
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#endif
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convOp = spv::OpUConvert;
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type = builder.makeUintType(64);
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break;
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#ifdef AMD_EXTENSIONS
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case glslang::EOpConvUintToInt16:
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case glslang::EOpConvUint64ToInt16:
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convOp = spv::OpUConvert;
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type = builder.makeUintType(16);
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break;
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case glslang::EOpConvIntToUint16:
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case glslang::EOpConvInt64ToUint16:
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convOp = spv::OpSConvert;
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type = builder.makeIntType(16);
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break;
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#endif
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default:
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assert(0);
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break;
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@@ -4378,8 +4535,22 @@ spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Dec
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if (builder.isInSpecConstCodeGenMode()) {
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// Build zero scalar or vector for OpIAdd.
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zero = (op == glslang::EOpConvIntToUint64 ||
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op == glslang::EOpConvUintToInt64) ? builder.makeUint64Constant(0) : builder.makeUintConstant(0);
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#ifdef AMD_EXTENSIONS
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if (op == glslang::EOpConvIntToUint64 || op == glslang::EOpConvUintToInt64 ||
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op == glslang::EOpConvInt16ToUint64 || op == glslang::EOpConvUint16ToInt64)
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zero = builder.makeUint64Constant(0);
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else if (op == glslang::EOpConvIntToUint16 || op == glslang::EOpConvUintToInt16 ||
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op == glslang::EOpConvInt64ToUint16 || op == glslang::EOpConvUint64ToInt16)
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zero = builder.makeUint16Constant(0);
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else
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zero = builder.makeUintConstant(0);
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#else
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if (op == glslang::EOpConvIntToUint64 || op == glslang::EOpConvUintToInt64)
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zero = builder.makeUint64Constant(0);
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else
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zero = builder.makeUintConstant(0);
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#endif
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zero = makeSmearedConstant(zero, vectorSize);
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// Use OpIAdd, instead of OpBitcast to do the conversion when
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// generating for OpSpecConstantOp instruction.
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@@ -4765,10 +4936,11 @@ spv::Id TGlslangToSpvTraverser::CreateInvocationsVectorOperation(spv::Op op, spv
|
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|
||||
spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
|
||||
{
|
||||
bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
|
||||
#ifdef AMD_EXTENSIONS
|
||||
bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64 || typeProxy == glslang::EbtUint16;
|
||||
bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble || typeProxy == glslang::EbtFloat16;
|
||||
#else
|
||||
bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
|
||||
bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
|
||||
#endif
|
||||
|
||||
@@ -5353,6 +5525,14 @@ spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glsla
|
||||
case glslang::EbtUint64:
|
||||
spvConsts.push_back(builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const()));
|
||||
break;
|
||||
#ifdef AMD_EXTENSIONS
|
||||
case glslang::EbtInt16:
|
||||
spvConsts.push_back(builder.makeInt16Constant(zero ? 0 : (short)consts[nextConst].getIConst()));
|
||||
break;
|
||||
case glslang::EbtUint16:
|
||||
spvConsts.push_back(builder.makeUint16Constant(zero ? 0 : (unsigned short)consts[nextConst].getUConst()));
|
||||
break;
|
||||
#endif
|
||||
case glslang::EbtFloat:
|
||||
spvConsts.push_back(builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
|
||||
break;
|
||||
@@ -5390,6 +5570,14 @@ spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glsla
|
||||
case glslang::EbtUint64:
|
||||
scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant);
|
||||
break;
|
||||
#ifdef AMD_EXTENSIONS
|
||||
case glslang::EbtInt16:
|
||||
scalar = builder.makeInt16Constant(zero ? 0 : (short)consts[nextConst].getIConst(), specConstant);
|
||||
break;
|
||||
case glslang::EbtUint16:
|
||||
scalar = builder.makeUint16Constant(zero ? 0 : (unsigned short)consts[nextConst].getUConst(), specConstant);
|
||||
break;
|
||||
#endif
|
||||
case glslang::EbtFloat:
|
||||
scalar = builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user