Parser: Update array size of gl_ClipDistance/gl_CullDistance in gl_in[].
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@@ -179,8 +179,8 @@ ERROR: node is still EOpNull!
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0:32 move second child to first child (temp 4-component vector of float)
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0:32 'p' (temp 4-component vector of float)
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0:32 gl_Position: direct index for structure (in 4-component vector of float Position)
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0:32 direct index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:32 'gl_in' (in 32-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:32 direct index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance})
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0:32 'gl_in' (in 32-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance})
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0:32 Constant:
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0:32 1 (const int)
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0:32 Constant:
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@@ -189,8 +189,8 @@ ERROR: node is still EOpNull!
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0:33 move second child to first child (temp float)
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0:33 'ps' (temp float)
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0:33 gl_PointSize: direct index for structure (in float PointSize)
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0:33 direct index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:33 'gl_in' (in 32-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:33 direct index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance})
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0:33 'gl_in' (in 32-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance})
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0:33 Constant:
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0:33 1 (const int)
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0:33 Constant:
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@@ -199,9 +199,9 @@ ERROR: node is still EOpNull!
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0:34 move second child to first child (temp float)
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0:34 'cd' (temp float)
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0:34 direct index (temp float ClipDistance)
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0:34 gl_ClipDistance: direct index for structure (in 1-element array of float ClipDistance)
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0:34 direct index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:34 'gl_in' (in 32-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:34 gl_ClipDistance: direct index for structure (in 3-element array of float ClipDistance)
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0:34 direct index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance})
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0:34 'gl_in' (in 32-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance})
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0:34 Constant:
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0:34 1 (const int)
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0:34 Constant:
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@@ -263,7 +263,7 @@ ERROR: node is still EOpNull!
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0:? 'badp2' (flat patch in 4-component vector of float)
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0:? 'badp3' (noperspective patch in 4-component vector of float)
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0:? 'badp4' (patch sample in 3-component vector of float)
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0:? 'gl_in' (in 32-element array of block{in 1-element array of float ClipDistance gl_ClipDistance})
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0:? 'gl_in' (in 32-element array of block{in 3-element array of float ClipDistance gl_ClipDistance})
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0:? 'ina' (in 2-component vector of float)
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0:? 'inb' (in 32-element array of 2-component vector of float)
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0:? 'inc' (in 32-element array of 2-component vector of float)
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