Parser: Update array size of gl_ClipDistance/gl_CullDistance in gl_in[].
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@@ -44,18 +44,18 @@ vertices = -1
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0:13 Sequence
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0:13 move second child to first child (temp float)
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0:13 direct index (temp float CullDistance)
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0:13 gl_CullDistance: direct index for structure (out 1-element array of float CullDistance)
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0:13 indirect index (temp block{out 1-element array of float CullDistance gl_CullDistance})
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0:13 'gl_out' (out 4-element array of block{out 1-element array of float CullDistance gl_CullDistance})
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0:13 gl_CullDistance: direct index for structure (out 3-element array of float CullDistance)
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0:13 indirect index (temp block{out 3-element array of float CullDistance gl_CullDistance})
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0:13 'gl_out' (out 4-element array of block{out 3-element array of float CullDistance gl_CullDistance})
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0:13 'gl_InvocationID' (in int InvocationID)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 2 (const int)
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0:13 direct index (temp float CullDistance)
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0:13 gl_CullDistance: direct index for structure (in 1-element array of float CullDistance)
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0:13 direct index (temp block{in 1-element array of float CullDistance gl_CullDistance})
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0:13 'gl_in' (in 32-element array of block{in 1-element array of float CullDistance gl_CullDistance})
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0:13 gl_CullDistance: direct index for structure (in 3-element array of float CullDistance)
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0:13 direct index (temp block{in 3-element array of float CullDistance gl_CullDistance})
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0:13 'gl_in' (in 32-element array of block{in 3-element array of float CullDistance gl_CullDistance})
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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@@ -63,6 +63,6 @@ vertices = -1
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0:13 Constant:
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0:13 2 (const int)
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0:? Linker Objects
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0:? 'gl_in' (in 32-element array of block{in 1-element array of float CullDistance gl_CullDistance})
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0:? 'gl_out' (out 4-element array of block{out 1-element array of float CullDistance gl_CullDistance})
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0:? 'gl_in' (in 32-element array of block{in 3-element array of float CullDistance gl_CullDistance})
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0:? 'gl_out' (out 4-element array of block{out 3-element array of float CullDistance gl_CullDistance})
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