Parser: Update array size of gl_ClipDistance/gl_CullDistance in gl_in[].
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@@ -53,9 +53,9 @@ triangle order = ccw
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0:13 Constant:
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0:13 2 (const int)
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0:13 direct index (temp float CullDistance)
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0:13 gl_CullDistance: direct index for structure (in 1-element array of float CullDistance)
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0:13 direct index (temp block{in 1-element array of float CullDistance gl_CullDistance})
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0:13 'gl_in' (in 32-element array of block{in 1-element array of float CullDistance gl_CullDistance})
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0:13 gl_CullDistance: direct index for structure (in 3-element array of float CullDistance)
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0:13 direct index (temp block{in 3-element array of float CullDistance gl_CullDistance})
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0:13 'gl_in' (in 32-element array of block{in 3-element array of float CullDistance gl_CullDistance})
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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@@ -63,6 +63,6 @@ triangle order = ccw
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0:13 Constant:
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0:13 2 (const int)
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0:? Linker Objects
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0:? 'gl_in' (in 32-element array of block{in 1-element array of float CullDistance gl_CullDistance})
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0:? 'gl_in' (in 32-element array of block{in 3-element array of float CullDistance gl_CullDistance})
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0:? 'anon@0' (out block{out 3-element array of float CullDistance gl_CullDistance})
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