SPV: SampleMask does not depend on SampleRateShading.

Fixes #1158.
Fixes #1159.
This commit is contained in:
John Kessenich
2017-11-20 16:32:49 -07:00
parent e2c15b4f6e
commit cbdf871d7f
11 changed files with 175 additions and 4 deletions

View File

@@ -210,7 +210,6 @@ gl_FragCoord origin is upper left
// Id's are bound by 88
Capability Shader
Capability SampleRateShading
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 68 78 82 86