Tests: Move to just linefeed to simply cross-platform test changes.
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@@ -1,22 +1,22 @@
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300link.frag
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Shader version: 300
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0:? Sequence
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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0:? Linker Objects
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0:? 'color1' (out highp 4-component vector of float)
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0:? 'color2' (out highp 4-component vector of float)
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Linked fragment stage:
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ERROR: Linking fragment stage: when more than one fragment shader output, all must have location qualifiers
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Shader version: 300
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0:? Sequence
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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0:? Linker Objects
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0:? 'color1' (out highp 4-component vector of float)
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0:? 'color2' (out highp 4-component vector of float)
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300link.frag
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Shader version: 300
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0:? Sequence
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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0:? Linker Objects
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0:? 'color1' (out highp 4-component vector of float)
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0:? 'color2' (out highp 4-component vector of float)
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Linked fragment stage:
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ERROR: Linking fragment stage: when more than one fragment shader output, all must have location qualifiers
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Shader version: 300
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0:? Sequence
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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0:? Linker Objects
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0:? 'color1' (out highp 4-component vector of float)
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0:? 'color2' (out highp 4-component vector of float)
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