Tests: Move to just linefeed to simply cross-platform test changes.
This commit is contained in:
@@ -1,38 +1,38 @@
|
||||
depthOut.frag
|
||||
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
Shader version: 130
|
||||
0:? Sequence
|
||||
0:6 Function Definition: main( (global void)
|
||||
0:6 Function Parameters:
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child (temp float)
|
||||
0:8 'gl_FragDepth' (gl_FragDepth float FragDepth)
|
||||
0:8 'Depth' (smooth in float)
|
||||
0:9 move second child to first child (temp 4-component vector of float)
|
||||
0:9 'gl_FragColor' (fragColor 4-component vector of float FragColor)
|
||||
0:9 'Color' (smooth in 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'Color' (smooth in 4-component vector of float)
|
||||
0:? 'Depth' (smooth in float)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 130
|
||||
0:? Sequence
|
||||
0:6 Function Definition: main( (global void)
|
||||
0:6 Function Parameters:
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child (temp float)
|
||||
0:8 'gl_FragDepth' (gl_FragDepth float FragDepth)
|
||||
0:8 'Depth' (smooth in float)
|
||||
0:9 move second child to first child (temp 4-component vector of float)
|
||||
0:9 'gl_FragColor' (fragColor 4-component vector of float FragColor)
|
||||
0:9 'Color' (smooth in 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'Color' (smooth in 4-component vector of float)
|
||||
0:? 'Depth' (smooth in float)
|
||||
|
||||
depthOut.frag
|
||||
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
Shader version: 130
|
||||
0:? Sequence
|
||||
0:6 Function Definition: main( (global void)
|
||||
0:6 Function Parameters:
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child (temp float)
|
||||
0:8 'gl_FragDepth' (gl_FragDepth float FragDepth)
|
||||
0:8 'Depth' (smooth in float)
|
||||
0:9 move second child to first child (temp 4-component vector of float)
|
||||
0:9 'gl_FragColor' (fragColor 4-component vector of float FragColor)
|
||||
0:9 'Color' (smooth in 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'Color' (smooth in 4-component vector of float)
|
||||
0:? 'Depth' (smooth in float)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 130
|
||||
0:? Sequence
|
||||
0:6 Function Definition: main( (global void)
|
||||
0:6 Function Parameters:
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child (temp float)
|
||||
0:8 'gl_FragDepth' (gl_FragDepth float FragDepth)
|
||||
0:8 'Depth' (smooth in float)
|
||||
0:9 move second child to first child (temp 4-component vector of float)
|
||||
0:9 'gl_FragColor' (fragColor 4-component vector of float FragColor)
|
||||
0:9 'Color' (smooth in 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'Color' (smooth in 4-component vector of float)
|
||||
0:? 'Depth' (smooth in float)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user