HLSL: Stop including empty structures in the I/O interface. Fix #785.

This commit is contained in:
John Kessenich 2017-08-03 18:41:48 -06:00
parent 6042eb475b
commit cca42a8ea6
23 changed files with 64 additions and 244 deletions

View File

@ -128,7 +128,6 @@ Shader version: 500
0:11 Constant: 0:11 Constant:
0:11 3 (const int) 0:11 3 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? 'Position' (layout( location=0) in 4-component vector of float) 0:? 'Position' (layout( location=0) in 4-component vector of float)
0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance) 0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance)
@ -265,19 +264,18 @@ Shader version: 500
0:11 Constant: 0:11 Constant:
0:11 3 (const int) 0:11 3 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? 'Position' (layout( location=0) in 4-component vector of float) 0:? 'Position' (layout( location=0) in 4-component vector of float)
0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance) 0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 75 // Id's are bound by 72
Capability Shader Capability Shader
Capability ClipDistance Capability ClipDistance
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 43 50 56 74 EntryPoint Vertex 4 "main" 43 50 56
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 8 "VS_INPUT" Name 8 "VS_INPUT"
@ -293,12 +291,9 @@ Shader version: 500
Name 46 "flattenTemp" Name 46 "flattenTemp"
Name 50 "@entryPointOutput_Position" Name 50 "@entryPointOutput_Position"
Name 56 "@entryPointOutput_ClipRect" Name 56 "@entryPointOutput_ClipRect"
Name 72 "VS_OUTPUT"
Name 74 "@entryPointOutput"
Decorate 43(Position) Location 0 Decorate 43(Position) Location 0
Decorate 50(@entryPointOutput_Position) BuiltIn Position Decorate 50(@entryPointOutput_Position) BuiltIn Position
Decorate 56(@entryPointOutput_ClipRect) BuiltIn ClipDistance Decorate 56(@entryPointOutput_ClipRect) BuiltIn ClipDistance
Decorate 74(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -335,9 +330,6 @@ Shader version: 500
59: TypePointer Output 6(float) 59: TypePointer Output 6(float)
64: 16(int) Constant 2 64: 16(int) Constant 2
68: 16(int) Constant 3 68: 16(int) Constant 3
72(VS_OUTPUT): TypeStruct
73: TypePointer Output 72(VS_OUTPUT)
74(@entryPointOutput): 73(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
41(v): 40(ptr) Variable Function 41(v): 40(ptr) Variable Function

View File

@ -152,7 +152,6 @@ Shader version: 500
0:11 Constant: 0:11 Constant:
0:11 1 (const int) 0:11 1 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? 'Position' (layout( location=0) in 4-component vector of float) 0:? 'Position' (layout( location=0) in 4-component vector of float)
0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance) 0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance)
@ -313,19 +312,18 @@ Shader version: 500
0:11 Constant: 0:11 Constant:
0:11 1 (const int) 0:11 1 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? 'Position' (layout( location=0) in 4-component vector of float) 0:? 'Position' (layout( location=0) in 4-component vector of float)
0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance) 0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 76 // Id's are bound by 73
Capability Shader Capability Shader
Capability ClipDistance Capability ClipDistance
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 44 51 57 75 EntryPoint Vertex 4 "main" 44 51 57
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 8 "VS_INPUT" Name 8 "VS_INPUT"
@ -341,12 +339,9 @@ Shader version: 500
Name 47 "flattenTemp" Name 47 "flattenTemp"
Name 51 "@entryPointOutput_Position" Name 51 "@entryPointOutput_Position"
Name 57 "@entryPointOutput_ClipRect" Name 57 "@entryPointOutput_ClipRect"
Name 73 "VS_OUTPUT"
Name 75 "@entryPointOutput"
Decorate 44(Position) Location 0 Decorate 44(Position) Location 0
Decorate 51(@entryPointOutput_Position) BuiltIn Position Decorate 51(@entryPointOutput_Position) BuiltIn Position
Decorate 57(@entryPointOutput_ClipRect) BuiltIn ClipDistance Decorate 57(@entryPointOutput_ClipRect) BuiltIn ClipDistance
Decorate 75(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -384,9 +379,6 @@ Shader version: 500
60: TypePointer Output 6(float) 60: TypePointer Output 6(float)
65: 20(int) Constant 2 65: 20(int) Constant 2
69: 20(int) Constant 3 69: 20(int) Constant 3
73(VS_OUTPUT): TypeStruct
74: TypePointer Output 73(VS_OUTPUT)
75(@entryPointOutput): 74(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
42(v): 41(ptr) Variable Function 42(v): 41(ptr) Variable Function

View File

@ -208,7 +208,6 @@ Shader version: 500
0:8 Constant: 0:8 Constant:
0:8 3 (const int) 0:8 3 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance) 0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
@ -424,18 +423,17 @@ Shader version: 500
0:8 Constant: 0:8 Constant:
0:8 3 (const int) 0:8 3 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance) 0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 89 // Id's are bound by 86
Capability Shader Capability Shader
Capability ClipDistance Capability ClipDistance
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 49 55 88 EntryPoint Vertex 4 "main" 49 55
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 8 "VS_OUTPUT" Name 8 "VS_OUTPUT"
@ -447,11 +445,8 @@ Shader version: 500
Name 46 "flattenTemp" Name 46 "flattenTemp"
Name 49 "@entryPointOutput_Position" Name 49 "@entryPointOutput_Position"
Name 55 "@entryPointOutput_clip1" Name 55 "@entryPointOutput_clip1"
Name 86 "VS_OUTPUT"
Name 88 "@entryPointOutput"
Decorate 49(@entryPointOutput_Position) BuiltIn Position Decorate 49(@entryPointOutput_Position) BuiltIn Position
Decorate 55(@entryPointOutput_clip1) BuiltIn ClipDistance Decorate 55(@entryPointOutput_clip1) BuiltIn ClipDistance
Decorate 88(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -491,9 +486,6 @@ Shader version: 500
74: 14(int) Constant 5 74: 14(int) Constant 5
78: 14(int) Constant 6 78: 14(int) Constant 6
82: 14(int) Constant 7 82: 14(int) Constant 7
86(VS_OUTPUT): TypeStruct
87: TypePointer Output 86(VS_OUTPUT)
88(@entryPointOutput): 87(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
46(flattenTemp): 12(ptr) Variable Function 46(flattenTemp): 12(ptr) Variable Function

View File

@ -186,7 +186,6 @@ Shader version: 500
0:8 Constant: 0:8 Constant:
0:8 3 (const int) 0:8 3 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance) 0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
@ -380,18 +379,17 @@ Shader version: 500
0:8 Constant: 0:8 Constant:
0:8 3 (const int) 0:8 3 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance) 0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 84 // Id's are bound by 81
Capability Shader Capability Shader
Capability ClipDistance Capability ClipDistance
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 48 54 83 EntryPoint Vertex 4 "main" 48 54
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 9 "VS_OUTPUT" Name 9 "VS_OUTPUT"
@ -403,11 +401,8 @@ Shader version: 500
Name 45 "flattenTemp" Name 45 "flattenTemp"
Name 48 "@entryPointOutput_Position" Name 48 "@entryPointOutput_Position"
Name 54 "@entryPointOutput_clip1" Name 54 "@entryPointOutput_clip1"
Name 81 "VS_OUTPUT"
Name 83 "@entryPointOutput"
Decorate 48(@entryPointOutput_Position) BuiltIn Position Decorate 48(@entryPointOutput_Position) BuiltIn Position
Decorate 54(@entryPointOutput_clip1) BuiltIn ClipDistance Decorate 54(@entryPointOutput_clip1) BuiltIn ClipDistance
Decorate 83(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -446,9 +441,6 @@ Shader version: 500
69: 15(int) Constant 5 69: 15(int) Constant 5
73: 15(int) Constant 6 73: 15(int) Constant 6
77: 15(int) Constant 7 77: 15(int) Constant 7
81(VS_OUTPUT): TypeStruct
82: TypePointer Output 81(VS_OUTPUT)
83(@entryPointOutput): 82(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
45(flattenTemp): 13(ptr) Variable Function 45(flattenTemp): 13(ptr) Variable Function

View File

@ -114,7 +114,6 @@ Shader version: 500
0:8 Constant: 0:8 Constant:
0:8 2 (const int) 0:8 2 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? '@entryPointOutput_clip1' ( out 4-element array of float ClipDistance) 0:? '@entryPointOutput_clip1' ( out 4-element array of float ClipDistance)
@ -236,18 +235,17 @@ Shader version: 500
0:8 Constant: 0:8 Constant:
0:8 2 (const int) 0:8 2 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? '@entryPointOutput_clip1' ( out 4-element array of float ClipDistance) 0:? '@entryPointOutput_clip1' ( out 4-element array of float ClipDistance)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 65 // Id's are bound by 62
Capability Shader Capability Shader
Capability ClipDistance Capability ClipDistance
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 41 47 64 EntryPoint Vertex 4 "main" 41 47
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 9 "VS_OUTPUT" Name 9 "VS_OUTPUT"
@ -259,11 +257,8 @@ Shader version: 500
Name 38 "flattenTemp" Name 38 "flattenTemp"
Name 41 "@entryPointOutput_Position" Name 41 "@entryPointOutput_Position"
Name 47 "@entryPointOutput_clip1" Name 47 "@entryPointOutput_clip1"
Name 62 "VS_OUTPUT"
Name 64 "@entryPointOutput"
Decorate 41(@entryPointOutput_Position) BuiltIn Position Decorate 41(@entryPointOutput_Position) BuiltIn Position
Decorate 47(@entryPointOutput_clip1) BuiltIn ClipDistance Decorate 47(@entryPointOutput_clip1) BuiltIn ClipDistance
Decorate 64(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -295,9 +290,6 @@ Shader version: 500
47(@entryPointOutput_clip1): 46(ptr) Variable Output 47(@entryPointOutput_clip1): 46(ptr) Variable Output
50: TypePointer Output 6(float) 50: TypePointer Output 6(float)
58: 15(int) Constant 3 58: 15(int) Constant 3
62(VS_OUTPUT): TypeStruct
63: TypePointer Output 62(VS_OUTPUT)
64(@entryPointOutput): 63(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
38(flattenTemp): 13(ptr) Variable Function 38(flattenTemp): 13(ptr) Variable Function

View File

@ -91,7 +91,6 @@ Shader version: 500
0:7 3 (const int) 0:7 3 (const int)
0:? 'clip1' ( temp float) 0:? 'clip1' ( temp float)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? 'clip0' ( out 4-element array of float ClipDistance) 0:? 'clip0' ( out 4-element array of float ClipDistance)
@ -190,18 +189,17 @@ Shader version: 500
0:7 3 (const int) 0:7 3 (const int)
0:? 'clip1' ( temp float) 0:? 'clip1' ( temp float)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? 'clip0' ( out 4-element array of float ClipDistance) 0:? 'clip0' ( out 4-element array of float ClipDistance)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 70 // Id's are bound by 67
Capability Shader Capability Shader
Capability ClipDistance Capability ClipDistance
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 39 51 69 EntryPoint Vertex 4 "main" 39 51
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 11 "VS_OUTPUT" Name 11 "VS_OUTPUT"
@ -216,11 +214,8 @@ Shader version: 500
Name 42 "param" Name 42 "param"
Name 43 "param" Name 43 "param"
Name 51 "clip0" Name 51 "clip0"
Name 67 "VS_OUTPUT"
Name 69 "@entryPointOutput"
Decorate 39(@entryPointOutput_Position) BuiltIn Position Decorate 39(@entryPointOutput_Position) BuiltIn Position
Decorate 51(clip0) BuiltIn ClipDistance Decorate 51(clip0) BuiltIn ClipDistance
Decorate 69(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -253,9 +248,6 @@ Shader version: 500
56: 19(int) Constant 1 56: 19(int) Constant 1
60: 19(int) Constant 2 60: 19(int) Constant 2
64: 19(int) Constant 3 64: 19(int) Constant 3
67(VS_OUTPUT): TypeStruct
68: TypePointer Output 67(VS_OUTPUT)
69(@entryPointOutput): 68(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
40(clip0): 8(ptr) Variable Function 40(clip0): 8(ptr) Variable Function

View File

@ -115,7 +115,6 @@ triangle order = none
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
0:? 'pcf_data' (layout( location=2) patch in structure{})
0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter)
0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) 0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
@ -239,18 +238,17 @@ triangle order = none
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
0:? 'pcf_data' (layout( location=2) patch in structure{})
0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter)
0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) 0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 91 // Id's are bound by 88
Capability Tessellation Capability Tessellation
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint TessellationEvaluation 4 "main" 51 55 61 76 81 90 EntryPoint TessellationEvaluation 4 "main" 51 55 61 76 81
ExecutionMode 4 Triangles ExecutionMode 4 Triangles
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
@ -278,8 +276,6 @@ triangle order = none
Name 81 "@entryPointOutput" Name 81 "@entryPointOutput"
Name 83 "param" Name 83 "param"
Name 85 "param" Name 85 "param"
Name 88 "pcf_in_t"
Name 90 "pcf_data"
Decorate 51(i) Location 0 Decorate 51(i) Location 0
Decorate 55(tesscoord) Patch Decorate 55(tesscoord) Patch
Decorate 55(tesscoord) BuiltIn TessCoord Decorate 55(tesscoord) BuiltIn TessCoord
@ -288,8 +284,6 @@ triangle order = none
Decorate 76(pcf_data_flInsideTessFactor) Patch Decorate 76(pcf_data_flInsideTessFactor) Patch
Decorate 76(pcf_data_flInsideTessFactor) BuiltIn TessLevelInner Decorate 76(pcf_data_flInsideTessFactor) BuiltIn TessLevelInner
Decorate 81(@entryPointOutput) Location 0 Decorate 81(@entryPointOutput) Location 0
Decorate 90(pcf_data) Patch
Decorate 90(pcf_data) Location 2
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -330,9 +324,6 @@ triangle order = none
76(pcf_data_flInsideTessFactor): 75(ptr) Variable Input 76(pcf_data_flInsideTessFactor): 75(ptr) Variable Input
80: TypePointer Output 17(gs_in_t) 80: TypePointer Output 17(gs_in_t)
81(@entryPointOutput): 80(ptr) Variable Output 81(@entryPointOutput): 80(ptr) Variable Output
88(pcf_in_t): TypeStruct
89: TypePointer Input 88(pcf_in_t)
90(pcf_data): 89(ptr) Variable Input
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
49(i): 48(ptr) Variable Function 49(i): 48(ptr) Variable Function

View File

@ -112,7 +112,6 @@ triangle order = none
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
0:? 'i' (layout( location=0) in 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' (layout( location=0) in 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
0:? 'pcf_data' (layout( location=2) patch in structure{})
0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter)
0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) 0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
@ -233,18 +232,17 @@ triangle order = none
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
0:? 'i' (layout( location=0) in 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' (layout( location=0) in 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
0:? 'pcf_data' (layout( location=2) patch in structure{})
0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter)
0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) 0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 96 // Id's are bound by 93
Capability Tessellation Capability Tessellation
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint TessellationEvaluation 4 "main" 54 58 67 81 86 95 EntryPoint TessellationEvaluation 4 "main" 54 58 67 81 86
ExecutionMode 4 Isolines ExecutionMode 4 Isolines
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
@ -272,8 +270,6 @@ triangle order = none
Name 86 "@entryPointOutput" Name 86 "@entryPointOutput"
Name 88 "param" Name 88 "param"
Name 90 "param" Name 90 "param"
Name 93 "pcf_in_t"
Name 95 "pcf_data"
Decorate 54(i) Location 0 Decorate 54(i) Location 0
Decorate 58(tesscoord) Patch Decorate 58(tesscoord) Patch
Decorate 58(tesscoord) BuiltIn TessCoord Decorate 58(tesscoord) BuiltIn TessCoord
@ -282,8 +278,6 @@ triangle order = none
Decorate 81(pcf_data_flInsideTessFactor) Patch Decorate 81(pcf_data_flInsideTessFactor) Patch
Decorate 81(pcf_data_flInsideTessFactor) BuiltIn TessLevelInner Decorate 81(pcf_data_flInsideTessFactor) BuiltIn TessLevelInner
Decorate 86(@entryPointOutput) Location 0 Decorate 86(@entryPointOutput) Location 0
Decorate 95(pcf_data) Patch
Decorate 95(pcf_data) Location 2
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -326,9 +320,6 @@ triangle order = none
81(pcf_data_flInsideTessFactor): 80(ptr) Variable Input 81(pcf_data_flInsideTessFactor): 80(ptr) Variable Input
85: TypePointer Output 19(gs_in_t) 85: TypePointer Output 19(gs_in_t)
86(@entryPointOutput): 85(ptr) Variable Output 86(@entryPointOutput): 85(ptr) Variable Output
93(pcf_in_t): TypeStruct
94: TypePointer Input 93(pcf_in_t)
95(pcf_data): 94(ptr) Variable Input
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
52(i): 51(ptr) Variable Function 52(i): 51(ptr) Variable Function

View File

@ -13,14 +13,13 @@ gl_FragCoord origin is upper left
0:? Sequence 0:? Sequence
0:10 move second child to first child ( temp structure{}) 0:10 move second child to first child ( temp structure{})
0:? 'i' ( temp structure{}) 0:? 'i' ( temp structure{})
0:? 'i' (layout( location=0) in structure{}) 0:? 'i' ( in structure{})
0:10 Sequence 0:10 Sequence
0:10 move second child to first child ( temp structure{}) 0:10 move second child to first child ( temp structure{})
0:? '@entryPointOutput' ( out structure{}) 0:? '@entryPointOutput' ( out structure{})
0:10 Function Call: @main(struct-ps_in1; ( temp structure{}) 0:10 Function Call: @main(struct-ps_in1; ( temp structure{})
0:? 'i' ( temp structure{}) 0:? 'i' ( temp structure{})
0:? Linker Objects 0:? Linker Objects
0:? 'i' (layout( location=0) in structure{})
Linked fragment stage: Linked fragment stage:
@ -40,14 +39,13 @@ gl_FragCoord origin is upper left
0:? Sequence 0:? Sequence
0:10 move second child to first child ( temp structure{}) 0:10 move second child to first child ( temp structure{})
0:? 'i' ( temp structure{}) 0:? 'i' ( temp structure{})
0:? 'i' (layout( location=0) in structure{}) 0:? 'i' ( in structure{})
0:10 Sequence 0:10 Sequence
0:10 move second child to first child ( temp structure{}) 0:10 move second child to first child ( temp structure{})
0:? '@entryPointOutput' ( out structure{}) 0:? '@entryPointOutput' ( out structure{})
0:10 Function Call: @main(struct-ps_in1; ( temp structure{}) 0:10 Function Call: @main(struct-ps_in1; ( temp structure{})
0:? 'i' ( temp structure{}) 0:? 'i' ( temp structure{})
0:? Linker Objects 0:? Linker Objects
0:? 'i' (layout( location=0) in structure{})
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
@ -69,7 +67,6 @@ gl_FragCoord origin is upper left
Name 20 "i" Name 20 "i"
Name 23 "@entryPointOutput" Name 23 "@entryPointOutput"
Name 24 "param" Name 24 "param"
Decorate 20(i) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6(ps_in): TypeStruct 6(ps_in): TypeStruct

View File

@ -15,11 +15,10 @@ Shader version: 500
0:? 'i' ( temp structure{}) 0:? 'i' ( temp structure{})
0:? 'i' ( in structure{}) 0:? 'i' ( in structure{})
0:10 move second child to first child ( temp structure{}) 0:10 move second child to first child ( temp structure{})
0:? '@entryPointOutput' (layout( location=0) out structure{}) 0:? '@entryPointOutput' ( out structure{})
0:10 Function Call: @main(struct-vs_in1; ( temp structure{}) 0:10 Function Call: @main(struct-vs_in1; ( temp structure{})
0:? 'i' ( temp structure{}) 0:? 'i' ( temp structure{})
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
Linked vertex stage: Linked vertex stage:
@ -41,11 +40,10 @@ Shader version: 500
0:? 'i' ( temp structure{}) 0:? 'i' ( temp structure{})
0:? 'i' ( in structure{}) 0:? 'i' ( in structure{})
0:10 move second child to first child ( temp structure{}) 0:10 move second child to first child ( temp structure{})
0:? '@entryPointOutput' (layout( location=0) out structure{}) 0:? '@entryPointOutput' ( out structure{})
0:10 Function Call: @main(struct-vs_in1; ( temp structure{}) 0:10 Function Call: @main(struct-vs_in1; ( temp structure{})
0:? 'i' ( temp structure{}) 0:? 'i' ( temp structure{})
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
@ -66,7 +64,6 @@ Shader version: 500
Name 20 "i" Name 20 "i"
Name 23 "@entryPointOutput" Name 23 "@entryPointOutput"
Name 24 "param" Name 24 "param"
Decorate 23(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6(vs_in): TypeStruct 6(vs_in): TypeStruct

View File

@ -105,7 +105,6 @@ Shader version: 500
0:? 'g_tTexcdf4' ( uniform textureCube) 0:? 'g_tTexcdf4' ( uniform textureCube)
0:? 'g_tTexcdi4' ( uniform itextureCube) 0:? 'g_tTexcdi4' ( uniform itextureCube)
0:? 'g_tTexcdu4' ( uniform utextureCube) 0:? 'g_tTexcdu4' ( uniform utextureCube)
0:? '@entryPointOutput' (layout( location=0) out structure{})
Linked vertex stage: Linked vertex stage:
@ -217,17 +216,16 @@ Shader version: 500
0:? 'g_tTexcdf4' ( uniform textureCube) 0:? 'g_tTexcdf4' ( uniform textureCube)
0:? 'g_tTexcdi4' ( uniform itextureCube) 0:? 'g_tTexcdi4' ( uniform itextureCube)
0:? 'g_tTexcdu4' ( uniform utextureCube) 0:? 'g_tTexcdu4' ( uniform utextureCube)
0:? '@entryPointOutput' (layout( location=0) out structure{})
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 129 // Id's are bound by 126
Capability Shader Capability Shader
Capability Sampled1D Capability Sampled1D
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 103 128 EntryPoint Vertex 4 "main" 103
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 8 "VS_OUTPUT" Name 8 "VS_OUTPUT"
@ -256,8 +254,6 @@ Shader version: 500
Name 119 "g_tTex3df4" Name 119 "g_tTex3df4"
Name 122 "g_tTex3di4" Name 122 "g_tTex3di4"
Name 125 "g_tTex3du4" Name 125 "g_tTex3du4"
Name 126 "VS_OUTPUT"
Name 128 "@entryPointOutput"
Decorate 16(g_tTex2df4) DescriptorSet 0 Decorate 16(g_tTex2df4) DescriptorSet 0
Decorate 20(g_sSamp) DescriptorSet 0 Decorate 20(g_sSamp) DescriptorSet 0
Decorate 20(g_sSamp) Binding 0 Decorate 20(g_sSamp) Binding 0
@ -277,7 +273,6 @@ Shader version: 500
Decorate 119(g_tTex3df4) DescriptorSet 0 Decorate 119(g_tTex3df4) DescriptorSet 0
Decorate 122(g_tTex3di4) DescriptorSet 0 Decorate 122(g_tTex3di4) DescriptorSet 0
Decorate 125(g_tTex3du4) DescriptorSet 0 Decorate 125(g_tTex3du4) DescriptorSet 0
Decorate 128(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -361,9 +356,6 @@ Shader version: 500
123: TypeImage 45(int) 3D sampled format:Unknown 123: TypeImage 45(int) 3D sampled format:Unknown
124: TypePointer UniformConstant 123 124: TypePointer UniformConstant 123
125(g_tTex3du4): 124(ptr) Variable UniformConstant 125(g_tTex3du4): 124(ptr) Variable UniformConstant
126(VS_OUTPUT): TypeStruct
127: TypePointer Output 126(VS_OUTPUT)
128(@entryPointOutput): 127(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
104:8(VS_OUTPUT) FunctionCall 10(@main() 104:8(VS_OUTPUT) FunctionCall 10(@main()

View File

@ -53,7 +53,6 @@ Shader version: 500
0:? Linker Objects 0:? Linker Objects
0:? 'g_sSamp' (layout( binding=0) uniform sampler) 0:? 'g_sSamp' (layout( binding=0) uniform sampler)
0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D) 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D)
0:? '@entryPointOutput' (layout( location=0) out structure{})
Linked vertex stage: Linked vertex stage:
@ -113,18 +112,17 @@ Shader version: 500
0:? Linker Objects 0:? Linker Objects
0:? 'g_sSamp' (layout( binding=0) uniform sampler) 0:? 'g_sSamp' (layout( binding=0) uniform sampler)
0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D) 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D)
0:? '@entryPointOutput' (layout( location=0) out structure{})
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 51 // Id's are bound by 48
Capability Shader Capability Shader
Capability Sampled1D Capability Sampled1D
Capability ImageQuery Capability ImageQuery
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 42 50 EntryPoint Vertex 4 "main" 42
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 8 "VS_OUTPUT" Name 8 "VS_OUTPUT"
@ -138,14 +136,11 @@ Shader version: 500
Name 33 "vsout" Name 33 "vsout"
Name 42 "@entryPointOutput_Pos" Name 42 "@entryPointOutput_Pos"
Name 47 "g_sSamp" Name 47 "g_sSamp"
Name 48 "VS_OUTPUT"
Name 50 "@entryPointOutput"
Decorate 17(g_tTex1df4) DescriptorSet 0 Decorate 17(g_tTex1df4) DescriptorSet 0
Decorate 17(g_tTex1df4) Binding 0 Decorate 17(g_tTex1df4) Binding 0
Decorate 42(@entryPointOutput_Pos) BuiltIn Position Decorate 42(@entryPointOutput_Pos) BuiltIn Position
Decorate 47(g_sSamp) DescriptorSet 0 Decorate 47(g_sSamp) DescriptorSet 0
Decorate 47(g_sSamp) Binding 0 Decorate 47(g_sSamp) Binding 0
Decorate 50(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -169,9 +164,6 @@ Shader version: 500
45: TypeSampler 45: TypeSampler
46: TypePointer UniformConstant 45 46: TypePointer UniformConstant 45
47(g_sSamp): 46(ptr) Variable UniformConstant 47(g_sSamp): 46(ptr) Variable UniformConstant
48(VS_OUTPUT): TypeStruct
49: TypePointer Output 48(VS_OUTPUT)
50(@entryPointOutput): 49(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
43:8(VS_OUTPUT) FunctionCall 10(@main() 43:8(VS_OUTPUT) FunctionCall 10(@main()

View File

@ -107,7 +107,6 @@ vertex spacing = equal_spacing
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint}) 0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
0:? 'm_cpid' ( in uint InvocationID) 0:? 'm_cpid' ( in uint InvocationID)
0:? 'pid' ( in uint PrimitiveID) 0:? 'pid' ( in uint PrimitiveID)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
@ -222,17 +221,16 @@ vertex spacing = equal_spacing
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint}) 0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
0:? 'm_cpid' ( in uint InvocationID) 0:? 'm_cpid' ( in uint InvocationID)
0:? 'pid' ( in uint PrimitiveID) 0:? 'pid' ( in uint PrimitiveID)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 93 // Id's are bound by 90
Capability Tessellation Capability Tessellation
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 40 44 48 66 72 92 EntryPoint TessellationControl 4 "main" 40 44 48 66 72
ExecutionMode 4 OutputVertices 4 ExecutionMode 4 OutputVertices 4
ExecutionMode 4 Isolines ExecutionMode 4 Isolines
ExecutionMode 4 SpacingEqual ExecutionMode 4 SpacingEqual
@ -262,16 +260,12 @@ vertex spacing = equal_spacing
Name 67 "param" Name 67 "param"
Name 72 "@patchConstantOutput_edges" Name 72 "@patchConstantOutput_edges"
Name 82 "output" Name 82 "output"
Name 90 "HS_CONSTANT_OUT"
Name 92 "@patchConstantOutput"
Decorate 40(ip) Location 0 Decorate 40(ip) Location 0
Decorate 44(m_cpid) BuiltIn InvocationId Decorate 44(m_cpid) BuiltIn InvocationId
Decorate 48(@entryPointOutput) Location 0 Decorate 48(@entryPointOutput) Location 0
Decorate 66(pid) BuiltIn PrimitiveId Decorate 66(pid) BuiltIn PrimitiveId
Decorate 72(@patchConstantOutput_edges) Patch Decorate 72(@patchConstantOutput_edges) Patch
Decorate 72(@patchConstantOutput_edges) BuiltIn TessLevelOuter Decorate 72(@patchConstantOutput_edges) BuiltIn TessLevelOuter
Decorate 92(@patchConstantOutput) Patch
Decorate 92(@patchConstantOutput) Location 1
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -313,9 +307,6 @@ vertex spacing = equal_spacing
78: 29(int) Constant 1 78: 29(int) Constant 1
83: 6(float) Constant 1073741824 83: 6(float) Constant 1073741824
85: 6(float) Constant 1090519040 85: 6(float) Constant 1090519040
90(HS_CONSTANT_OUT): TypeStruct
91: TypePointer Output 90(HS_CONSTANT_OUT)
92(@patchConstantOutput): 91(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
38(ip): 12(ptr) Variable Function 38(ip): 12(ptr) Variable Function

View File

@ -105,7 +105,6 @@ vertex spacing = equal_spacing
0:? 'InvocationId' ( in uint InvocationID) 0:? 'InvocationId' ( in uint InvocationID)
0:? 'pid' ( in uint PrimitiveID) 0:? 'pid' ( in uint PrimitiveID)
0:? 'pos' ( in 4-component vector of float Position) 0:? 'pos' ( in 4-component vector of float Position)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
@ -218,17 +217,16 @@ vertex spacing = equal_spacing
0:? 'InvocationId' ( in uint InvocationID) 0:? 'InvocationId' ( in uint InvocationID)
0:? 'pid' ( in uint PrimitiveID) 0:? 'pid' ( in uint PrimitiveID)
0:? 'pos' ( in 4-component vector of float Position) 0:? 'pos' ( in 4-component vector of float Position)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 95 // Id's are bound by 92
Capability Tessellation Capability Tessellation
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 42 46 48 64 66 74 94 EntryPoint TessellationControl 4 "main" 42 46 48 64 66 74
ExecutionMode 4 OutputVertices 4 ExecutionMode 4 OutputVertices 4
ExecutionMode 4 Isolines ExecutionMode 4 Isolines
ExecutionMode 4 SpacingEqual ExecutionMode 4 SpacingEqual
@ -258,8 +256,6 @@ vertex spacing = equal_spacing
Name 69 "param" Name 69 "param"
Name 74 "@patchConstantOutput_edges" Name 74 "@patchConstantOutput_edges"
Name 84 "output" Name 84 "output"
Name 92 "HS_CONSTANT_OUT"
Name 94 "@patchConstantOutput"
Decorate 42(ip) Location 0 Decorate 42(ip) Location 0
Decorate 46(@entryPointOutput) Location 0 Decorate 46(@entryPointOutput) Location 0
Decorate 48(InvocationId) BuiltIn InvocationId Decorate 48(InvocationId) BuiltIn InvocationId
@ -267,8 +263,6 @@ vertex spacing = equal_spacing
Decorate 66(pos) BuiltIn Position Decorate 66(pos) BuiltIn Position
Decorate 74(@patchConstantOutput_edges) Patch Decorate 74(@patchConstantOutput_edges) Patch
Decorate 74(@patchConstantOutput_edges) BuiltIn TessLevelOuter Decorate 74(@patchConstantOutput_edges) BuiltIn TessLevelOuter
Decorate 94(@patchConstantOutput) Patch
Decorate 94(@patchConstantOutput) Location 1
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -314,9 +308,6 @@ vertex spacing = equal_spacing
80: 31(int) Constant 1 80: 31(int) Constant 1
85: 6(float) Constant 1073741824 85: 6(float) Constant 1073741824
87: 6(float) Constant 1090519040 87: 6(float) Constant 1090519040
92(HS_CONSTANT_OUT): TypeStruct
93: TypePointer Output 92(HS_CONSTANT_OUT)
94(@patchConstantOutput): 93(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
40(ip): 12(ptr) Variable Function 40(ip): 12(ptr) Variable Function

View File

@ -105,7 +105,6 @@ vertex spacing = equal_spacing
0:? 'InvocationId' ( in uint InvocationID) 0:? 'InvocationId' ( in uint InvocationID)
0:? 'pid' ( in uint PrimitiveID) 0:? 'pid' ( in uint PrimitiveID)
0:? 'pos' ( in 4-component vector of float Position) 0:? 'pos' ( in 4-component vector of float Position)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
@ -218,17 +217,16 @@ vertex spacing = equal_spacing
0:? 'InvocationId' ( in uint InvocationID) 0:? 'InvocationId' ( in uint InvocationID)
0:? 'pid' ( in uint PrimitiveID) 0:? 'pid' ( in uint PrimitiveID)
0:? 'pos' ( in 4-component vector of float Position) 0:? 'pos' ( in 4-component vector of float Position)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 95 // Id's are bound by 92
Capability Tessellation Capability Tessellation
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 42 46 48 64 66 74 94 EntryPoint TessellationControl 4 "main" 42 46 48 64 66 74
ExecutionMode 4 OutputVertices 4 ExecutionMode 4 OutputVertices 4
ExecutionMode 4 Triangles ExecutionMode 4 Triangles
ExecutionMode 4 SpacingEqual ExecutionMode 4 SpacingEqual
@ -259,8 +257,6 @@ vertex spacing = equal_spacing
Name 69 "param" Name 69 "param"
Name 74 "@patchConstantOutput_edges" Name 74 "@patchConstantOutput_edges"
Name 84 "output" Name 84 "output"
Name 92 "HS_CONSTANT_OUT"
Name 94 "@patchConstantOutput"
Decorate 42(ip) Location 0 Decorate 42(ip) Location 0
Decorate 46(@entryPointOutput) Location 0 Decorate 46(@entryPointOutput) Location 0
Decorate 48(InvocationId) BuiltIn InvocationId Decorate 48(InvocationId) BuiltIn InvocationId
@ -268,8 +264,6 @@ vertex spacing = equal_spacing
Decorate 66(pos) BuiltIn Position Decorate 66(pos) BuiltIn Position
Decorate 74(@patchConstantOutput_edges) Patch Decorate 74(@patchConstantOutput_edges) Patch
Decorate 74(@patchConstantOutput_edges) BuiltIn TessLevelOuter Decorate 74(@patchConstantOutput_edges) BuiltIn TessLevelOuter
Decorate 94(@patchConstantOutput) Patch
Decorate 94(@patchConstantOutput) Location 1
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -315,9 +309,6 @@ vertex spacing = equal_spacing
80: 31(int) Constant 1 80: 31(int) Constant 1
85: 6(float) Constant 1073741824 85: 6(float) Constant 1073741824
87: 6(float) Constant 1090519040 87: 6(float) Constant 1090519040
92(HS_CONSTANT_OUT): TypeStruct
93: TypePointer Output 92(HS_CONSTANT_OUT)
94(@patchConstantOutput): 93(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
40(ip): 12(ptr) Variable Function 40(ip): 12(ptr) Variable Function

View File

@ -192,7 +192,6 @@ triangle order = cw
0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val}) 0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val}) 0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( in uint InvocationID) 0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner) 0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner)
@ -393,18 +392,17 @@ triangle order = cw
0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val}) 0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val}) 0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( in uint InvocationID) 0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner) 0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 127 // Id's are bound by 124
Capability Tessellation Capability Tessellation
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 41 45 48 94 108 126 EntryPoint TessellationControl 4 "main" 41 45 48 94 108
ExecutionMode 4 OutputVertices 3 ExecutionMode 4 OutputVertices 3
ExecutionMode 4 Triangles ExecutionMode 4 Triangles
ExecutionMode 4 SpacingFractionalOdd ExecutionMode 4 SpacingFractionalOdd
@ -445,8 +443,6 @@ triangle order = cw
Name 94 "@patchConstantOutput_tfactor" Name 94 "@patchConstantOutput_tfactor"
Name 108 "@patchConstantOutput_flInFactor" Name 108 "@patchConstantOutput_flInFactor"
Name 112 "o" Name 112 "o"
Name 124 "hs_pcf_t"
Name 126 "@patchConstantOutput"
Decorate 41(i) Location 0 Decorate 41(i) Location 0
Decorate 45(cpid) BuiltIn InvocationId Decorate 45(cpid) BuiltIn InvocationId
Decorate 48(@entryPointOutput) Location 0 Decorate 48(@entryPointOutput) Location 0
@ -454,8 +450,6 @@ triangle order = cw
Decorate 94(@patchConstantOutput_tfactor) BuiltIn TessLevelOuter Decorate 94(@patchConstantOutput_tfactor) BuiltIn TessLevelOuter
Decorate 108(@patchConstantOutput_flInFactor) Patch Decorate 108(@patchConstantOutput_flInFactor) Patch
Decorate 108(@patchConstantOutput_flInFactor) BuiltIn TessLevelInner Decorate 108(@patchConstantOutput_flInFactor) BuiltIn TessLevelInner
Decorate 126(@patchConstantOutput) Patch
Decorate 126(@patchConstantOutput) Location 1
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -501,9 +495,6 @@ triangle order = cw
107: TypePointer Output 106 107: TypePointer Output 106
108(@patchConstantOutput_flInFactor): 107(ptr) Variable Output 108(@patchConstantOutput_flInFactor): 107(ptr) Variable Output
119: 6(float) Constant 1082130432 119: 6(float) Constant 1082130432
124(hs_pcf_t): TypeStruct
125: TypePointer Output 124(hs_pcf_t)
126(@patchConstantOutput): 125(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
39(i): 12(ptr) Variable Function 39(i): 12(ptr) Variable Function

View File

@ -201,7 +201,6 @@ triangle order = cw
0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val}) 0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val}) 0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( in uint InvocationID) 0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner) 0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner)
@ -411,18 +410,17 @@ triangle order = cw
0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val}) 0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val}) 0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( in uint InvocationID) 0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner) 0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 129 // Id's are bound by 126
Capability Tessellation Capability Tessellation
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 42 46 49 96 110 128 EntryPoint TessellationControl 4 "main" 42 46 49 96 110
ExecutionMode 4 OutputVertices 3 ExecutionMode 4 OutputVertices 3
ExecutionMode 4 Triangles ExecutionMode 4 Triangles
ExecutionMode 4 SpacingFractionalOdd ExecutionMode 4 SpacingFractionalOdd
@ -464,8 +462,6 @@ triangle order = cw
Name 96 "@patchConstantOutput_tfactor" Name 96 "@patchConstantOutput_tfactor"
Name 110 "@patchConstantOutput_flInFactor" Name 110 "@patchConstantOutput_flInFactor"
Name 114 "o" Name 114 "o"
Name 126 "hs_pcf_t"
Name 128 "@patchConstantOutput"
Decorate 42(i) Location 0 Decorate 42(i) Location 0
Decorate 46(cpid) BuiltIn InvocationId Decorate 46(cpid) BuiltIn InvocationId
Decorate 49(@entryPointOutput) Location 0 Decorate 49(@entryPointOutput) Location 0
@ -473,8 +469,6 @@ triangle order = cw
Decorate 96(@patchConstantOutput_tfactor) BuiltIn TessLevelOuter Decorate 96(@patchConstantOutput_tfactor) BuiltIn TessLevelOuter
Decorate 110(@patchConstantOutput_flInFactor) Patch Decorate 110(@patchConstantOutput_flInFactor) Patch
Decorate 110(@patchConstantOutput_flInFactor) BuiltIn TessLevelInner Decorate 110(@patchConstantOutput_flInFactor) BuiltIn TessLevelInner
Decorate 128(@patchConstantOutput) Patch
Decorate 128(@patchConstantOutput) Location 1
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -520,9 +514,6 @@ triangle order = cw
109: TypePointer Output 108 109: TypePointer Output 108
110(@patchConstantOutput_flInFactor): 109(ptr) Variable Output 110(@patchConstantOutput_flInFactor): 109(ptr) Variable Output
121: 6(float) Constant 1082130432 121: 6(float) Constant 1082130432
126(hs_pcf_t): TypeStruct
127: TypePointer Output 126(hs_pcf_t)
128(@patchConstantOutput): 127(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
40(i): 12(ptr) Variable Function 40(i): 12(ptr) Variable Function

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@ -221,7 +221,6 @@ Shader version: 500
0:? 'g_tTexcdi4a' ( uniform itextureCubeArray) 0:? 'g_tTexcdi4a' ( uniform itextureCubeArray)
0:? 'g_tTexcdu4a' ( uniform utextureCubeArray) 0:? 'g_tTexcdu4a' ( uniform utextureCubeArray)
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4}) 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4})
0:? '@entryPointOutput' (layout( location=0) out structure{})
Linked vertex stage: Linked vertex stage:
@ -449,18 +448,17 @@ Shader version: 500
0:? 'g_tTexcdi4a' ( uniform itextureCubeArray) 0:? 'g_tTexcdi4a' ( uniform itextureCubeArray)
0:? 'g_tTexcdu4a' ( uniform utextureCubeArray) 0:? 'g_tTexcdu4a' ( uniform utextureCubeArray)
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4}) 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4})
0:? '@entryPointOutput' (layout( location=0) out structure{})
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 174 // Id's are bound by 171
Capability Shader Capability Shader
Capability Sampled1D Capability Sampled1D
Capability SampledCubeArray Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 129 173 EntryPoint Vertex 4 "main" 129
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 8 "VS_OUTPUT" Name 8 "VS_OUTPUT"
@ -500,8 +498,6 @@ Shader version: 500
Name 164 "g_tTexcdf4a" Name 164 "g_tTexcdf4a"
Name 167 "g_tTexcdi4a" Name 167 "g_tTexcdi4a"
Name 170 "g_tTexcdu4a" Name 170 "g_tTexcdu4a"
Name 171 "VS_OUTPUT"
Name 173 "@entryPointOutput"
Decorate 14(g_tTex1df4) DescriptorSet 0 Decorate 14(g_tTex1df4) DescriptorSet 0
Decorate 14(g_tTex1df4) Binding 0 Decorate 14(g_tTex1df4) Binding 0
MemberDecorate 20($Global) 0 Offset 0 MemberDecorate 20($Global) 0 Offset 0
@ -537,7 +533,6 @@ Shader version: 500
Decorate 164(g_tTexcdf4a) DescriptorSet 0 Decorate 164(g_tTexcdf4a) DescriptorSet 0
Decorate 167(g_tTexcdi4a) DescriptorSet 0 Decorate 167(g_tTexcdi4a) DescriptorSet 0
Decorate 170(g_tTexcdu4a) DescriptorSet 0 Decorate 170(g_tTexcdu4a) DescriptorSet 0
Decorate 173(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -636,9 +631,6 @@ Shader version: 500
168: TypeImage 24(int) Cube array sampled format:Unknown 168: TypeImage 24(int) Cube array sampled format:Unknown
169: TypePointer UniformConstant 168 169: TypePointer UniformConstant 168
170(g_tTexcdu4a): 169(ptr) Variable UniformConstant 170(g_tTexcdu4a): 169(ptr) Variable UniformConstant
171(VS_OUTPUT): TypeStruct
172: TypePointer Output 171(VS_OUTPUT)
173(@entryPointOutput): 172(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
130:8(VS_OUTPUT) FunctionCall 10(@main() 130:8(VS_OUTPUT) FunctionCall 10(@main()

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@ -242,7 +242,6 @@ Shader version: 500
0:? 'g_tTexcdf4' ( uniform textureCube) 0:? 'g_tTexcdf4' ( uniform textureCube)
0:? 'g_tTexcdi4' ( uniform itextureCube) 0:? 'g_tTexcdi4' ( uniform itextureCube)
0:? 'g_tTexcdu4' ( uniform utextureCube) 0:? 'g_tTexcdu4' ( uniform utextureCube)
0:? '@entryPointOutput' (layout( location=0) out structure{})
Linked vertex stage: Linked vertex stage:
@ -491,17 +490,16 @@ Shader version: 500
0:? 'g_tTexcdf4' ( uniform textureCube) 0:? 'g_tTexcdf4' ( uniform textureCube)
0:? 'g_tTexcdi4' ( uniform itextureCube) 0:? 'g_tTexcdi4' ( uniform itextureCube)
0:? 'g_tTexcdu4' ( uniform utextureCube) 0:? 'g_tTexcdu4' ( uniform utextureCube)
0:? '@entryPointOutput' (layout( location=0) out structure{})
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 169 // Id's are bound by 166
Capability Shader Capability Shader
Capability Sampled1D Capability Sampled1D
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 162 168 EntryPoint Vertex 4 "main" 162
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 8 "VS_OUTPUT" Name 8 "VS_OUTPUT"
@ -535,8 +533,6 @@ Shader version: 500
Name 153 "vsout" Name 153 "vsout"
Name 162 "@entryPointOutput_Pos" Name 162 "@entryPointOutput_Pos"
Name 165 "g_tTex1df4a" Name 165 "g_tTex1df4a"
Name 166 "VS_OUTPUT"
Name 168 "@entryPointOutput"
Decorate 16(g_tTex1df4) DescriptorSet 0 Decorate 16(g_tTex1df4) DescriptorSet 0
Decorate 16(g_tTex1df4) Binding 0 Decorate 16(g_tTex1df4) Binding 0
Decorate 20(g_sSamp) DescriptorSet 0 Decorate 20(g_sSamp) DescriptorSet 0
@ -555,7 +551,6 @@ Shader version: 500
Decorate 162(@entryPointOutput_Pos) BuiltIn Position Decorate 162(@entryPointOutput_Pos) BuiltIn Position
Decorate 165(g_tTex1df4a) DescriptorSet 0 Decorate 165(g_tTex1df4a) DescriptorSet 0
Decorate 165(g_tTex1df4a) Binding 1 Decorate 165(g_tTex1df4a) Binding 1
Decorate 168(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -649,9 +644,6 @@ Shader version: 500
161: TypePointer Output 7(fvec4) 161: TypePointer Output 7(fvec4)
162(@entryPointOutput_Pos): 161(ptr) Variable Output 162(@entryPointOutput_Pos): 161(ptr) Variable Output
165(g_tTex1df4a): 15(ptr) Variable UniformConstant 165(g_tTex1df4a): 15(ptr) Variable UniformConstant
166(VS_OUTPUT): TypeStruct
167: TypePointer Output 166(VS_OUTPUT)
168(@entryPointOutput): 167(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
163:8(VS_OUTPUT) FunctionCall 10(@main() 163:8(VS_OUTPUT) FunctionCall 10(@main()

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@ -188,7 +188,6 @@ Shader version: 500
0:? 'g_tTexcdf4' ( uniform textureCube) 0:? 'g_tTexcdf4' ( uniform textureCube)
0:? 'g_tTexcdi4' ( uniform itextureCube) 0:? 'g_tTexcdi4' ( uniform itextureCube)
0:? 'g_tTexcdu4' ( uniform utextureCube) 0:? 'g_tTexcdu4' ( uniform utextureCube)
0:? '@entryPointOutput' (layout( location=0) out structure{})
Linked vertex stage: Linked vertex stage:
@ -383,17 +382,16 @@ Shader version: 500
0:? 'g_tTexcdf4' ( uniform textureCube) 0:? 'g_tTexcdf4' ( uniform textureCube)
0:? 'g_tTexcdi4' ( uniform itextureCube) 0:? 'g_tTexcdi4' ( uniform itextureCube)
0:? 'g_tTexcdu4' ( uniform utextureCube) 0:? 'g_tTexcdu4' ( uniform utextureCube)
0:? '@entryPointOutput' (layout( location=0) out structure{})
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 165 // Id's are bound by 162
Capability Shader Capability Shader
Capability Sampled1D Capability Sampled1D
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 158 164 EntryPoint Vertex 4 "main" 158
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 8 "VS_OUTPUT" Name 8 "VS_OUTPUT"
@ -427,8 +425,6 @@ Shader version: 500
Name 149 "vsout" Name 149 "vsout"
Name 158 "@entryPointOutput_Pos" Name 158 "@entryPointOutput_Pos"
Name 161 "g_tTex1df4a" Name 161 "g_tTex1df4a"
Name 162 "VS_OUTPUT"
Name 164 "@entryPointOutput"
Decorate 16(g_tTex1df4) DescriptorSet 0 Decorate 16(g_tTex1df4) DescriptorSet 0
Decorate 16(g_tTex1df4) Binding 0 Decorate 16(g_tTex1df4) Binding 0
Decorate 20(g_sSamp) DescriptorSet 0 Decorate 20(g_sSamp) DescriptorSet 0
@ -447,7 +443,6 @@ Shader version: 500
Decorate 158(@entryPointOutput_Pos) BuiltIn Position Decorate 158(@entryPointOutput_Pos) BuiltIn Position
Decorate 161(g_tTex1df4a) DescriptorSet 0 Decorate 161(g_tTex1df4a) DescriptorSet 0
Decorate 161(g_tTex1df4a) Binding 1 Decorate 161(g_tTex1df4a) Binding 1
Decorate 164(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -537,9 +532,6 @@ Shader version: 500
157: TypePointer Output 7(fvec4) 157: TypePointer Output 7(fvec4)
158(@entryPointOutput_Pos): 157(ptr) Variable Output 158(@entryPointOutput_Pos): 157(ptr) Variable Output
161(g_tTex1df4a): 15(ptr) Variable UniformConstant 161(g_tTex1df4a): 15(ptr) Variable UniformConstant
162(VS_OUTPUT): TypeStruct
163: TypePointer Output 162(VS_OUTPUT)
164(@entryPointOutput): 163(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
159:8(VS_OUTPUT) FunctionCall 10(@main() 159:8(VS_OUTPUT) FunctionCall 10(@main()

View File

@ -90,8 +90,6 @@ output primitive = triangle_strip
0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos})
0:? 'ts' ( temp structure{ temp 4-component vector of float pos}) 0:? 'ts' ( temp structure{ temp 4-component vector of float pos})
0:? Linker Objects 0:? Linker Objects
0:? 'i' (layout( location=0) in 3-element array of structure{})
0:? 'ts' (layout( location=0) out structure{})
Linked geometry stage: Linked geometry stage:
@ -188,17 +186,15 @@ output primitive = triangle_strip
0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos})
0:? 'ts' ( temp structure{ temp 4-component vector of float pos}) 0:? 'ts' ( temp structure{ temp 4-component vector of float pos})
0:? Linker Objects 0:? Linker Objects
0:? 'i' (layout( location=0) in 3-element array of structure{})
0:? 'ts' (layout( location=0) out structure{})
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 74 // Id's are bound by 67
Capability Geometry Capability Geometry
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Geometry 4 "main" 40 49 70 73 EntryPoint Geometry 4 "main" 40 49
ExecutionMode 4 Triangles ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 1 ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputTriangleStrip ExecutionMode 4 OutputTriangleStrip
@ -220,14 +216,8 @@ output primitive = triangle_strip
Name 61 "ts" Name 61 "ts"
Name 62 "param" Name 62 "param"
Name 64 "param" Name 64 "param"
Name 67 "PS_IN"
Name 70 "i"
Name 71 "GS_OUT"
Name 73 "ts"
Decorate 40(ts_pos) BuiltIn Position Decorate 40(ts_pos) BuiltIn Position
Decorate 49(i_pos) BuiltIn Position Decorate 49(i_pos) BuiltIn Position
Decorate 70(i) Location 0
Decorate 73(ts) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -254,13 +244,6 @@ output primitive = triangle_strip
49(i_pos): 48(ptr) Variable Input 49(i_pos): 48(ptr) Variable Input
50: TypePointer Input 7(fvec4) 50: TypePointer Input 7(fvec4)
57: 20(int) Constant 2 57: 20(int) Constant 2
67(PS_IN): TypeStruct
68: TypeArray 67(PS_IN) 10
69: TypePointer Input 68
70(i): 69(ptr) Variable Input
71(GS_OUT): TypeStruct
72: TypePointer Output 71(GS_OUT)
73(ts): 72(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
46(i): 12(ptr) Variable Function 46(i): 12(ptr) Variable Function

View File

@ -42,7 +42,6 @@ Shader version: 500
0:16 Constant: 0:16 Constant:
0:16 0 (const int) 0:16 0 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? 'Pos_in' (layout( location=0) in 4-component vector of float) 0:? 'Pos_in' (layout( location=0) in 4-component vector of float)
0:? 'Pos_loose' (layout( location=1) in 4-component vector of float) 0:? 'Pos_loose' (layout( location=1) in 4-component vector of float)
@ -93,18 +92,17 @@ Shader version: 500
0:16 Constant: 0:16 Constant:
0:16 0 (const int) 0:16 0 (const int)
0:? Linker Objects 0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{})
0:? 'Pos_in' (layout( location=0) in 4-component vector of float) 0:? 'Pos_in' (layout( location=0) in 4-component vector of float)
0:? 'Pos_loose' (layout( location=1) in 4-component vector of float) 0:? 'Pos_loose' (layout( location=1) in 4-component vector of float)
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 48 // Id's are bound by 45
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 31 35 38 47 EntryPoint Vertex 4 "main" 31 35 38
Source HLSL 500 Source HLSL 500
Name 4 "main" Name 4 "main"
Name 8 "VS_INPUT" Name 8 "VS_INPUT"
@ -122,12 +120,9 @@ Shader version: 500
Name 38 "@entryPointOutput_Pos" Name 38 "@entryPointOutput_Pos"
Name 39 "param" Name 39 "param"
Name 41 "param" Name 41 "param"
Name 45 "VS_OUTPUT"
Name 47 "@entryPointOutput"
Decorate 31(Pos_in) Location 0 Decorate 31(Pos_in) Location 0
Decorate 35(Pos_loose) Location 1 Decorate 35(Pos_loose) Location 1
Decorate 38(@entryPointOutput_Pos) BuiltIn Position Decorate 38(@entryPointOutput_Pos) BuiltIn Position
Decorate 47(@entryPointOutput) Location 0
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -145,9 +140,6 @@ Shader version: 500
35(Pos_loose): 30(ptr) Variable Input 35(Pos_loose): 30(ptr) Variable Input
37: TypePointer Output 7(fvec4) 37: TypePointer Output 7(fvec4)
38(@entryPointOutput_Pos): 37(ptr) Variable Output 38(@entryPointOutput_Pos): 37(ptr) Variable Output
45(VS_OUTPUT): TypeStruct
46: TypePointer Output 45(VS_OUTPUT)
47(@entryPointOutput): 46(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
29(vsin): 9(ptr) Variable Function 29(vsin): 9(ptr) Variable Function

View File

@ -1459,6 +1459,7 @@ void HlslParseContext::assignToInterface(TVariable& variable)
{ {
const auto assignLocation = [&](TVariable& variable) { const auto assignLocation = [&](TVariable& variable) {
TType& type = variable.getWritableType(); TType& type = variable.getWritableType();
if (!type.isStruct() || type.getStruct()->size() > 0) {
TQualifier& qualifier = type.getQualifier(); TQualifier& qualifier = type.getQualifier();
if (qualifier.storage == EvqVaryingIn || qualifier.storage == EvqVaryingOut) { if (qualifier.storage == EvqVaryingIn || qualifier.storage == EvqVaryingOut) {
if (qualifier.builtIn == EbvNone && !qualifier.hasLocation()) { if (qualifier.builtIn == EbvNone && !qualifier.hasLocation()) {
@ -1480,6 +1481,7 @@ void HlslParseContext::assignToInterface(TVariable& variable)
} }
trackLinkage(variable); trackLinkage(variable);
} }
}
}; };
if (wasFlattened(variable.getUniqueId())) { if (wasFlattened(variable.getUniqueId())) {