HLSL: Stop including empty structures in the I/O interface. Fix #785.
This commit is contained in:
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6042eb475b
commit
cca42a8ea6
@ -128,7 +128,6 @@ Shader version: 500
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0:11 Constant:
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0:11 3 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? 'Position' (layout( location=0) in 4-component vector of float)
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0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance)
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@ -265,19 +264,18 @@ Shader version: 500
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0:11 Constant:
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0:11 3 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? 'Position' (layout( location=0) in 4-component vector of float)
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0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 75
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// Id's are bound by 72
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 43 50 56 74
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EntryPoint Vertex 4 "main" 43 50 56
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Source HLSL 500
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Name 4 "main"
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Name 8 "VS_INPUT"
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@ -293,12 +291,9 @@ Shader version: 500
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Name 46 "flattenTemp"
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Name 50 "@entryPointOutput_Position"
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Name 56 "@entryPointOutput_ClipRect"
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Name 72 "VS_OUTPUT"
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Name 74 "@entryPointOutput"
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Decorate 43(Position) Location 0
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Decorate 50(@entryPointOutput_Position) BuiltIn Position
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Decorate 56(@entryPointOutput_ClipRect) BuiltIn ClipDistance
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Decorate 74(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -335,9 +330,6 @@ Shader version: 500
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59: TypePointer Output 6(float)
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64: 16(int) Constant 2
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68: 16(int) Constant 3
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72(VS_OUTPUT): TypeStruct
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73: TypePointer Output 72(VS_OUTPUT)
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74(@entryPointOutput): 73(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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41(v): 40(ptr) Variable Function
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@ -152,7 +152,6 @@ Shader version: 500
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0:11 Constant:
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0:11 1 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? 'Position' (layout( location=0) in 4-component vector of float)
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0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance)
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@ -313,19 +312,18 @@ Shader version: 500
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0:11 Constant:
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0:11 1 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? 'Position' (layout( location=0) in 4-component vector of float)
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0:? '@entryPointOutput_ClipRect' ( out 4-element array of float ClipDistance)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 76
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// Id's are bound by 73
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 44 51 57 75
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EntryPoint Vertex 4 "main" 44 51 57
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Source HLSL 500
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Name 4 "main"
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Name 8 "VS_INPUT"
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@ -341,12 +339,9 @@ Shader version: 500
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Name 47 "flattenTemp"
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Name 51 "@entryPointOutput_Position"
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Name 57 "@entryPointOutput_ClipRect"
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Name 73 "VS_OUTPUT"
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Name 75 "@entryPointOutput"
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Decorate 44(Position) Location 0
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Decorate 51(@entryPointOutput_Position) BuiltIn Position
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Decorate 57(@entryPointOutput_ClipRect) BuiltIn ClipDistance
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Decorate 75(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -384,9 +379,6 @@ Shader version: 500
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60: TypePointer Output 6(float)
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65: 20(int) Constant 2
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69: 20(int) Constant 3
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73(VS_OUTPUT): TypeStruct
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74: TypePointer Output 73(VS_OUTPUT)
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75(@entryPointOutput): 74(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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42(v): 41(ptr) Variable Function
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@ -208,7 +208,6 @@ Shader version: 500
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0:8 Constant:
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0:8 3 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
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@ -424,18 +423,17 @@ Shader version: 500
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0:8 Constant:
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0:8 3 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 89
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// Id's are bound by 86
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 49 55 88
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EntryPoint Vertex 4 "main" 49 55
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Source HLSL 500
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Name 4 "main"
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Name 8 "VS_OUTPUT"
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@ -447,11 +445,8 @@ Shader version: 500
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Name 46 "flattenTemp"
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Name 49 "@entryPointOutput_Position"
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Name 55 "@entryPointOutput_clip1"
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Name 86 "VS_OUTPUT"
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Name 88 "@entryPointOutput"
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Decorate 49(@entryPointOutput_Position) BuiltIn Position
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Decorate 55(@entryPointOutput_clip1) BuiltIn ClipDistance
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Decorate 88(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -491,9 +486,6 @@ Shader version: 500
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74: 14(int) Constant 5
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78: 14(int) Constant 6
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82: 14(int) Constant 7
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86(VS_OUTPUT): TypeStruct
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87: TypePointer Output 86(VS_OUTPUT)
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88(@entryPointOutput): 87(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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46(flattenTemp): 12(ptr) Variable Function
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@ -186,7 +186,6 @@ Shader version: 500
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0:8 Constant:
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0:8 3 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
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@ -380,18 +379,17 @@ Shader version: 500
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0:8 Constant:
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0:8 3 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 84
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// Id's are bound by 81
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 48 54 83
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EntryPoint Vertex 4 "main" 48 54
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Source HLSL 500
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Name 4 "main"
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Name 9 "VS_OUTPUT"
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@ -403,11 +401,8 @@ Shader version: 500
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Name 45 "flattenTemp"
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Name 48 "@entryPointOutput_Position"
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Name 54 "@entryPointOutput_clip1"
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Name 81 "VS_OUTPUT"
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Name 83 "@entryPointOutput"
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Decorate 48(@entryPointOutput_Position) BuiltIn Position
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Decorate 54(@entryPointOutput_clip1) BuiltIn ClipDistance
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Decorate 83(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -446,9 +441,6 @@ Shader version: 500
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69: 15(int) Constant 5
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73: 15(int) Constant 6
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77: 15(int) Constant 7
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81(VS_OUTPUT): TypeStruct
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82: TypePointer Output 81(VS_OUTPUT)
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83(@entryPointOutput): 82(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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45(flattenTemp): 13(ptr) Variable Function
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@ -114,7 +114,6 @@ Shader version: 500
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0:8 Constant:
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0:8 2 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? '@entryPointOutput_clip1' ( out 4-element array of float ClipDistance)
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@ -236,18 +235,17 @@ Shader version: 500
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0:8 Constant:
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0:8 2 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? '@entryPointOutput_clip1' ( out 4-element array of float ClipDistance)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 65
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// Id's are bound by 62
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 41 47 64
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EntryPoint Vertex 4 "main" 41 47
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Source HLSL 500
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Name 4 "main"
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Name 9 "VS_OUTPUT"
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@ -259,11 +257,8 @@ Shader version: 500
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Name 38 "flattenTemp"
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Name 41 "@entryPointOutput_Position"
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Name 47 "@entryPointOutput_clip1"
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Name 62 "VS_OUTPUT"
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Name 64 "@entryPointOutput"
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Decorate 41(@entryPointOutput_Position) BuiltIn Position
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Decorate 47(@entryPointOutput_clip1) BuiltIn ClipDistance
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Decorate 64(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -295,9 +290,6 @@ Shader version: 500
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47(@entryPointOutput_clip1): 46(ptr) Variable Output
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50: TypePointer Output 6(float)
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58: 15(int) Constant 3
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62(VS_OUTPUT): TypeStruct
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63: TypePointer Output 62(VS_OUTPUT)
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64(@entryPointOutput): 63(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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38(flattenTemp): 13(ptr) Variable Function
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@ -91,7 +91,6 @@ Shader version: 500
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0:7 3 (const int)
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0:? 'clip1' ( temp float)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? 'clip0' ( out 4-element array of float ClipDistance)
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@ -190,18 +189,17 @@ Shader version: 500
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0:7 3 (const int)
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0:? 'clip1' ( temp float)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? 'clip0' ( out 4-element array of float ClipDistance)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 70
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// Id's are bound by 67
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 39 51 69
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EntryPoint Vertex 4 "main" 39 51
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Source HLSL 500
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Name 4 "main"
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Name 11 "VS_OUTPUT"
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@ -216,11 +214,8 @@ Shader version: 500
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Name 42 "param"
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Name 43 "param"
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Name 51 "clip0"
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Name 67 "VS_OUTPUT"
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Name 69 "@entryPointOutput"
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Decorate 39(@entryPointOutput_Position) BuiltIn Position
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Decorate 51(clip0) BuiltIn ClipDistance
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Decorate 69(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -253,9 +248,6 @@ Shader version: 500
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56: 19(int) Constant 1
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60: 19(int) Constant 2
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64: 19(int) Constant 3
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67(VS_OUTPUT): TypeStruct
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68: TypePointer Output 67(VS_OUTPUT)
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69(@entryPointOutput): 68(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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40(clip0): 8(ptr) Variable Function
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@ -115,7 +115,6 @@ triangle order = none
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0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:? 'pcf_data' (layout( location=2) patch in structure{})
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0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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@ -239,18 +238,17 @@ triangle order = none
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0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:? 'pcf_data' (layout( location=2) patch in structure{})
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0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 91
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// Id's are bound by 88
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Capability Tessellation
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 4 "main" 51 55 61 76 81 90
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EntryPoint TessellationEvaluation 4 "main" 51 55 61 76 81
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ExecutionMode 4 Triangles
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Source HLSL 500
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Name 4 "main"
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@ -278,8 +276,6 @@ triangle order = none
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Name 81 "@entryPointOutput"
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Name 83 "param"
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Name 85 "param"
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Name 88 "pcf_in_t"
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Name 90 "pcf_data"
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Decorate 51(i) Location 0
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Decorate 55(tesscoord) Patch
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Decorate 55(tesscoord) BuiltIn TessCoord
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@ -288,8 +284,6 @@ triangle order = none
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Decorate 76(pcf_data_flInsideTessFactor) Patch
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Decorate 76(pcf_data_flInsideTessFactor) BuiltIn TessLevelInner
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Decorate 81(@entryPointOutput) Location 0
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Decorate 90(pcf_data) Patch
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Decorate 90(pcf_data) Location 2
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -330,9 +324,6 @@ triangle order = none
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76(pcf_data_flInsideTessFactor): 75(ptr) Variable Input
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80: TypePointer Output 17(gs_in_t)
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81(@entryPointOutput): 80(ptr) Variable Output
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88(pcf_in_t): TypeStruct
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89: TypePointer Input 88(pcf_in_t)
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90(pcf_data): 89(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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49(i): 48(ptr) Variable Function
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@ -112,7 +112,6 @@ triangle order = none
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0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' (layout( location=0) in 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:? 'pcf_data' (layout( location=2) patch in structure{})
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0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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@ -233,18 +232,17 @@ triangle order = none
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0:? '@entryPointOutput' (layout( location=0) out structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' (layout( location=0) in 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:? 'pcf_data' (layout( location=2) patch in structure{})
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0:? 'pcf_data_flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:? 'pcf_data_flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 96
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// Id's are bound by 93
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Capability Tessellation
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 4 "main" 54 58 67 81 86 95
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EntryPoint TessellationEvaluation 4 "main" 54 58 67 81 86
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ExecutionMode 4 Isolines
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Source HLSL 500
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Name 4 "main"
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@ -272,8 +270,6 @@ triangle order = none
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Name 86 "@entryPointOutput"
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Name 88 "param"
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Name 90 "param"
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Name 93 "pcf_in_t"
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Name 95 "pcf_data"
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Decorate 54(i) Location 0
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Decorate 58(tesscoord) Patch
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Decorate 58(tesscoord) BuiltIn TessCoord
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@ -282,8 +278,6 @@ triangle order = none
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Decorate 81(pcf_data_flInsideTessFactor) Patch
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Decorate 81(pcf_data_flInsideTessFactor) BuiltIn TessLevelInner
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Decorate 86(@entryPointOutput) Location 0
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Decorate 95(pcf_data) Patch
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Decorate 95(pcf_data) Location 2
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -326,9 +320,6 @@ triangle order = none
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81(pcf_data_flInsideTessFactor): 80(ptr) Variable Input
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85: TypePointer Output 19(gs_in_t)
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86(@entryPointOutput): 85(ptr) Variable Output
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93(pcf_in_t): TypeStruct
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94: TypePointer Input 93(pcf_in_t)
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95(pcf_data): 94(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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52(i): 51(ptr) Variable Function
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@ -13,14 +13,13 @@ gl_FragCoord origin is upper left
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0:? Sequence
|
||||
0:10 move second child to first child ( temp structure{})
|
||||
0:? 'i' ( temp structure{})
|
||||
0:? 'i' (layout( location=0) in structure{})
|
||||
0:? 'i' ( in structure{})
|
||||
0:10 Sequence
|
||||
0:10 move second child to first child ( temp structure{})
|
||||
0:? '@entryPointOutput' ( out structure{})
|
||||
0:10 Function Call: @main(struct-ps_in1; ( temp structure{})
|
||||
0:? 'i' ( temp structure{})
|
||||
0:? Linker Objects
|
||||
0:? 'i' (layout( location=0) in structure{})
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
@ -40,14 +39,13 @@ gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:10 move second child to first child ( temp structure{})
|
||||
0:? 'i' ( temp structure{})
|
||||
0:? 'i' (layout( location=0) in structure{})
|
||||
0:? 'i' ( in structure{})
|
||||
0:10 Sequence
|
||||
0:10 move second child to first child ( temp structure{})
|
||||
0:? '@entryPointOutput' ( out structure{})
|
||||
0:10 Function Call: @main(struct-ps_in1; ( temp structure{})
|
||||
0:? 'i' ( temp structure{})
|
||||
0:? Linker Objects
|
||||
0:? 'i' (layout( location=0) in structure{})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
@ -69,7 +67,6 @@ gl_FragCoord origin is upper left
|
||||
Name 20 "i"
|
||||
Name 23 "@entryPointOutput"
|
||||
Name 24 "param"
|
||||
Decorate 20(i) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6(ps_in): TypeStruct
|
||||
|
||||
@ -15,11 +15,10 @@ Shader version: 500
|
||||
0:? 'i' ( temp structure{})
|
||||
0:? 'i' ( in structure{})
|
||||
0:10 move second child to first child ( temp structure{})
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
0:? '@entryPointOutput' ( out structure{})
|
||||
0:10 Function Call: @main(struct-vs_in1; ( temp structure{})
|
||||
0:? 'i' ( temp structure{})
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
@ -41,11 +40,10 @@ Shader version: 500
|
||||
0:? 'i' ( temp structure{})
|
||||
0:? 'i' ( in structure{})
|
||||
0:10 move second child to first child ( temp structure{})
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
0:? '@entryPointOutput' ( out structure{})
|
||||
0:10 Function Call: @main(struct-vs_in1; ( temp structure{})
|
||||
0:? 'i' ( temp structure{})
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
@ -66,7 +64,6 @@ Shader version: 500
|
||||
Name 20 "i"
|
||||
Name 23 "@entryPointOutput"
|
||||
Name 24 "param"
|
||||
Decorate 23(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6(vs_in): TypeStruct
|
||||
|
||||
@ -105,7 +105,6 @@ Shader version: 500
|
||||
0:? 'g_tTexcdf4' ( uniform textureCube)
|
||||
0:? 'g_tTexcdi4' ( uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' ( uniform utextureCube)
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
@ -217,17 +216,16 @@ Shader version: 500
|
||||
0:? 'g_tTexcdf4' ( uniform textureCube)
|
||||
0:? 'g_tTexcdi4' ( uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' ( uniform utextureCube)
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 129
|
||||
// Id's are bound by 126
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 103 128
|
||||
EntryPoint Vertex 4 "main" 103
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 8 "VS_OUTPUT"
|
||||
@ -256,8 +254,6 @@ Shader version: 500
|
||||
Name 119 "g_tTex3df4"
|
||||
Name 122 "g_tTex3di4"
|
||||
Name 125 "g_tTex3du4"
|
||||
Name 126 "VS_OUTPUT"
|
||||
Name 128 "@entryPointOutput"
|
||||
Decorate 16(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 20(g_sSamp) DescriptorSet 0
|
||||
Decorate 20(g_sSamp) Binding 0
|
||||
@ -277,7 +273,6 @@ Shader version: 500
|
||||
Decorate 119(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 122(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 125(g_tTex3du4) DescriptorSet 0
|
||||
Decorate 128(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -361,9 +356,6 @@ Shader version: 500
|
||||
123: TypeImage 45(int) 3D sampled format:Unknown
|
||||
124: TypePointer UniformConstant 123
|
||||
125(g_tTex3du4): 124(ptr) Variable UniformConstant
|
||||
126(VS_OUTPUT): TypeStruct
|
||||
127: TypePointer Output 126(VS_OUTPUT)
|
||||
128(@entryPointOutput): 127(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
104:8(VS_OUTPUT) FunctionCall 10(@main()
|
||||
|
||||
@ -53,7 +53,6 @@ Shader version: 500
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D)
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
@ -113,18 +112,17 @@ Shader version: 500
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D)
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 51
|
||||
// Id's are bound by 48
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
Capability ImageQuery
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 42 50
|
||||
EntryPoint Vertex 4 "main" 42
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 8 "VS_OUTPUT"
|
||||
@ -138,14 +136,11 @@ Shader version: 500
|
||||
Name 33 "vsout"
|
||||
Name 42 "@entryPointOutput_Pos"
|
||||
Name 47 "g_sSamp"
|
||||
Name 48 "VS_OUTPUT"
|
||||
Name 50 "@entryPointOutput"
|
||||
Decorate 17(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 17(g_tTex1df4) Binding 0
|
||||
Decorate 42(@entryPointOutput_Pos) BuiltIn Position
|
||||
Decorate 47(g_sSamp) DescriptorSet 0
|
||||
Decorate 47(g_sSamp) Binding 0
|
||||
Decorate 50(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -169,9 +164,6 @@ Shader version: 500
|
||||
45: TypeSampler
|
||||
46: TypePointer UniformConstant 45
|
||||
47(g_sSamp): 46(ptr) Variable UniformConstant
|
||||
48(VS_OUTPUT): TypeStruct
|
||||
49: TypePointer Output 48(VS_OUTPUT)
|
||||
50(@entryPointOutput): 49(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
43:8(VS_OUTPUT) FunctionCall 10(@main()
|
||||
|
||||
@ -107,7 +107,6 @@ vertex spacing = equal_spacing
|
||||
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'm_cpid' ( in uint InvocationID)
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
|
||||
|
||||
@ -222,17 +221,16 @@ vertex spacing = equal_spacing
|
||||
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'm_cpid' ( in uint InvocationID)
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 93
|
||||
// Id's are bound by 90
|
||||
|
||||
Capability Tessellation
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 40 44 48 66 72 92
|
||||
EntryPoint TessellationControl 4 "main" 40 44 48 66 72
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
ExecutionMode 4 Isolines
|
||||
ExecutionMode 4 SpacingEqual
|
||||
@ -262,16 +260,12 @@ vertex spacing = equal_spacing
|
||||
Name 67 "param"
|
||||
Name 72 "@patchConstantOutput_edges"
|
||||
Name 82 "output"
|
||||
Name 90 "HS_CONSTANT_OUT"
|
||||
Name 92 "@patchConstantOutput"
|
||||
Decorate 40(ip) Location 0
|
||||
Decorate 44(m_cpid) BuiltIn InvocationId
|
||||
Decorate 48(@entryPointOutput) Location 0
|
||||
Decorate 66(pid) BuiltIn PrimitiveId
|
||||
Decorate 72(@patchConstantOutput_edges) Patch
|
||||
Decorate 72(@patchConstantOutput_edges) BuiltIn TessLevelOuter
|
||||
Decorate 92(@patchConstantOutput) Patch
|
||||
Decorate 92(@patchConstantOutput) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -313,9 +307,6 @@ vertex spacing = equal_spacing
|
||||
78: 29(int) Constant 1
|
||||
83: 6(float) Constant 1073741824
|
||||
85: 6(float) Constant 1090519040
|
||||
90(HS_CONSTANT_OUT): TypeStruct
|
||||
91: TypePointer Output 90(HS_CONSTANT_OUT)
|
||||
92(@patchConstantOutput): 91(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
38(ip): 12(ptr) Variable Function
|
||||
|
||||
@ -105,7 +105,6 @@ vertex spacing = equal_spacing
|
||||
0:? 'InvocationId' ( in uint InvocationID)
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? 'pos' ( in 4-component vector of float Position)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
|
||||
|
||||
@ -218,17 +217,16 @@ vertex spacing = equal_spacing
|
||||
0:? 'InvocationId' ( in uint InvocationID)
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? 'pos' ( in 4-component vector of float Position)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 95
|
||||
// Id's are bound by 92
|
||||
|
||||
Capability Tessellation
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 42 46 48 64 66 74 94
|
||||
EntryPoint TessellationControl 4 "main" 42 46 48 64 66 74
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
ExecutionMode 4 Isolines
|
||||
ExecutionMode 4 SpacingEqual
|
||||
@ -258,8 +256,6 @@ vertex spacing = equal_spacing
|
||||
Name 69 "param"
|
||||
Name 74 "@patchConstantOutput_edges"
|
||||
Name 84 "output"
|
||||
Name 92 "HS_CONSTANT_OUT"
|
||||
Name 94 "@patchConstantOutput"
|
||||
Decorate 42(ip) Location 0
|
||||
Decorate 46(@entryPointOutput) Location 0
|
||||
Decorate 48(InvocationId) BuiltIn InvocationId
|
||||
@ -267,8 +263,6 @@ vertex spacing = equal_spacing
|
||||
Decorate 66(pos) BuiltIn Position
|
||||
Decorate 74(@patchConstantOutput_edges) Patch
|
||||
Decorate 74(@patchConstantOutput_edges) BuiltIn TessLevelOuter
|
||||
Decorate 94(@patchConstantOutput) Patch
|
||||
Decorate 94(@patchConstantOutput) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -314,9 +308,6 @@ vertex spacing = equal_spacing
|
||||
80: 31(int) Constant 1
|
||||
85: 6(float) Constant 1073741824
|
||||
87: 6(float) Constant 1090519040
|
||||
92(HS_CONSTANT_OUT): TypeStruct
|
||||
93: TypePointer Output 92(HS_CONSTANT_OUT)
|
||||
94(@patchConstantOutput): 93(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
40(ip): 12(ptr) Variable Function
|
||||
|
||||
@ -105,7 +105,6 @@ vertex spacing = equal_spacing
|
||||
0:? 'InvocationId' ( in uint InvocationID)
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? 'pos' ( in 4-component vector of float Position)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
|
||||
|
||||
@ -218,17 +217,16 @@ vertex spacing = equal_spacing
|
||||
0:? 'InvocationId' ( in uint InvocationID)
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? 'pos' ( in 4-component vector of float Position)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 95
|
||||
// Id's are bound by 92
|
||||
|
||||
Capability Tessellation
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 42 46 48 64 66 74 94
|
||||
EntryPoint TessellationControl 4 "main" 42 46 48 64 66 74
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
ExecutionMode 4 Triangles
|
||||
ExecutionMode 4 SpacingEqual
|
||||
@ -259,8 +257,6 @@ vertex spacing = equal_spacing
|
||||
Name 69 "param"
|
||||
Name 74 "@patchConstantOutput_edges"
|
||||
Name 84 "output"
|
||||
Name 92 "HS_CONSTANT_OUT"
|
||||
Name 94 "@patchConstantOutput"
|
||||
Decorate 42(ip) Location 0
|
||||
Decorate 46(@entryPointOutput) Location 0
|
||||
Decorate 48(InvocationId) BuiltIn InvocationId
|
||||
@ -268,8 +264,6 @@ vertex spacing = equal_spacing
|
||||
Decorate 66(pos) BuiltIn Position
|
||||
Decorate 74(@patchConstantOutput_edges) Patch
|
||||
Decorate 74(@patchConstantOutput_edges) BuiltIn TessLevelOuter
|
||||
Decorate 94(@patchConstantOutput) Patch
|
||||
Decorate 94(@patchConstantOutput) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -315,9 +309,6 @@ vertex spacing = equal_spacing
|
||||
80: 31(int) Constant 1
|
||||
85: 6(float) Constant 1073741824
|
||||
87: 6(float) Constant 1090519040
|
||||
92(HS_CONSTANT_OUT): TypeStruct
|
||||
93: TypePointer Output 92(HS_CONSTANT_OUT)
|
||||
94(@patchConstantOutput): 93(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
40(ip): 12(ptr) Variable Function
|
||||
|
||||
@ -192,7 +192,6 @@ triangle order = cw
|
||||
0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val})
|
||||
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
|
||||
0:? 'cpid' ( in uint InvocationID)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter)
|
||||
0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner)
|
||||
|
||||
@ -393,18 +392,17 @@ triangle order = cw
|
||||
0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val})
|
||||
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
|
||||
0:? 'cpid' ( in uint InvocationID)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter)
|
||||
0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 127
|
||||
// Id's are bound by 124
|
||||
|
||||
Capability Tessellation
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 41 45 48 94 108 126
|
||||
EntryPoint TessellationControl 4 "main" 41 45 48 94 108
|
||||
ExecutionMode 4 OutputVertices 3
|
||||
ExecutionMode 4 Triangles
|
||||
ExecutionMode 4 SpacingFractionalOdd
|
||||
@ -445,8 +443,6 @@ triangle order = cw
|
||||
Name 94 "@patchConstantOutput_tfactor"
|
||||
Name 108 "@patchConstantOutput_flInFactor"
|
||||
Name 112 "o"
|
||||
Name 124 "hs_pcf_t"
|
||||
Name 126 "@patchConstantOutput"
|
||||
Decorate 41(i) Location 0
|
||||
Decorate 45(cpid) BuiltIn InvocationId
|
||||
Decorate 48(@entryPointOutput) Location 0
|
||||
@ -454,8 +450,6 @@ triangle order = cw
|
||||
Decorate 94(@patchConstantOutput_tfactor) BuiltIn TessLevelOuter
|
||||
Decorate 108(@patchConstantOutput_flInFactor) Patch
|
||||
Decorate 108(@patchConstantOutput_flInFactor) BuiltIn TessLevelInner
|
||||
Decorate 126(@patchConstantOutput) Patch
|
||||
Decorate 126(@patchConstantOutput) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -501,9 +495,6 @@ triangle order = cw
|
||||
107: TypePointer Output 106
|
||||
108(@patchConstantOutput_flInFactor): 107(ptr) Variable Output
|
||||
119: 6(float) Constant 1082130432
|
||||
124(hs_pcf_t): TypeStruct
|
||||
125: TypePointer Output 124(hs_pcf_t)
|
||||
126(@patchConstantOutput): 125(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
39(i): 12(ptr) Variable Function
|
||||
|
||||
@ -201,7 +201,6 @@ triangle order = cw
|
||||
0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val})
|
||||
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
|
||||
0:? 'cpid' ( in uint InvocationID)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter)
|
||||
0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner)
|
||||
|
||||
@ -411,18 +410,17 @@ triangle order = cw
|
||||
0:? '@entryPointOutput' (layout( location=0) out 3-element array of structure{ temp 3-component vector of float val})
|
||||
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
|
||||
0:? 'cpid' ( in uint InvocationID)
|
||||
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
|
||||
0:? '@patchConstantOutput_tfactor' ( patch out 4-element array of float TessLevelOuter)
|
||||
0:? '@patchConstantOutput_flInFactor' ( patch out 2-element array of float TessLevelInner)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 129
|
||||
// Id's are bound by 126
|
||||
|
||||
Capability Tessellation
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 42 46 49 96 110 128
|
||||
EntryPoint TessellationControl 4 "main" 42 46 49 96 110
|
||||
ExecutionMode 4 OutputVertices 3
|
||||
ExecutionMode 4 Triangles
|
||||
ExecutionMode 4 SpacingFractionalOdd
|
||||
@ -464,8 +462,6 @@ triangle order = cw
|
||||
Name 96 "@patchConstantOutput_tfactor"
|
||||
Name 110 "@patchConstantOutput_flInFactor"
|
||||
Name 114 "o"
|
||||
Name 126 "hs_pcf_t"
|
||||
Name 128 "@patchConstantOutput"
|
||||
Decorate 42(i) Location 0
|
||||
Decorate 46(cpid) BuiltIn InvocationId
|
||||
Decorate 49(@entryPointOutput) Location 0
|
||||
@ -473,8 +469,6 @@ triangle order = cw
|
||||
Decorate 96(@patchConstantOutput_tfactor) BuiltIn TessLevelOuter
|
||||
Decorate 110(@patchConstantOutput_flInFactor) Patch
|
||||
Decorate 110(@patchConstantOutput_flInFactor) BuiltIn TessLevelInner
|
||||
Decorate 128(@patchConstantOutput) Patch
|
||||
Decorate 128(@patchConstantOutput) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -520,9 +514,6 @@ triangle order = cw
|
||||
109: TypePointer Output 108
|
||||
110(@patchConstantOutput_flInFactor): 109(ptr) Variable Output
|
||||
121: 6(float) Constant 1082130432
|
||||
126(hs_pcf_t): TypeStruct
|
||||
127: TypePointer Output 126(hs_pcf_t)
|
||||
128(@patchConstantOutput): 127(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
40(i): 12(ptr) Variable Function
|
||||
|
||||
@ -221,7 +221,6 @@ Shader version: 500
|
||||
0:? 'g_tTexcdi4a' ( uniform itextureCubeArray)
|
||||
0:? 'g_tTexcdu4a' ( uniform utextureCubeArray)
|
||||
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4})
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
@ -449,18 +448,17 @@ Shader version: 500
|
||||
0:? 'g_tTexcdi4a' ( uniform itextureCubeArray)
|
||||
0:? 'g_tTexcdu4a' ( uniform utextureCubeArray)
|
||||
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4})
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 174
|
||||
// Id's are bound by 171
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
Capability SampledCubeArray
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 129 173
|
||||
EntryPoint Vertex 4 "main" 129
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 8 "VS_OUTPUT"
|
||||
@ -500,8 +498,6 @@ Shader version: 500
|
||||
Name 164 "g_tTexcdf4a"
|
||||
Name 167 "g_tTexcdi4a"
|
||||
Name 170 "g_tTexcdu4a"
|
||||
Name 171 "VS_OUTPUT"
|
||||
Name 173 "@entryPointOutput"
|
||||
Decorate 14(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 14(g_tTex1df4) Binding 0
|
||||
MemberDecorate 20($Global) 0 Offset 0
|
||||
@ -537,7 +533,6 @@ Shader version: 500
|
||||
Decorate 164(g_tTexcdf4a) DescriptorSet 0
|
||||
Decorate 167(g_tTexcdi4a) DescriptorSet 0
|
||||
Decorate 170(g_tTexcdu4a) DescriptorSet 0
|
||||
Decorate 173(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -636,9 +631,6 @@ Shader version: 500
|
||||
168: TypeImage 24(int) Cube array sampled format:Unknown
|
||||
169: TypePointer UniformConstant 168
|
||||
170(g_tTexcdu4a): 169(ptr) Variable UniformConstant
|
||||
171(VS_OUTPUT): TypeStruct
|
||||
172: TypePointer Output 171(VS_OUTPUT)
|
||||
173(@entryPointOutput): 172(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
130:8(VS_OUTPUT) FunctionCall 10(@main()
|
||||
|
||||
@ -242,7 +242,6 @@ Shader version: 500
|
||||
0:? 'g_tTexcdf4' ( uniform textureCube)
|
||||
0:? 'g_tTexcdi4' ( uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' ( uniform utextureCube)
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
@ -491,17 +490,16 @@ Shader version: 500
|
||||
0:? 'g_tTexcdf4' ( uniform textureCube)
|
||||
0:? 'g_tTexcdi4' ( uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' ( uniform utextureCube)
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 169
|
||||
// Id's are bound by 166
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 162 168
|
||||
EntryPoint Vertex 4 "main" 162
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 8 "VS_OUTPUT"
|
||||
@ -535,8 +533,6 @@ Shader version: 500
|
||||
Name 153 "vsout"
|
||||
Name 162 "@entryPointOutput_Pos"
|
||||
Name 165 "g_tTex1df4a"
|
||||
Name 166 "VS_OUTPUT"
|
||||
Name 168 "@entryPointOutput"
|
||||
Decorate 16(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 16(g_tTex1df4) Binding 0
|
||||
Decorate 20(g_sSamp) DescriptorSet 0
|
||||
@ -555,7 +551,6 @@ Shader version: 500
|
||||
Decorate 162(@entryPointOutput_Pos) BuiltIn Position
|
||||
Decorate 165(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 165(g_tTex1df4a) Binding 1
|
||||
Decorate 168(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -649,9 +644,6 @@ Shader version: 500
|
||||
161: TypePointer Output 7(fvec4)
|
||||
162(@entryPointOutput_Pos): 161(ptr) Variable Output
|
||||
165(g_tTex1df4a): 15(ptr) Variable UniformConstant
|
||||
166(VS_OUTPUT): TypeStruct
|
||||
167: TypePointer Output 166(VS_OUTPUT)
|
||||
168(@entryPointOutput): 167(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
163:8(VS_OUTPUT) FunctionCall 10(@main()
|
||||
|
||||
@ -188,7 +188,6 @@ Shader version: 500
|
||||
0:? 'g_tTexcdf4' ( uniform textureCube)
|
||||
0:? 'g_tTexcdi4' ( uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' ( uniform utextureCube)
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
@ -383,17 +382,16 @@ Shader version: 500
|
||||
0:? 'g_tTexcdf4' ( uniform textureCube)
|
||||
0:? 'g_tTexcdi4' ( uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' ( uniform utextureCube)
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 165
|
||||
// Id's are bound by 162
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 158 164
|
||||
EntryPoint Vertex 4 "main" 158
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 8 "VS_OUTPUT"
|
||||
@ -427,8 +425,6 @@ Shader version: 500
|
||||
Name 149 "vsout"
|
||||
Name 158 "@entryPointOutput_Pos"
|
||||
Name 161 "g_tTex1df4a"
|
||||
Name 162 "VS_OUTPUT"
|
||||
Name 164 "@entryPointOutput"
|
||||
Decorate 16(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 16(g_tTex1df4) Binding 0
|
||||
Decorate 20(g_sSamp) DescriptorSet 0
|
||||
@ -447,7 +443,6 @@ Shader version: 500
|
||||
Decorate 158(@entryPointOutput_Pos) BuiltIn Position
|
||||
Decorate 161(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 161(g_tTex1df4a) Binding 1
|
||||
Decorate 164(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -537,9 +532,6 @@ Shader version: 500
|
||||
157: TypePointer Output 7(fvec4)
|
||||
158(@entryPointOutput_Pos): 157(ptr) Variable Output
|
||||
161(g_tTex1df4a): 15(ptr) Variable UniformConstant
|
||||
162(VS_OUTPUT): TypeStruct
|
||||
163: TypePointer Output 162(VS_OUTPUT)
|
||||
164(@entryPointOutput): 163(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
159:8(VS_OUTPUT) FunctionCall 10(@main()
|
||||
|
||||
@ -90,8 +90,6 @@ output primitive = triangle_strip
|
||||
0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos})
|
||||
0:? 'ts' ( temp structure{ temp 4-component vector of float pos})
|
||||
0:? Linker Objects
|
||||
0:? 'i' (layout( location=0) in 3-element array of structure{})
|
||||
0:? 'ts' (layout( location=0) out structure{})
|
||||
|
||||
|
||||
Linked geometry stage:
|
||||
@ -188,17 +186,15 @@ output primitive = triangle_strip
|
||||
0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos})
|
||||
0:? 'ts' ( temp structure{ temp 4-component vector of float pos})
|
||||
0:? Linker Objects
|
||||
0:? 'i' (layout( location=0) in 3-element array of structure{})
|
||||
0:? 'ts' (layout( location=0) out structure{})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 74
|
||||
// Id's are bound by 67
|
||||
|
||||
Capability Geometry
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Geometry 4 "main" 40 49 70 73
|
||||
EntryPoint Geometry 4 "main" 40 49
|
||||
ExecutionMode 4 Triangles
|
||||
ExecutionMode 4 Invocations 1
|
||||
ExecutionMode 4 OutputTriangleStrip
|
||||
@ -220,14 +216,8 @@ output primitive = triangle_strip
|
||||
Name 61 "ts"
|
||||
Name 62 "param"
|
||||
Name 64 "param"
|
||||
Name 67 "PS_IN"
|
||||
Name 70 "i"
|
||||
Name 71 "GS_OUT"
|
||||
Name 73 "ts"
|
||||
Decorate 40(ts_pos) BuiltIn Position
|
||||
Decorate 49(i_pos) BuiltIn Position
|
||||
Decorate 70(i) Location 0
|
||||
Decorate 73(ts) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -254,13 +244,6 @@ output primitive = triangle_strip
|
||||
49(i_pos): 48(ptr) Variable Input
|
||||
50: TypePointer Input 7(fvec4)
|
||||
57: 20(int) Constant 2
|
||||
67(PS_IN): TypeStruct
|
||||
68: TypeArray 67(PS_IN) 10
|
||||
69: TypePointer Input 68
|
||||
70(i): 69(ptr) Variable Input
|
||||
71(GS_OUT): TypeStruct
|
||||
72: TypePointer Output 71(GS_OUT)
|
||||
73(ts): 72(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
46(i): 12(ptr) Variable Function
|
||||
|
||||
@ -42,7 +42,6 @@ Shader version: 500
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
0:? 'Pos_in' (layout( location=0) in 4-component vector of float)
|
||||
0:? 'Pos_loose' (layout( location=1) in 4-component vector of float)
|
||||
|
||||
@ -93,18 +92,17 @@ Shader version: 500
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout( location=0) out structure{})
|
||||
0:? 'Pos_in' (layout( location=0) in 4-component vector of float)
|
||||
0:? 'Pos_loose' (layout( location=1) in 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 48
|
||||
// Id's are bound by 45
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 31 35 38 47
|
||||
EntryPoint Vertex 4 "main" 31 35 38
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 8 "VS_INPUT"
|
||||
@ -122,12 +120,9 @@ Shader version: 500
|
||||
Name 38 "@entryPointOutput_Pos"
|
||||
Name 39 "param"
|
||||
Name 41 "param"
|
||||
Name 45 "VS_OUTPUT"
|
||||
Name 47 "@entryPointOutput"
|
||||
Decorate 31(Pos_in) Location 0
|
||||
Decorate 35(Pos_loose) Location 1
|
||||
Decorate 38(@entryPointOutput_Pos) BuiltIn Position
|
||||
Decorate 47(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -145,9 +140,6 @@ Shader version: 500
|
||||
35(Pos_loose): 30(ptr) Variable Input
|
||||
37: TypePointer Output 7(fvec4)
|
||||
38(@entryPointOutput_Pos): 37(ptr) Variable Output
|
||||
45(VS_OUTPUT): TypeStruct
|
||||
46: TypePointer Output 45(VS_OUTPUT)
|
||||
47(@entryPointOutput): 46(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
29(vsin): 9(ptr) Variable Function
|
||||
|
||||
@ -1459,6 +1459,7 @@ void HlslParseContext::assignToInterface(TVariable& variable)
|
||||
{
|
||||
const auto assignLocation = [&](TVariable& variable) {
|
||||
TType& type = variable.getWritableType();
|
||||
if (!type.isStruct() || type.getStruct()->size() > 0) {
|
||||
TQualifier& qualifier = type.getQualifier();
|
||||
if (qualifier.storage == EvqVaryingIn || qualifier.storage == EvqVaryingOut) {
|
||||
if (qualifier.builtIn == EbvNone && !qualifier.hasLocation()) {
|
||||
@ -1480,6 +1481,7 @@ void HlslParseContext::assignToInterface(TVariable& variable)
|
||||
}
|
||||
trackLinkage(variable);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (wasFlattened(variable.getUniqueId())) {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user