Enable HLSL legalization

Also added known-good mechanism to fetch latest validated spirv-tools.
Also added -Od and -Os to disable optimizer and optimize for size.

Fetching spirv-tools is optional for both glsl and hlsl. Legalization
of hlsl is done by default if spirv-opt is present at cmake time.
Optimization for glsl is currently done through the option -Os.

Legalization testing is currently only done on four existing shaders.
A separate baseLegalResults directory holds those results. All previous
testing is done with the optimizer disabled.
This commit is contained in:
GregF
2017-09-21 18:40:22 -06:00
parent 44dd6a00c3
commit cd1f169c6a
16 changed files with 536 additions and 23 deletions

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@@ -0,0 +1,46 @@
hlsl.aliasOpaque.frag
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 61
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 46
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 36 "gss"
Name 37 "gtex"
Name 46 "@entryPointOutput"
Decorate 36(gss) DescriptorSet 0
Decorate 37(gtex) DescriptorSet 0
Decorate 46(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeSampler
7: TypePointer UniformConstant 6
8: TypeFloat 32
10: TypeImage 8(float) 2D sampled format:Unknown
11: TypePointer UniformConstant 10
12: TypeVector 8(float) 4
25: TypeSampledImage 10
27: TypeVector 8(float) 2
28: 8(float) Constant 1045220557
29: 8(float) Constant 1050253722
30: 27(fvec2) ConstantComposite 28 29
36(gss): 7(ptr) Variable UniformConstant
37(gtex): 11(ptr) Variable UniformConstant
39: 8(float) Constant 1077936128
45: TypePointer Output 12(fvec4)
46(@entryPointOutput): 45(ptr) Variable Output
4(main): 2 Function None 3
5: Label
56: 10 Load 37(gtex)
57: 6 Load 36(gss)
58: 25 SampledImage 56 57
59: 12(fvec4) ImageSampleImplicitLod 58 30
60: 12(fvec4) VectorTimesScalar 59 39
Store 46(@entryPointOutput) 60
Return
FunctionEnd

View File

@@ -0,0 +1,65 @@
hlsl.flattenOpaque.frag
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 118
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 83
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 37 "tex"
Name 68 "s.s2D"
Name 73 "s2.s2D"
Name 74 "s2.tex"
Name 83 "@entryPointOutput"
Decorate 37(tex) DescriptorSet 0
Decorate 68(s.s2D) DescriptorSet 0
Decorate 73(s2.s2D) DescriptorSet 0
Decorate 74(s2.tex) DescriptorSet 0
Decorate 83(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeSampler
7: TypePointer UniformConstant 6
8: TypeFloat 32
9: TypeVector 8(float) 4
14: TypeVector 8(float) 2
21: TypeImage 8(float) 2D sampled format:Unknown
22: TypePointer UniformConstant 21
37(tex): 22(ptr) Variable UniformConstant
40: TypeSampledImage 21
42: 8(float) Constant 1045220557
43: 8(float) Constant 1050253722
44: 14(fvec2) ConstantComposite 42 43
68(s.s2D): 7(ptr) Variable UniformConstant
73(s2.s2D): 7(ptr) Variable UniformConstant
74(s2.tex): 22(ptr) Variable UniformConstant
82: TypePointer Output 9(fvec4)
83(@entryPointOutput): 82(ptr) Variable Output
4(main): 2 Function None 3
5: Label
97: 21 Load 37(tex)
98: 6 Load 68(s.s2D)
99: 40 SampledImage 97 98
100: 9(fvec4) ImageSampleImplicitLod 99 44
102: 21 Load 37(tex)
103: 6 Load 68(s.s2D)
104: 40 SampledImage 102 103
106: 9(fvec4) ImageSampleImplicitLod 104 44
91: 9(fvec4) FAdd 100 106
108: 21 Load 74(s2.tex)
109: 6 Load 73(s2.s2D)
110: 40 SampledImage 108 109
111: 9(fvec4) ImageSampleImplicitLod 110 44
93: 9(fvec4) FAdd 91 111
113: 21 Load 74(s2.tex)
114: 6 Load 73(s2.s2D)
115: 40 SampledImage 113 114
117: 9(fvec4) ImageSampleImplicitLod 115 44
95: 9(fvec4) FAdd 93 117
Store 83(@entryPointOutput) 95
Return
FunctionEnd

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@@ -0,0 +1,70 @@
hlsl.flattenOpaqueInit.vert
WARNING: 0:20: '=' : cannot do member-wise aliasing for opaque members with this initializer
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 76
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 58
Source HLSL 500
Name 4 "main"
Name 17 "FxaaTex"
MemberName 17(FxaaTex) 0 "smpl"
MemberName 17(FxaaTex) 1 "tex"
Name 36 "g_tInputTexture_sampler"
Name 37 "g_tInputTexture"
Name 39 "t"
Name 43 "flattenTemp"
Name 45 "tex2.smpl"
Name 50 "tex2.tex"
Name 58 "@entryPointOutput"
Decorate 36(g_tInputTexture_sampler) DescriptorSet 0
Decorate 37(g_tInputTexture) DescriptorSet 0
Decorate 58(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeSampler
7: TypePointer UniformConstant 6
8: TypeFloat 32
9: TypeImage 8(float) 2D sampled format:Unknown
10: TypePointer UniformConstant 9
11: TypeVector 8(float) 4
17(FxaaTex): TypeStruct 6 9
26: TypeSampledImage 9
28: TypeVector 8(float) 2
29: 8(float) Constant 1050253722
30: 8(float) Constant 1053609165
31: 28(fvec2) ConstantComposite 29 30
32: 8(float) Constant 0
36(g_tInputTexture_sampler): 7(ptr) Variable UniformConstant
37(g_tInputTexture): 10(ptr) Variable UniformConstant
38: TypePointer UniformConstant 17(FxaaTex)
39(t): 38(ptr) Variable UniformConstant
43(flattenTemp): 38(ptr) Variable UniformConstant
45(tex2.smpl): 7(ptr) Variable UniformConstant
46: TypeInt 32 1
47: 46(int) Constant 0
50(tex2.tex): 10(ptr) Variable UniformConstant
51: 46(int) Constant 1
57: TypePointer Output 11(fvec4)
58(@entryPointOutput): 57(ptr) Variable Output
4(main): 2 Function None 3
5: Label
70: 17(FxaaTex) Load 39(t)
Store 43(flattenTemp) 70
63: 7(ptr) AccessChain 43(flattenTemp) 47
64: 6 Load 63
Store 45(tex2.smpl) 64
65: 10(ptr) AccessChain 43(flattenTemp) 51
66: 9 Load 65
Store 50(tex2.tex) 66
72: 9 Load 37(g_tInputTexture)
73: 6 Load 36(g_tInputTexture_sampler)
74: 26 SampledImage 72 73
75: 11(fvec4) ImageSampleExplicitLod 74 31 Lod 32
Store 58(@entryPointOutput) 75
Return
FunctionEnd

View File

@@ -0,0 +1,43 @@
hlsl.flattenOpaqueInitMix.vert
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 60
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 44
Source HLSL 500
Name 4 "main"
Name 36 "g_tInputTexture_sampler"
Name 37 "g_tInputTexture"
Name 44 "@entryPointOutput"
Decorate 36(g_tInputTexture_sampler) DescriptorSet 0
Decorate 37(g_tInputTexture) DescriptorSet 0
Decorate 44(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeSampler
7: TypePointer UniformConstant 6
8: TypeFloat 32
9: TypeImage 8(float) 2D sampled format:Unknown
10: TypePointer UniformConstant 9
12: TypeVector 8(float) 4
24: TypeSampledImage 9
28: TypeVector 8(float) 2
30: 8(float) Constant 0
35: 8(float) Constant 1056964608
36(g_tInputTexture_sampler): 7(ptr) Variable UniformConstant
37(g_tInputTexture): 10(ptr) Variable UniformConstant
43: TypePointer Output 12(fvec4)
44(@entryPointOutput): 43(ptr) Variable Output
4(main): 2 Function None 3
5: Label
53: 9 Load 37(g_tInputTexture)
54: 6 Load 36(g_tInputTexture_sampler)
55: 24 SampledImage 53 54
58: 28(fvec2) CompositeConstruct 35 35
59: 12(fvec4) ImageSampleExplicitLod 55 58 Lod 30
Store 44(@entryPointOutput) 59
Return
FunctionEnd

View File

@@ -32,11 +32,11 @@ diff -b $BASEDIR/badMacroArgs.frag.out $TARGETDIR/badMacroArgs.frag.out || HASER
echo Running reflection...
$EXE -l -q -C reflection.vert > $TARGETDIR/reflection.vert.out
diff -b $BASEDIR/reflection.vert.out $TARGETDIR/reflection.vert.out || HASERROR=1
$EXE -D -e flizv -l -q -C -V hlsl.reflection.vert > $TARGETDIR/hlsl.reflection.vert.out
$EXE -D -e flizv -l -q -C -V -Od hlsl.reflection.vert > $TARGETDIR/hlsl.reflection.vert.out
diff -b $BASEDIR/hlsl.reflection.vert.out $TARGETDIR/hlsl.reflection.vert.out || HASERROR=1
$EXE -D -e main -l -q -C -V hlsl.reflection.binding.frag > $TARGETDIR/hlsl.reflection.binding.frag.out
$EXE -D -e main -l -q -C -V -Od hlsl.reflection.binding.frag > $TARGETDIR/hlsl.reflection.binding.frag.out
diff -b $BASEDIR/hlsl.reflection.binding.frag.out $TARGETDIR/hlsl.reflection.binding.frag.out || HASERROR=1
$EXE -D -e main -l -q --hlsl-iomap --auto-map-bindings --stb 10 --sbb 20 --ssb 30 --suavb 40 --scb 50 -D -V -e main hlsl.automap.frag > $TARGETDIR/hlsl.automap.frag.out
$EXE -D -e main -l -q --hlsl-iomap --auto-map-bindings --stb 10 --sbb 20 --ssb 30 --suavb 40 --scb 50 -D -V -e main -Od hlsl.automap.frag > $TARGETDIR/hlsl.automap.frag.out
diff -b $BASEDIR/hlsl.automap.frag.out $TARGETDIR/hlsl.automap.frag.out || HASERROR=1
#
@@ -56,14 +56,14 @@ fi
# entry point renaming tests
#
echo Running entry-point renaming tests
$EXE -i -H -V -D -e main_in_spv --ku --source-entrypoint main hlsl.entry.rename.frag > $TARGETDIR/hlsl.entry.rename.frag.out
$EXE -i -H -V -D -e main_in_spv --ku --source-entrypoint main -Od hlsl.entry.rename.frag > $TARGETDIR/hlsl.entry.rename.frag.out
diff -b $BASEDIR/hlsl.entry.rename.frag.out $TARGETDIR/hlsl.entry.rename.frag.out || HASERROR=1
#
# Testing ill-defined uncalled function
#
echo Running ill-defined uncalled function
$EXE -D -e main -H hlsl.deadFunctionMissingBody.vert > $TARGETDIR/hlsl.deadFunctionMissingBody.vert.out
$EXE -D -e main -H -Od hlsl.deadFunctionMissingBody.vert > $TARGETDIR/hlsl.deadFunctionMissingBody.vert.out
diff -b $BASEDIR/hlsl.deadFunctionMissingBody.vert.out $TARGETDIR/hlsl.deadFunctionMissingBody.vert.out || HASERROR=1
if [ $HASERROR -eq 0 ]
@@ -88,20 +88,20 @@ $EXE -i --hlsl-offsets -H spv.hlslOffsets.vert > $TARGETDIR/spv.hlslOffsets.vert
diff -b $BASEDIR/spv.hlslOffsets.vert.out $TARGETDIR/spv.hlslOffsets.vert.out || HASERROR=1
echo Running hlsl offsets
$EXE -i --hlsl-offsets -D -e main -H hlsl.hlslOffset.vert > $TARGETDIR/hlsl.hlslOffset.vert.out
$EXE -i --hlsl-offsets -D -e main -H -Od hlsl.hlslOffset.vert > $TARGETDIR/hlsl.hlslOffset.vert.out
diff -b $BASEDIR/hlsl.hlslOffset.vert.out $TARGETDIR/hlsl.hlslOffset.vert.out || HASERROR=1
#
# Testing --resource-set-binding
#
echo Configuring HLSL descriptor set and binding number manually
$EXE -V -D -e main -H hlsl.multiDescriptorSet.frag --rsb frag t0 0 0 t1 1 0 s0 0 1 s1 1 1 b0 2 0 b1 2 1 b2 2 2 > $TARGETDIR/hlsl.multiDescriptorSet.frag.out
$EXE -V -D -e main -H -Od hlsl.multiDescriptorSet.frag --rsb frag t0 0 0 t1 1 0 s0 0 1 s1 1 1 b0 2 0 b1 2 1 b2 2 2 > $TARGETDIR/hlsl.multiDescriptorSet.frag.out
diff -b $BASEDIR/hlsl.multiDescriptorSet.frag.out $TARGETDIR/hlsl.multiDescriptorSet.frag.out || HASERROR=1
$EXE -V -D -e main -H hlsl.explicitDescriptorSet.frag --hlsl-iomap --amb --ssb 10 --stb 20 --rsb 4 > $TARGETDIR/hlsl.explicitDescriptorSet.frag.out
$EXE -V -D -e main -H -Od hlsl.explicitDescriptorSet.frag --hlsl-iomap --amb --ssb 10 --stb 20 --rsb 4 > $TARGETDIR/hlsl.explicitDescriptorSet.frag.out
diff -b $BASEDIR/hlsl.explicitDescriptorSet.frag.out $TARGETDIR/hlsl.explicitDescriptorSet.frag.out || HASERROR=1
$EXE -V -D -e main -H hlsl.explicitDescriptorSet.frag --hlsl-iomap --amb --ssb 10 --stb 20 --rsb frag 3 > $TARGETDIR/hlsl.explicitDescriptorSet-2.frag.out
$EXE -V -D -e main -H -Od hlsl.explicitDescriptorSet.frag --hlsl-iomap --amb --ssb 10 --stb 20 --rsb frag 3 > $TARGETDIR/hlsl.explicitDescriptorSet-2.frag.out
diff -b $BASEDIR/hlsl.explicitDescriptorSet-2.frag.out $TARGETDIR/hlsl.explicitDescriptorSet-2.frag.out || HASERROR=1
#
@@ -123,20 +123,20 @@ $EXE -g --relaxed-errors --suppress-warnings --aml --hlsl-offsets --nsf \
-G -H spv.debugInfo.frag --rsb frag 3 > $TARGETDIR/spv.debugInfo.frag.out
diff -b $BASEDIR/spv.debugInfo.frag.out $TARGETDIR/spv.debugInfo.frag.out || HASERROR=1
$EXE -g -D -e newMain -g --amb --aml --fua --hlsl-iomap --nsf --sib 1 --ssb 2 --sbb 3 --stb 4 --suavb 5 --sub 6 \
--sep origMain -H spv.hlslDebugInfo.vert --rsb vert t0 0 0 > $TARGETDIR/spv.hlslDebugInfo.frag.out
--sep origMain -H -Od spv.hlslDebugInfo.vert --rsb vert t0 0 0 > $TARGETDIR/spv.hlslDebugInfo.frag.out
diff -b $BASEDIR/spv.hlslDebugInfo.frag.out $TARGETDIR/spv.hlslDebugInfo.frag.out || HASERROR=1
#
# Testing Includer
#
echo Testing Includer
$EXE -D -e main -H ../Test/hlsl.include.vert > $TARGETDIR/hlsl.include.vert.out
$EXE -D -e main -H -Od ../Test/hlsl.include.vert > $TARGETDIR/hlsl.include.vert.out
diff -b $BASEDIR/hlsl.include.vert.out $TARGETDIR/hlsl.include.vert.out || HASERROR=1
$EXE -D -e main -H hlsl.includeNegative.vert > $TARGETDIR/hlsl.includeNegative.vert.out
$EXE -D -e main -H -Od hlsl.includeNegative.vert > $TARGETDIR/hlsl.includeNegative.vert.out
diff -b $BASEDIR/hlsl.includeNegative.vert.out $TARGETDIR/hlsl.includeNegative.vert.out || HASERROR=1
$EXE -l -i include.vert > $TARGETDIR/include.vert.out
diff -b $BASEDIR/include.vert.out $TARGETDIR/include.vert.out || HASERROR=1
$EXE -D -e main -H -Iinc1/path1 -Iinc1/path2 hlsl.dashI.vert > $TARGETDIR/hlsl.dashI.vert.out
$EXE -D -e main -H -Od -Iinc1/path1 -Iinc1/path2 hlsl.dashI.vert > $TARGETDIR/hlsl.dashI.vert.out
diff -b $BASEDIR/hlsl.dashI.vert.out $TARGETDIR/hlsl.dashI.vert.out || HASERROR=1
#
@@ -145,7 +145,7 @@ diff -b $BASEDIR/hlsl.dashI.vert.out $TARGETDIR/hlsl.dashI.vert.out || HASERROR=
echo "Testing -D and -U"
$EXE -DUNDEFED -UIN_SHADER -DFOO=200 -i -l -UUNDEFED -DMUL=FOO*2 glsl.-D-U.frag > $TARGETDIR/glsl.-D-U.frag.out
diff -b $BASEDIR/glsl.-D-U.frag.out $TARGETDIR/glsl.-D-U.frag.out || HASERROR=1
$EXE -D -e main -V -i -DUNDEFED -UIN_SHADER -DFOO=200 -UUNDEFED hlsl.-D-U.frag > $TARGETDIR/hlsl.-D-U.frag.out
$EXE -D -e main -V -i -DUNDEFED -UIN_SHADER -DFOO=200 -UUNDEFED -Od hlsl.-D-U.frag > $TARGETDIR/hlsl.-D-U.frag.out
diff -b $BASEDIR/hlsl.-D-U.frag.out $TARGETDIR/hlsl.-D-U.frag.out || HASERROR=1
#