Have memory counters normally turned off, to avoid cross-windows-platform linking problems.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@28078 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2014-09-12 17:25:16 +00:00
parent 01fd50e4f2
commit cf74ae1b2d
5 changed files with 33 additions and 12 deletions

View File

@@ -43,6 +43,7 @@
#include "../BIL/GlslangToBil.h"
#include "../BIL/BilDisassemble.h"
#include "../BIL/BilDoc.h"
#include "../BIL/GLSL450Lib.h"
#include <string.h>
#include <stdlib.h>
#include <math.h>
@@ -711,6 +712,7 @@ int C_DECL main(int argc, char* argv[])
//
if (Options & EOptionLinkProgram) {
glslang::InitializeProcess();
GLSL_STD_450::Initialize();
CompileAndLinkShaders();
glslang::FinalizeProcess();
} else {