SPV 1.4: Add testing infrastructure for SPV 1.4 tests.
This includes the test for the first feature of OpEntryPoint.
This commit is contained in:
107
Test/baseResults/spv.1.4.OpEntryPoint.frag.out
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107
Test/baseResults/spv.1.4.OpEntryPoint.frag.out
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spv.1.4.OpEntryPoint.frag
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Validation failed
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// Module Version 10400
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// Generated by (magic number): 80007
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// Id's are bound by 64
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 11 14 17 25 33 41
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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Name 4 "main"
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Name 9 "functionv"
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Name 11 "inv"
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Name 14 "globalv"
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Name 17 "outv"
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Name 23 "ubt"
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MemberName 23(ubt) 0 "v"
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Name 25 "uniformv"
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Name 31 "pushB"
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MemberName 31(pushB) 0 "a"
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Name 33 "pushv"
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Name 39 "bbt"
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MemberName 39(bbt) 0 "f"
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Name 41 "bufferv"
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Decorate 11(inv) Location 0
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Decorate 17(outv) Location 0
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MemberDecorate 23(ubt) 0 Offset 0
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Decorate 23(ubt) Block
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Decorate 25(uniformv) DescriptorSet 0
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Decorate 25(uniformv) Binding 0
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MemberDecorate 31(pushB) 0 Offset 0
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Decorate 31(pushB) Block
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Decorate 33(pushv) Binding 2
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MemberDecorate 39(bbt) 0 Offset 0
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Decorate 39(bbt) Block
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Decorate 41(bufferv) DescriptorSet 0
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Decorate 41(bufferv) Binding 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: TypePointer Input 7(fvec4)
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11(inv): 10(ptr) Variable Input
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13: TypePointer Private 7(fvec4)
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14(globalv): 13(ptr) Variable Private
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16: TypePointer Output 7(fvec4)
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17(outv): 16(ptr) Variable Output
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23(ubt): TypeStruct 7(fvec4)
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24: TypePointer Uniform 23(ubt)
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25(uniformv): 24(ptr) Variable Uniform
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26: TypeInt 32 1
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27: 26(int) Constant 0
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28: TypePointer Uniform 7(fvec4)
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31(pushB): TypeStruct 26(int)
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32: TypePointer PushConstant 31(pushB)
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33(pushv): 32(ptr) Variable PushConstant
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34: TypePointer PushConstant 26(int)
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39(bbt): TypeStruct 6(float)
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40: TypePointer StorageBuffer 39(bbt)
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41(bufferv): 40(ptr) Variable StorageBuffer
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42: TypePointer StorageBuffer 6(float)
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4(main): 2 Function None 3
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5: Label
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9(functionv): 8(ptr) Variable Function
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12: 7(fvec4) Load 11(inv)
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Store 9(functionv) 12
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15: 7(fvec4) Load 11(inv)
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Store 14(globalv) 15
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18: 7(fvec4) Load 9(functionv)
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19: 7(fvec4) Load 11(inv)
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20: 7(fvec4) FAdd 18 19
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21: 7(fvec4) Load 14(globalv)
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22: 7(fvec4) FAdd 20 21
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29: 28(ptr) AccessChain 25(uniformv) 27
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30: 7(fvec4) Load 29
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35: 34(ptr) AccessChain 33(pushv) 27
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36: 26(int) Load 35
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37: 6(float) ConvertSToF 36
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38: 7(fvec4) VectorTimesScalar 30 37
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43: 42(ptr) AccessChain 41(bufferv) 27
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44: 6(float) Load 43
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45: 7(fvec4) VectorTimesScalar 38 44
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46: 7(fvec4) FAdd 22 45
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Store 17(outv) 46
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47: 7(fvec4) Load 9(functionv)
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48: 7(fvec4) Load 11(inv)
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49: 7(fvec4) FAdd 47 48
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50: 7(fvec4) Load 14(globalv)
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51: 7(fvec4) FAdd 49 50
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52: 28(ptr) AccessChain 25(uniformv) 27
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53: 7(fvec4) Load 52
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54: 34(ptr) AccessChain 33(pushv) 27
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55: 26(int) Load 54
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56: 6(float) ConvertSToF 55
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57: 7(fvec4) VectorTimesScalar 53 56
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58: 42(ptr) AccessChain 41(bufferv) 27
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59: 6(float) Load 58
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60: 7(fvec4) VectorTimesScalar 57 59
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61: 7(fvec4) FAdd 51 60
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62: 7(fvec4) Load 17(outv)
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63: 7(fvec4) FAdd 62 61
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Store 17(outv) 63
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Return
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FunctionEnd
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27
Test/spv.1.4.OpEntryPoint.frag
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27
Test/spv.1.4.OpEntryPoint.frag
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@@ -0,0 +1,27 @@
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#version 450
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layout(location = 0) in vec4 inv;
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layout(location = 0) out vec4 outv;
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vec4 globalv;
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layout(binding = 0) uniform ubt {
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vec4 v;
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} uniformv;
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layout(binding = 1) buffer bbt {
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float f;
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} bufferv;
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layout(binding = 2, push_constant) uniform pushB {
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int a;
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} pushv;
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void main()
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{
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vec4 functionv;
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functionv = inv;
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globalv = inv;
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outv = functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f;
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outv += functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f;
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}
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