HLSL: Hook up constructor expressions through the AST.
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@@ -66,7 +66,7 @@ while read t; do
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*)
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echo Running HLSL-to-SPIR-V $t...
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b=`basename $t`
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$EXE -D -e PixelShaderFunction -H $t > $TARGETDIR/$b.out
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$EXE -D -e PixelShaderFunction -H -i $t > $TARGETDIR/$b.out
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diff -b $BASEDIR/$b.out $TARGETDIR/$b.out || HASERROR=1
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;;
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esac
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