HLSL: Hook up constructor expressions through the AST.
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@@ -55,13 +55,14 @@ namespace glslang {
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bool acceptTokenClass(EHlslTokenClass);
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bool acceptCompilationUnit();
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bool acceptDeclaration();
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bool acceptDeclaration(TIntermNode*& node);
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bool acceptFullySpecifiedType(TType&);
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void acceptQualifier(TQualifier&);
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bool acceptType(TType&);
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bool acceptCompoundStatement();
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bool acceptExpression(TIntermTyped*&);
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bool acceptArguments(TIntermSequence*&);
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bool acceptConstructor(TIntermTyped*&);
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bool acceptArguments(TFunction*, TIntermAggregate*&);
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bool acceptLiteral(TIntermTyped*&);
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bool acceptOperator(TOperator& op);
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