HLSL: Flatten whole-struct assigns and returns when targeting flattened I/O structs.
This commit is contained in:
@@ -139,10 +139,20 @@ gl_FragCoord origin is upper left
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0:73 1 (const int)
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0:73 Constant:
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0:73 1.000000
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0:75 Sequence
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0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Sequence
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0:? Sequence
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0:75 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:75 Color: direct index for structure (temp 4-component vector of float)
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0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:75 Constant:
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0:75 0 (const int)
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0:75 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:75 Depth: direct index for structure (temp float FragDepth)
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0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:75 Constant:
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0:75 1 (const int)
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0:75 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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@@ -322,10 +332,20 @@ gl_FragCoord origin is upper left
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0:73 1 (const int)
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0:73 Constant:
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0:73 1.000000
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0:75 Sequence
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0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Sequence
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0:? Sequence
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0:75 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:75 Color: direct index for structure (temp 4-component vector of float)
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0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:75 Constant:
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0:75 0 (const int)
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0:75 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:75 Depth: direct index for structure (temp float FragDepth)
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0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:75 Constant:
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0:75 1 (const int)
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0:75 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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@@ -363,14 +383,14 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 169
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// Id's are bound by 170
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 118 166 168
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EntryPoint Fragment 4 "main" 118 122
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 9 "g_tTex1df4"
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@@ -389,27 +409,26 @@ gl_FragCoord origin is upper left
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MemberName 106(PS_OUTPUT) 0 "Color"
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MemberName 106(PS_OUTPUT) 1 "Depth"
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Name 108 "psout"
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Name 118 "@entryPointOutput"
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Name 123 "g_sSamp"
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Name 126 "g_tTexcdf4"
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Name 129 "g_tTexcdi4"
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Name 132 "g_tTexcdu4"
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Name 135 "g_tTex1df4a"
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Name 138 "g_tTex1di4a"
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Name 141 "g_tTex1du4a"
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Name 144 "g_tTex2df4a"
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Name 147 "g_tTex2di4a"
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Name 150 "g_tTex2du4a"
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Name 153 "g_tTexcdf4a"
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Name 156 "g_tTexcdi4a"
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Name 159 "g_tTexcdu4a"
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Name 160 "c1"
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Name 161 "o1"
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Name 162 "o2"
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Name 163 "o3"
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Name 164 "o4"
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Name 166 "Color"
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Name 168 "Depth"
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Name 118 "Color"
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Name 122 "Depth"
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Name 128 "g_sSamp"
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Name 131 "g_tTexcdf4"
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Name 134 "g_tTexcdi4"
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Name 137 "g_tTexcdu4"
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Name 140 "g_tTex1df4a"
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Name 143 "g_tTex1di4a"
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Name 146 "g_tTex1du4a"
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Name 149 "g_tTex2df4a"
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Name 152 "g_tTex2di4a"
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Name 155 "g_tTex2du4a"
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Name 158 "g_tTexcdf4a"
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Name 161 "g_tTexcdi4a"
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Name 164 "g_tTexcdu4a"
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Name 165 "c1"
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Name 166 "o1"
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Name 167 "o2"
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Name 168 "o3"
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Name 169 "o4"
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Decorate 9(g_tTex1df4) DescriptorSet 0
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Decorate 9(g_tTex1df4) Binding 0
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Decorate 27(g_tTex1di4) DescriptorSet 0
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@@ -421,22 +440,22 @@ gl_FragCoord origin is upper left
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Decorate 90(g_tTex3di4) DescriptorSet 0
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Decorate 99(g_tTex3du4) DescriptorSet 0
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MemberDecorate 106(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 123(g_sSamp) DescriptorSet 0
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Decorate 123(g_sSamp) Binding 0
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Decorate 126(g_tTexcdf4) DescriptorSet 0
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Decorate 129(g_tTexcdi4) DescriptorSet 0
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Decorate 132(g_tTexcdu4) DescriptorSet 0
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Decorate 135(g_tTex1df4a) DescriptorSet 0
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Decorate 138(g_tTex1di4a) DescriptorSet 0
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Decorate 141(g_tTex1du4a) DescriptorSet 0
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Decorate 144(g_tTex2df4a) DescriptorSet 0
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Decorate 147(g_tTex2di4a) DescriptorSet 0
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Decorate 150(g_tTex2du4a) DescriptorSet 0
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Decorate 153(g_tTexcdf4a) DescriptorSet 0
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Decorate 156(g_tTexcdi4a) DescriptorSet 0
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Decorate 159(g_tTexcdu4a) DescriptorSet 0
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Decorate 166(Color) Location 0
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Decorate 168(Depth) BuiltIn FragDepth
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Decorate 118(Color) Location 0
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Decorate 122(Depth) BuiltIn FragDepth
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Decorate 128(g_sSamp) DescriptorSet 0
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Decorate 128(g_sSamp) Binding 0
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Decorate 131(g_tTexcdf4) DescriptorSet 0
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Decorate 134(g_tTexcdi4) DescriptorSet 0
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Decorate 137(g_tTexcdu4) DescriptorSet 0
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Decorate 140(g_tTex1df4a) DescriptorSet 0
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Decorate 143(g_tTex1di4a) DescriptorSet 0
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Decorate 146(g_tTex1du4a) DescriptorSet 0
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Decorate 149(g_tTex2df4a) DescriptorSet 0
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Decorate 152(g_tTex2di4a) DescriptorSet 0
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Decorate 155(g_tTex2du4a) DescriptorSet 0
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Decorate 158(g_tTexcdf4a) DescriptorSet 0
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Decorate 161(g_tTexcdi4a) DescriptorSet 0
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Decorate 164(g_tTexcdu4a) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -493,56 +512,54 @@ gl_FragCoord origin is upper left
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112: TypePointer Function 23(fvec4)
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114: 11(int) Constant 1
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115: TypePointer Function 6(float)
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117: TypePointer Output 106(PS_OUTPUT)
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118(@entryPointOutput): 117(ptr) Variable Output
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121: TypeSampler
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122: TypePointer UniformConstant 121
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123(g_sSamp): 122(ptr) Variable UniformConstant
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124: TypeImage 6(float) Cube sampled format:Unknown
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125: TypePointer UniformConstant 124
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126(g_tTexcdf4): 125(ptr) Variable UniformConstant
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127: TypeImage 11(int) Cube sampled format:Unknown
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128: TypePointer UniformConstant 127
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129(g_tTexcdi4): 128(ptr) Variable UniformConstant
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130: TypeImage 15(int) Cube sampled format:Unknown
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131: TypePointer UniformConstant 130
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132(g_tTexcdu4): 131(ptr) Variable UniformConstant
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133: TypeImage 6(float) 1D array sampled format:Unknown
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134: TypePointer UniformConstant 133
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135(g_tTex1df4a): 134(ptr) Variable UniformConstant
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136: TypeImage 11(int) 1D array sampled format:Unknown
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137: TypePointer UniformConstant 136
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138(g_tTex1di4a): 137(ptr) Variable UniformConstant
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139: TypeImage 15(int) 1D array sampled format:Unknown
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140: TypePointer UniformConstant 139
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141(g_tTex1du4a): 140(ptr) Variable UniformConstant
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142: TypeImage 6(float) 2D array sampled format:Unknown
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143: TypePointer UniformConstant 142
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144(g_tTex2df4a): 143(ptr) Variable UniformConstant
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145: TypeImage 11(int) 2D array sampled format:Unknown
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146: TypePointer UniformConstant 145
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147(g_tTex2di4a): 146(ptr) Variable UniformConstant
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148: TypeImage 15(int) 2D array sampled format:Unknown
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149: TypePointer UniformConstant 148
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150(g_tTex2du4a): 149(ptr) Variable UniformConstant
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151: TypeImage 6(float) Cube array sampled format:Unknown
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152: TypePointer UniformConstant 151
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153(g_tTexcdf4a): 152(ptr) Variable UniformConstant
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154: TypeImage 11(int) Cube array sampled format:Unknown
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155: TypePointer UniformConstant 154
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156(g_tTexcdi4a): 155(ptr) Variable UniformConstant
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157: TypeImage 15(int) Cube array sampled format:Unknown
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158: TypePointer UniformConstant 157
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159(g_tTexcdu4a): 158(ptr) Variable UniformConstant
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160(c1): 17(ptr) Variable UniformConstant
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161(o1): 17(ptr) Variable UniformConstant
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162(o2): 13(ptr) Variable UniformConstant
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163(o3): 50(ptr) Variable UniformConstant
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164(o4): 80(ptr) Variable UniformConstant
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165: TypePointer Output 23(fvec4)
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166(Color): 165(ptr) Variable Output
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167: TypePointer Output 6(float)
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168(Depth): 167(ptr) Variable Output
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117: TypePointer Output 23(fvec4)
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118(Color): 117(ptr) Variable Output
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121: TypePointer Output 6(float)
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122(Depth): 121(ptr) Variable Output
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126: TypeSampler
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127: TypePointer UniformConstant 126
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128(g_sSamp): 127(ptr) Variable UniformConstant
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129: TypeImage 6(float) Cube sampled format:Unknown
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130: TypePointer UniformConstant 129
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131(g_tTexcdf4): 130(ptr) Variable UniformConstant
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132: TypeImage 11(int) Cube sampled format:Unknown
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133: TypePointer UniformConstant 132
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134(g_tTexcdi4): 133(ptr) Variable UniformConstant
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135: TypeImage 15(int) Cube sampled format:Unknown
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136: TypePointer UniformConstant 135
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137(g_tTexcdu4): 136(ptr) Variable UniformConstant
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138: TypeImage 6(float) 1D array sampled format:Unknown
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139: TypePointer UniformConstant 138
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140(g_tTex1df4a): 139(ptr) Variable UniformConstant
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141: TypeImage 11(int) 1D array sampled format:Unknown
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142: TypePointer UniformConstant 141
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143(g_tTex1di4a): 142(ptr) Variable UniformConstant
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144: TypeImage 15(int) 1D array sampled format:Unknown
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145: TypePointer UniformConstant 144
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146(g_tTex1du4a): 145(ptr) Variable UniformConstant
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147: TypeImage 6(float) 2D array sampled format:Unknown
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148: TypePointer UniformConstant 147
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149(g_tTex2df4a): 148(ptr) Variable UniformConstant
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150: TypeImage 11(int) 2D array sampled format:Unknown
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151: TypePointer UniformConstant 150
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152(g_tTex2di4a): 151(ptr) Variable UniformConstant
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153: TypeImage 15(int) 2D array sampled format:Unknown
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154: TypePointer UniformConstant 153
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155(g_tTex2du4a): 154(ptr) Variable UniformConstant
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156: TypeImage 6(float) Cube array sampled format:Unknown
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157: TypePointer UniformConstant 156
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158(g_tTexcdf4a): 157(ptr) Variable UniformConstant
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159: TypeImage 11(int) Cube array sampled format:Unknown
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160: TypePointer UniformConstant 159
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161(g_tTexcdi4a): 160(ptr) Variable UniformConstant
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162: TypeImage 15(int) Cube array sampled format:Unknown
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163: TypePointer UniformConstant 162
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164(g_tTexcdu4a): 163(ptr) Variable UniformConstant
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165(c1): 17(ptr) Variable UniformConstant
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166(o1): 17(ptr) Variable UniformConstant
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167(o2): 13(ptr) Variable UniformConstant
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168(o3): 50(ptr) Variable UniformConstant
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169(o4): 80(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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108(psout): 107(ptr) Variable Function
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@@ -604,7 +621,11 @@ gl_FragCoord origin is upper left
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Store 113 111
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116: 115(ptr) AccessChain 108(psout) 114
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Store 116 110
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119:106(PS_OUTPUT) Load 108(psout)
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Store 118(@entryPointOutput) 119
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119: 112(ptr) AccessChain 108(psout) 109
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120: 23(fvec4) Load 119
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Store 118(Color) 120
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123: 115(ptr) AccessChain 108(psout) 114
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124: 6(float) Load 123
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Store 122(Depth) 124
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Return
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FunctionEnd
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